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User Responses to a Humanoid Robot Observed in Real Life, Virtual Reality, 3D and 2D

Humanoid robots (i.e., robots with a human-like body) are projected to be mass marketed in the future in several fields of application. Today, however, user evaluations of humanoid robots are often based on mediated depictions rather than actual observations or interactions with a robot, which holds...

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Autores principales: Mara, Martina, Stein, Jan-Philipp, Latoschik, Marc Erich, Lugrin, Birgit, Schreiner, Constanze, Hostettler, Rafael, Appel, Markus
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8082015/
https://www.ncbi.nlm.nih.gov/pubmed/33935883
http://dx.doi.org/10.3389/fpsyg.2021.633178
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author Mara, Martina
Stein, Jan-Philipp
Latoschik, Marc Erich
Lugrin, Birgit
Schreiner, Constanze
Hostettler, Rafael
Appel, Markus
author_facet Mara, Martina
Stein, Jan-Philipp
Latoschik, Marc Erich
Lugrin, Birgit
Schreiner, Constanze
Hostettler, Rafael
Appel, Markus
author_sort Mara, Martina
collection PubMed
description Humanoid robots (i.e., robots with a human-like body) are projected to be mass marketed in the future in several fields of application. Today, however, user evaluations of humanoid robots are often based on mediated depictions rather than actual observations or interactions with a robot, which holds true not least for scientific user studies. People can be confronted with robots in various modes of presentation, among them (1) 2D videos, (2) 3D, i.e., stereoscopic videos, (3) immersive Virtual Reality (VR), or (4) live on site. A systematic investigation into how such differential modes of presentation influence user perceptions of a robot is still lacking. Thus, the current study systematically compares the effects of different presentation modes with varying immersive potential on user evaluations of a humanoid service robot. Participants (N = 120) observed an interaction between a humanoid service robot and an actor either on 2D or 3D video, via a virtual reality headset (VR) or live. We found support for the expected effect of the presentation mode on perceived immediacy. Effects regarding the degree of human likeness that was attributed to the robot were mixed. The presentation mode had no influence on evaluations in terms of eeriness, likability, and purchase intentions. Implications for empirical research on humanoid robots and practice are discussed.
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spelling pubmed-80820152021-04-30 User Responses to a Humanoid Robot Observed in Real Life, Virtual Reality, 3D and 2D Mara, Martina Stein, Jan-Philipp Latoschik, Marc Erich Lugrin, Birgit Schreiner, Constanze Hostettler, Rafael Appel, Markus Front Psychol Psychology Humanoid robots (i.e., robots with a human-like body) are projected to be mass marketed in the future in several fields of application. Today, however, user evaluations of humanoid robots are often based on mediated depictions rather than actual observations or interactions with a robot, which holds true not least for scientific user studies. People can be confronted with robots in various modes of presentation, among them (1) 2D videos, (2) 3D, i.e., stereoscopic videos, (3) immersive Virtual Reality (VR), or (4) live on site. A systematic investigation into how such differential modes of presentation influence user perceptions of a robot is still lacking. Thus, the current study systematically compares the effects of different presentation modes with varying immersive potential on user evaluations of a humanoid service robot. Participants (N = 120) observed an interaction between a humanoid service robot and an actor either on 2D or 3D video, via a virtual reality headset (VR) or live. We found support for the expected effect of the presentation mode on perceived immediacy. Effects regarding the degree of human likeness that was attributed to the robot were mixed. The presentation mode had no influence on evaluations in terms of eeriness, likability, and purchase intentions. Implications for empirical research on humanoid robots and practice are discussed. Frontiers Media S.A. 2021-04-15 /pmc/articles/PMC8082015/ /pubmed/33935883 http://dx.doi.org/10.3389/fpsyg.2021.633178 Text en Copyright © 2021 Mara, Stein, Latoschik, Lugrin, Schreiner, Hostettler and Appel. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Psychology
Mara, Martina
Stein, Jan-Philipp
Latoschik, Marc Erich
Lugrin, Birgit
Schreiner, Constanze
Hostettler, Rafael
Appel, Markus
User Responses to a Humanoid Robot Observed in Real Life, Virtual Reality, 3D and 2D
title User Responses to a Humanoid Robot Observed in Real Life, Virtual Reality, 3D and 2D
title_full User Responses to a Humanoid Robot Observed in Real Life, Virtual Reality, 3D and 2D
title_fullStr User Responses to a Humanoid Robot Observed in Real Life, Virtual Reality, 3D and 2D
title_full_unstemmed User Responses to a Humanoid Robot Observed in Real Life, Virtual Reality, 3D and 2D
title_short User Responses to a Humanoid Robot Observed in Real Life, Virtual Reality, 3D and 2D
title_sort user responses to a humanoid robot observed in real life, virtual reality, 3d and 2d
topic Psychology
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8082015/
https://www.ncbi.nlm.nih.gov/pubmed/33935883
http://dx.doi.org/10.3389/fpsyg.2021.633178
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