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Memory-two zero-determinant strategies in repeated games

Repeated games have provided an explanation of how mutual cooperation can be achieved even if defection is more favourable in a one-shot game in the Prisoner’s Dilemma situation. Recently found zero-determinant (ZD) strategies have substantially been investigated in evolutionary game theory. The ori...

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Detalles Bibliográficos
Autor principal: Ueda, Masahiko
Formato: Online Artículo Texto
Lenguaje:English
Publicado: The Royal Society 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8150048/
https://www.ncbi.nlm.nih.gov/pubmed/34084544
http://dx.doi.org/10.1098/rsos.202186
Descripción
Sumario:Repeated games have provided an explanation of how mutual cooperation can be achieved even if defection is more favourable in a one-shot game in the Prisoner’s Dilemma situation. Recently found zero-determinant (ZD) strategies have substantially been investigated in evolutionary game theory. The original memory-one ZD strategies unilaterally enforce linear relationships between average pay-offs of players. Here, we extend the concept of ZD strategies to memory-two strategies in repeated games. Memory-two ZD strategies unilaterally enforce linear relationships between correlation functions of pay-offs and pay-offs of the previous round. Examples of memory-two ZD strategy in the repeated Prisoner’s Dilemma game are provided, some of which generalize the tit-for-tat strategy to a memory-two case. Extension of ZD strategies to memory-n case with n ≥ ~2 is also straightforward.