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Memory-two zero-determinant strategies in repeated games
Repeated games have provided an explanation of how mutual cooperation can be achieved even if defection is more favourable in a one-shot game in the Prisoner’s Dilemma situation. Recently found zero-determinant (ZD) strategies have substantially been investigated in evolutionary game theory. The ori...
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
The Royal Society
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8150048/ https://www.ncbi.nlm.nih.gov/pubmed/34084544 http://dx.doi.org/10.1098/rsos.202186 |
Sumario: | Repeated games have provided an explanation of how mutual cooperation can be achieved even if defection is more favourable in a one-shot game in the Prisoner’s Dilemma situation. Recently found zero-determinant (ZD) strategies have substantially been investigated in evolutionary game theory. The original memory-one ZD strategies unilaterally enforce linear relationships between average pay-offs of players. Here, we extend the concept of ZD strategies to memory-two strategies in repeated games. Memory-two ZD strategies unilaterally enforce linear relationships between correlation functions of pay-offs and pay-offs of the previous round. Examples of memory-two ZD strategy in the repeated Prisoner’s Dilemma game are provided, some of which generalize the tit-for-tat strategy to a memory-two case. Extension of ZD strategies to memory-n case with n ≥ ~2 is also straightforward. |
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