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Longitudinal studies support the safety and ethics of virtual reality suicide as a research method

Many have expressed concerns about the safety and ethics of conducting suicide research, especially intense suicide research methods that expose participants to graphic depictions of suicidality. We conducted two studies to evaluate the effects of one such method called virtual reality (VR) suicide....

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Autores principales: Huang, Xieyining, Funsch, Kensie M., Park, Esther C., Conway, Paul, Franklin, Joseph C., Ribeiro, Jessica D.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8102588/
https://www.ncbi.nlm.nih.gov/pubmed/33958677
http://dx.doi.org/10.1038/s41598-021-89152-0
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author Huang, Xieyining
Funsch, Kensie M.
Park, Esther C.
Conway, Paul
Franklin, Joseph C.
Ribeiro, Jessica D.
author_facet Huang, Xieyining
Funsch, Kensie M.
Park, Esther C.
Conway, Paul
Franklin, Joseph C.
Ribeiro, Jessica D.
author_sort Huang, Xieyining
collection PubMed
description Many have expressed concerns about the safety and ethics of conducting suicide research, especially intense suicide research methods that expose participants to graphic depictions of suicidality. We conducted two studies to evaluate the effects of one such method called virtual reality (VR) suicide. Study 1 tested the effects of VR suicide exposure over the course of one month in participants with (n = 56) and without a history of suicidality (n = 50). Study 2 exposed some participants to VR suicide scenarios (n = 79) and others to control scenarios (n = 80). Participants were invited to complete a follow-up assessment after an average of 2 years. For both studies, the presence of suicidality post exposure was the primary outcome, with closely related constructs (e.g., capability for suicide, agitation) as secondary outcomes. Study 1 found no pre-post increases in suicidality or related variables, but revealed several significant decreases associated with small to medium effect sizes in suicide-related constructs. In Study 2, VR suicide exposure did not cause any significant increases in suicidality or related variables. Together with prior research, these findings suggest that methods involving intense suicide stimuli appear safe and consistent with utilitarian ethics.
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spelling pubmed-81025882021-05-10 Longitudinal studies support the safety and ethics of virtual reality suicide as a research method Huang, Xieyining Funsch, Kensie M. Park, Esther C. Conway, Paul Franklin, Joseph C. Ribeiro, Jessica D. Sci Rep Article Many have expressed concerns about the safety and ethics of conducting suicide research, especially intense suicide research methods that expose participants to graphic depictions of suicidality. We conducted two studies to evaluate the effects of one such method called virtual reality (VR) suicide. Study 1 tested the effects of VR suicide exposure over the course of one month in participants with (n = 56) and without a history of suicidality (n = 50). Study 2 exposed some participants to VR suicide scenarios (n = 79) and others to control scenarios (n = 80). Participants were invited to complete a follow-up assessment after an average of 2 years. For both studies, the presence of suicidality post exposure was the primary outcome, with closely related constructs (e.g., capability for suicide, agitation) as secondary outcomes. Study 1 found no pre-post increases in suicidality or related variables, but revealed several significant decreases associated with small to medium effect sizes in suicide-related constructs. In Study 2, VR suicide exposure did not cause any significant increases in suicidality or related variables. Together with prior research, these findings suggest that methods involving intense suicide stimuli appear safe and consistent with utilitarian ethics. Nature Publishing Group UK 2021-05-06 /pmc/articles/PMC8102588/ /pubmed/33958677 http://dx.doi.org/10.1038/s41598-021-89152-0 Text en © The Author(s) 2021 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Article
Huang, Xieyining
Funsch, Kensie M.
Park, Esther C.
Conway, Paul
Franklin, Joseph C.
Ribeiro, Jessica D.
Longitudinal studies support the safety and ethics of virtual reality suicide as a research method
title Longitudinal studies support the safety and ethics of virtual reality suicide as a research method
title_full Longitudinal studies support the safety and ethics of virtual reality suicide as a research method
title_fullStr Longitudinal studies support the safety and ethics of virtual reality suicide as a research method
title_full_unstemmed Longitudinal studies support the safety and ethics of virtual reality suicide as a research method
title_short Longitudinal studies support the safety and ethics of virtual reality suicide as a research method
title_sort longitudinal studies support the safety and ethics of virtual reality suicide as a research method
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8102588/
https://www.ncbi.nlm.nih.gov/pubmed/33958677
http://dx.doi.org/10.1038/s41598-021-89152-0
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