Cargando…

Robust Texture Mapping Using RGB-D Cameras

The creation of a textured 3D mesh from a set of RGD-D images often results in textured meshes that yield unappealing visual artifacts. The main cause is the misalignments between the RGB-D images due to inaccurate camera pose estimations. While there are many works that focus on improving those est...

Descripción completa

Detalles Bibliográficos
Autores principales: Oliveira, Miguel, Lim, Gi-Hyun, Madeira, Tiago, Dias, Paulo, Santos, Vítor
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8125821/
https://www.ncbi.nlm.nih.gov/pubmed/34067196
http://dx.doi.org/10.3390/s21093248
_version_ 1783693613831553024
author Oliveira, Miguel
Lim, Gi-Hyun
Madeira, Tiago
Dias, Paulo
Santos, Vítor
author_facet Oliveira, Miguel
Lim, Gi-Hyun
Madeira, Tiago
Dias, Paulo
Santos, Vítor
author_sort Oliveira, Miguel
collection PubMed
description The creation of a textured 3D mesh from a set of RGD-D images often results in textured meshes that yield unappealing visual artifacts. The main cause is the misalignments between the RGB-D images due to inaccurate camera pose estimations. While there are many works that focus on improving those estimates, the fact is that this is a cumbersome problem, in particular due to the accumulation of pose estimation errors. In this work, we conjecture that camera poses estimation methodologies will always display non-neglectable errors. Hence, the need for more robust texture mapping methodologies, capable of producing quality textures even in considerable camera misalignments scenarios. To this end, we argue that use of the depth data from RGB-D images can be an invaluable help to confer such robustness to the texture mapping process. Results show that the complete texture mapping procedure proposed in this paper is able to significantly improve the quality of the produced textured 3D meshes.
format Online
Article
Text
id pubmed-8125821
institution National Center for Biotechnology Information
language English
publishDate 2021
publisher MDPI
record_format MEDLINE/PubMed
spelling pubmed-81258212021-05-17 Robust Texture Mapping Using RGB-D Cameras Oliveira, Miguel Lim, Gi-Hyun Madeira, Tiago Dias, Paulo Santos, Vítor Sensors (Basel) Article The creation of a textured 3D mesh from a set of RGD-D images often results in textured meshes that yield unappealing visual artifacts. The main cause is the misalignments between the RGB-D images due to inaccurate camera pose estimations. While there are many works that focus on improving those estimates, the fact is that this is a cumbersome problem, in particular due to the accumulation of pose estimation errors. In this work, we conjecture that camera poses estimation methodologies will always display non-neglectable errors. Hence, the need for more robust texture mapping methodologies, capable of producing quality textures even in considerable camera misalignments scenarios. To this end, we argue that use of the depth data from RGB-D images can be an invaluable help to confer such robustness to the texture mapping process. Results show that the complete texture mapping procedure proposed in this paper is able to significantly improve the quality of the produced textured 3D meshes. MDPI 2021-05-07 /pmc/articles/PMC8125821/ /pubmed/34067196 http://dx.doi.org/10.3390/s21093248 Text en © 2021 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Oliveira, Miguel
Lim, Gi-Hyun
Madeira, Tiago
Dias, Paulo
Santos, Vítor
Robust Texture Mapping Using RGB-D Cameras
title Robust Texture Mapping Using RGB-D Cameras
title_full Robust Texture Mapping Using RGB-D Cameras
title_fullStr Robust Texture Mapping Using RGB-D Cameras
title_full_unstemmed Robust Texture Mapping Using RGB-D Cameras
title_short Robust Texture Mapping Using RGB-D Cameras
title_sort robust texture mapping using rgb-d cameras
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8125821/
https://www.ncbi.nlm.nih.gov/pubmed/34067196
http://dx.doi.org/10.3390/s21093248
work_keys_str_mv AT oliveiramiguel robusttexturemappingusingrgbdcameras
AT limgihyun robusttexturemappingusingrgbdcameras
AT madeiratiago robusttexturemappingusingrgbdcameras
AT diaspaulo robusttexturemappingusingrgbdcameras
AT santosvitor robusttexturemappingusingrgbdcameras