Cargando…
The effects of competitive and interactive play on physiological state in professional esports players
In esports competitions, both motor skills used to manipulate an avatar and psychological skills are important to achieve optimal performance. Previous studies have investigated the role of psychological skill on computer game performance by observing the modulation of physiological state. However,...
Autores principales: | , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Elsevier
2021
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8082546/ https://www.ncbi.nlm.nih.gov/pubmed/33981898 http://dx.doi.org/10.1016/j.heliyon.2021.e06844 |
_version_ | 1783685862197821440 |
---|---|
author | Watanabe, Ken Saijo, Naoki Minami, Sorato Kashino, Makio |
author_facet | Watanabe, Ken Saijo, Naoki Minami, Sorato Kashino, Makio |
author_sort | Watanabe, Ken |
collection | PubMed |
description | In esports competitions, both motor skills used to manipulate an avatar and psychological skills are important to achieve optimal performance. Previous studies have investigated the role of psychological skill on computer game performance by observing the modulation of physiological state. However, how physiological state is modulated in esports athletes during an esports match is unclear. In this study, we examined two hypotheses to clarify the effects of competitive and interactive play on the physiological state of esports professionals: (1) the sympathetic nervous system of esports players is activated by competitive play and modulated by the game situation, and (2) the autonomic nervous system activities of players in dyads are synchronized positively/negatively by interpersonal interaction. We measured electrocardiograms (ECGs) in nine professional esports players while they played a fighting video game to investigate changes in physiological state. We compared ECGs collected in the resting state, while playing against a computer, and while playing against other players. We calculated the mean heart rate (HR), temporal pattern of HR, and correlation of temporal HR patterns of the pairs in the player-versus-player condition. The results showed that mean HR was elevated by the presence of a human opponent compared with a computer opponent, and an increase in mean HR was also observed in specific game situations (beginning of the match, toward the end of a game or match). These results suggest that the sympathetic nervous system in esports players is activated by competitive play and is modulated by the game situation. In addition, the temporal HR patterns in the opponent pairs were synchronized, suggesting that autonomic nervous system activity is synchronized in player dyads via interpersonal interaction during competitive play. Our results provide insight regarding the relationship between physiological state and psychological skill in esports professionals during esports competitions. |
format | Online Article Text |
id | pubmed-8082546 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Elsevier |
record_format | MEDLINE/PubMed |
spelling | pubmed-80825462021-05-11 The effects of competitive and interactive play on physiological state in professional esports players Watanabe, Ken Saijo, Naoki Minami, Sorato Kashino, Makio Heliyon Research Article In esports competitions, both motor skills used to manipulate an avatar and psychological skills are important to achieve optimal performance. Previous studies have investigated the role of psychological skill on computer game performance by observing the modulation of physiological state. However, how physiological state is modulated in esports athletes during an esports match is unclear. In this study, we examined two hypotheses to clarify the effects of competitive and interactive play on the physiological state of esports professionals: (1) the sympathetic nervous system of esports players is activated by competitive play and modulated by the game situation, and (2) the autonomic nervous system activities of players in dyads are synchronized positively/negatively by interpersonal interaction. We measured electrocardiograms (ECGs) in nine professional esports players while they played a fighting video game to investigate changes in physiological state. We compared ECGs collected in the resting state, while playing against a computer, and while playing against other players. We calculated the mean heart rate (HR), temporal pattern of HR, and correlation of temporal HR patterns of the pairs in the player-versus-player condition. The results showed that mean HR was elevated by the presence of a human opponent compared with a computer opponent, and an increase in mean HR was also observed in specific game situations (beginning of the match, toward the end of a game or match). These results suggest that the sympathetic nervous system in esports players is activated by competitive play and is modulated by the game situation. In addition, the temporal HR patterns in the opponent pairs were synchronized, suggesting that autonomic nervous system activity is synchronized in player dyads via interpersonal interaction during competitive play. Our results provide insight regarding the relationship between physiological state and psychological skill in esports professionals during esports competitions. Elsevier 2021-04-20 /pmc/articles/PMC8082546/ /pubmed/33981898 http://dx.doi.org/10.1016/j.heliyon.2021.e06844 Text en © 2021 The Author(s) https://creativecommons.org/licenses/by-nc-nd/4.0/This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/). |
spellingShingle | Research Article Watanabe, Ken Saijo, Naoki Minami, Sorato Kashino, Makio The effects of competitive and interactive play on physiological state in professional esports players |
title | The effects of competitive and interactive play on physiological state in professional esports players |
title_full | The effects of competitive and interactive play on physiological state in professional esports players |
title_fullStr | The effects of competitive and interactive play on physiological state in professional esports players |
title_full_unstemmed | The effects of competitive and interactive play on physiological state in professional esports players |
title_short | The effects of competitive and interactive play on physiological state in professional esports players |
title_sort | effects of competitive and interactive play on physiological state in professional esports players |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8082546/ https://www.ncbi.nlm.nih.gov/pubmed/33981898 http://dx.doi.org/10.1016/j.heliyon.2021.e06844 |
work_keys_str_mv | AT watanabeken theeffectsofcompetitiveandinteractiveplayonphysiologicalstateinprofessionalesportsplayers AT saijonaoki theeffectsofcompetitiveandinteractiveplayonphysiologicalstateinprofessionalesportsplayers AT minamisorato theeffectsofcompetitiveandinteractiveplayonphysiologicalstateinprofessionalesportsplayers AT kashinomakio theeffectsofcompetitiveandinteractiveplayonphysiologicalstateinprofessionalesportsplayers AT watanabeken effectsofcompetitiveandinteractiveplayonphysiologicalstateinprofessionalesportsplayers AT saijonaoki effectsofcompetitiveandinteractiveplayonphysiologicalstateinprofessionalesportsplayers AT minamisorato effectsofcompetitiveandinteractiveplayonphysiologicalstateinprofessionalesportsplayers AT kashinomakio effectsofcompetitiveandinteractiveplayonphysiologicalstateinprofessionalesportsplayers |