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Correction: The Effect of a Health Game Prompt on Self-efficacy: Online Between-Subjects Experimental Survey

Detalles Bibliográficos
Autor principal: Haring, Priscilla
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8078029/
https://www.ncbi.nlm.nih.gov/pubmed/33750737
http://dx.doi.org/10.2196/28894
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spelling pubmed-80780292021-05-06 Correction: The Effect of a Health Game Prompt on Self-efficacy: Online Between-Subjects Experimental Survey Haring, Priscilla JMIR Serious Games Corrigenda and Addenda JMIR Publications 2021-03-22 /pmc/articles/PMC8078029/ /pubmed/33750737 http://dx.doi.org/10.2196/28894 Text en ©Priscilla Haring. Originally published in JMIR Serious Games (http://games.jmir.org), 22.03.2021. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Serious Games, is properly cited. The complete bibliographic information, a link to the original publication on http://games.jmir.org, as well as this copyright and license information must be included.
spellingShingle Corrigenda and Addenda
Haring, Priscilla
Correction: The Effect of a Health Game Prompt on Self-efficacy: Online Between-Subjects Experimental Survey
title Correction: The Effect of a Health Game Prompt on Self-efficacy: Online Between-Subjects Experimental Survey
title_full Correction: The Effect of a Health Game Prompt on Self-efficacy: Online Between-Subjects Experimental Survey
title_fullStr Correction: The Effect of a Health Game Prompt on Self-efficacy: Online Between-Subjects Experimental Survey
title_full_unstemmed Correction: The Effect of a Health Game Prompt on Self-efficacy: Online Between-Subjects Experimental Survey
title_short Correction: The Effect of a Health Game Prompt on Self-efficacy: Online Between-Subjects Experimental Survey
title_sort correction: the effect of a health game prompt on self-efficacy: online between-subjects experimental survey
topic Corrigenda and Addenda
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8078029/
https://www.ncbi.nlm.nih.gov/pubmed/33750737
http://dx.doi.org/10.2196/28894
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