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Association Between Adolescent Internet Gaming and Adult Problematic Web-Based Board Gaming
Introduction: The results of studies comparing the characteristics of Internet gaming with those of Internet gambling have been controversial. We hypothesized that problematic web-based board gaming behaviors are associated with psychological and social interaction factors. We also hypothesized that...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8079622/ https://www.ncbi.nlm.nih.gov/pubmed/33935821 http://dx.doi.org/10.3389/fpsyt.2021.591716 |
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author | Ryoo, Hanil Bae, Sujin Kim, Sun Mi Min, Kyoung Joon Han, Doug Hyun |
author_facet | Ryoo, Hanil Bae, Sujin Kim, Sun Mi Min, Kyoung Joon Han, Doug Hyun |
author_sort | Ryoo, Hanil |
collection | PubMed |
description | Introduction: The results of studies comparing the characteristics of Internet gaming with those of Internet gambling have been controversial. We hypothesized that problematic web-based board gaming behaviors are associated with psychological and social interaction factors. We also hypothesized that non-problematic adolescent Internet gaming is a protective factor against problematic web-based board gaming and that problematic Internet gaming is a predictive factor for problematic web-based board gaming. Methods: We recruited 104 adults who reported engaging in web-based gaming. All participants were asked to complete the Problematic Web Board Gameplay Scale, Center for Epidemiologic Studies Depression Scale (CESD), State-Trait Anxiety Inventory (STAI), Adult Attention Deficit/Hyperactivity Disorder Self-Report Scale (K-AADHD), Family Environmental Scale (FES), Social Avoidance and Distress Scale (SADS), and questionnaires on their web-based board gaming patterns and Internet gaming history. Results: Problematic web-based board gamers showed a lower history of adolescent Internet gaming but a greater rate of problematic Internet gaming compared with healthy web-based board gamers. Moreover, problematic web-based board gamers showed an increase in CES-D, STAI, K-AADHD, and SADS scores but decreased FES scores compared with healthy web-based board gamers. Joblessness; less experience as an Internet gamer; a history of problematic Internet gaming; higher CES-D, STAI, and K-AADHD scores; and lower FES scores were significant predictors of problematic web-based board gaming. Discussion: Psychological, social, and environmental factors can positively influence problematic Web-based board gaming. Healthy Internet gaming during adolescence may play a preventive role in adult problematic web-based board gaming. However, because adolescent problematic Internet gaming tends to lead to problematic web-based board gaming, measures should be taken to prevent it. |
format | Online Article Text |
id | pubmed-8079622 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-80796222021-04-29 Association Between Adolescent Internet Gaming and Adult Problematic Web-Based Board Gaming Ryoo, Hanil Bae, Sujin Kim, Sun Mi Min, Kyoung Joon Han, Doug Hyun Front Psychiatry Psychiatry Introduction: The results of studies comparing the characteristics of Internet gaming with those of Internet gambling have been controversial. We hypothesized that problematic web-based board gaming behaviors are associated with psychological and social interaction factors. We also hypothesized that non-problematic adolescent Internet gaming is a protective factor against problematic web-based board gaming and that problematic Internet gaming is a predictive factor for problematic web-based board gaming. Methods: We recruited 104 adults who reported engaging in web-based gaming. All participants were asked to complete the Problematic Web Board Gameplay Scale, Center for Epidemiologic Studies Depression Scale (CESD), State-Trait Anxiety Inventory (STAI), Adult Attention Deficit/Hyperactivity Disorder Self-Report Scale (K-AADHD), Family Environmental Scale (FES), Social Avoidance and Distress Scale (SADS), and questionnaires on their web-based board gaming patterns and Internet gaming history. Results: Problematic web-based board gamers showed a lower history of adolescent Internet gaming but a greater rate of problematic Internet gaming compared with healthy web-based board gamers. Moreover, problematic web-based board gamers showed an increase in CES-D, STAI, K-AADHD, and SADS scores but decreased FES scores compared with healthy web-based board gamers. Joblessness; less experience as an Internet gamer; a history of problematic Internet gaming; higher CES-D, STAI, and K-AADHD scores; and lower FES scores were significant predictors of problematic web-based board gaming. Discussion: Psychological, social, and environmental factors can positively influence problematic Web-based board gaming. Healthy Internet gaming during adolescence may play a preventive role in adult problematic web-based board gaming. However, because adolescent problematic Internet gaming tends to lead to problematic web-based board gaming, measures should be taken to prevent it. Frontiers Media S.A. 2021-04-14 /pmc/articles/PMC8079622/ /pubmed/33935821 http://dx.doi.org/10.3389/fpsyt.2021.591716 Text en Copyright © 2021 Ryoo, Bae, Kim, Min and Han. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Psychiatry Ryoo, Hanil Bae, Sujin Kim, Sun Mi Min, Kyoung Joon Han, Doug Hyun Association Between Adolescent Internet Gaming and Adult Problematic Web-Based Board Gaming |
title | Association Between Adolescent Internet Gaming and Adult Problematic Web-Based Board Gaming |
title_full | Association Between Adolescent Internet Gaming and Adult Problematic Web-Based Board Gaming |
title_fullStr | Association Between Adolescent Internet Gaming and Adult Problematic Web-Based Board Gaming |
title_full_unstemmed | Association Between Adolescent Internet Gaming and Adult Problematic Web-Based Board Gaming |
title_short | Association Between Adolescent Internet Gaming and Adult Problematic Web-Based Board Gaming |
title_sort | association between adolescent internet gaming and adult problematic web-based board gaming |
topic | Psychiatry |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8079622/ https://www.ncbi.nlm.nih.gov/pubmed/33935821 http://dx.doi.org/10.3389/fpsyt.2021.591716 |
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