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Effects of Pokémon GO on Physical Activity and Psychological and Social Outcomes: A Systematic Review

Augmented reality (AR) mobile game, Pokémon GO, leverages gamification and location tracking technology to encourage players to walk in different places to catch Pokémon characters in real-world settings. The systematic review sought to explore the impact Pokémon GO has on players’ physical activity...

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Autores principales: Lee, Jung Eun, Zeng, Nan, Oh, Yoonsin, Lee, Daehyoung, Gao, Zan
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8123321/
https://www.ncbi.nlm.nih.gov/pubmed/33922978
http://dx.doi.org/10.3390/jcm10091860
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author Lee, Jung Eun
Zeng, Nan
Oh, Yoonsin
Lee, Daehyoung
Gao, Zan
author_facet Lee, Jung Eun
Zeng, Nan
Oh, Yoonsin
Lee, Daehyoung
Gao, Zan
author_sort Lee, Jung Eun
collection PubMed
description Augmented reality (AR) mobile game, Pokémon GO, leverages gamification and location tracking technology to encourage players to walk in different places to catch Pokémon characters in real-world settings. The systematic review sought to explore the impact Pokémon GO has on players’ physical activity (PA), and psychological and social outcomes. Six research databases (PubMed, SPORTDiscus, PsycInfo, Web of Science, Science Direct, and Scopus) were used. Study inclusion criteria were: (1) quantitative research published in English; (2) examined the relationships between or impact of Pokémon GO on PA, psychological, and/or social outcomes; and (3) included participants played or exposed to Pokémon GO. Thirty-six studies were included with a total sample of 38,724 participants. Players had significantly greater PA than non-players in terms of daily steps and number of days spent in moderate PA. Pokémon GO game also improved players’ social interactions and their mood/affects. Selective attention and concentration improved in adolescents and memory improved in young adults after playing the game. Findings suggest playing Pokémon GO could promote meaningful improvements in walking behavior, as well as psychological and social well-being. More multidimensional research with randomized controlled trial design is needed to identify factors that influence adoption and sustainability of Pokémon GO playing.
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spelling pubmed-81233212021-05-16 Effects of Pokémon GO on Physical Activity and Psychological and Social Outcomes: A Systematic Review Lee, Jung Eun Zeng, Nan Oh, Yoonsin Lee, Daehyoung Gao, Zan J Clin Med Review Augmented reality (AR) mobile game, Pokémon GO, leverages gamification and location tracking technology to encourage players to walk in different places to catch Pokémon characters in real-world settings. The systematic review sought to explore the impact Pokémon GO has on players’ physical activity (PA), and psychological and social outcomes. Six research databases (PubMed, SPORTDiscus, PsycInfo, Web of Science, Science Direct, and Scopus) were used. Study inclusion criteria were: (1) quantitative research published in English; (2) examined the relationships between or impact of Pokémon GO on PA, psychological, and/or social outcomes; and (3) included participants played or exposed to Pokémon GO. Thirty-six studies were included with a total sample of 38,724 participants. Players had significantly greater PA than non-players in terms of daily steps and number of days spent in moderate PA. Pokémon GO game also improved players’ social interactions and their mood/affects. Selective attention and concentration improved in adolescents and memory improved in young adults after playing the game. Findings suggest playing Pokémon GO could promote meaningful improvements in walking behavior, as well as psychological and social well-being. More multidimensional research with randomized controlled trial design is needed to identify factors that influence adoption and sustainability of Pokémon GO playing. MDPI 2021-04-25 /pmc/articles/PMC8123321/ /pubmed/33922978 http://dx.doi.org/10.3390/jcm10091860 Text en © 2021 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Review
Lee, Jung Eun
Zeng, Nan
Oh, Yoonsin
Lee, Daehyoung
Gao, Zan
Effects of Pokémon GO on Physical Activity and Psychological and Social Outcomes: A Systematic Review
title Effects of Pokémon GO on Physical Activity and Psychological and Social Outcomes: A Systematic Review
title_full Effects of Pokémon GO on Physical Activity and Psychological and Social Outcomes: A Systematic Review
title_fullStr Effects of Pokémon GO on Physical Activity and Psychological and Social Outcomes: A Systematic Review
title_full_unstemmed Effects of Pokémon GO on Physical Activity and Psychological and Social Outcomes: A Systematic Review
title_short Effects of Pokémon GO on Physical Activity and Psychological and Social Outcomes: A Systematic Review
title_sort effects of pokémon go on physical activity and psychological and social outcomes: a systematic review
topic Review
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8123321/
https://www.ncbi.nlm.nih.gov/pubmed/33922978
http://dx.doi.org/10.3390/jcm10091860
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