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Virtual reality relaxation for the general population: a systematic review
PURPOSE: Relaxation has significant restorative properties and implications for public health. However, modern, busy lives leave limiting time for relaxation. Virtual reality (VR) experiences of pleasant and calming virtual environments, accessed with a head-mounted display (HMD), appear to promote...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer Berlin Heidelberg
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8197783/ https://www.ncbi.nlm.nih.gov/pubmed/34120220 http://dx.doi.org/10.1007/s00127-021-02110-z |
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author | Riches, Simon Azevedo, Lisa Bird, Leanne Pisani, Sara Valmaggia, Lucia |
author_facet | Riches, Simon Azevedo, Lisa Bird, Leanne Pisani, Sara Valmaggia, Lucia |
author_sort | Riches, Simon |
collection | PubMed |
description | PURPOSE: Relaxation has significant restorative properties and implications for public health. However, modern, busy lives leave limiting time for relaxation. Virtual reality (VR) experiences of pleasant and calming virtual environments, accessed with a head-mounted display (HMD), appear to promote relaxation. This study aimed to provide a systematic review of feasibility, acceptability, and effectiveness of studies that use VR to promote relaxation in the general population (PROSPERO 195,804). METHODS: Web of Science, PsycINFO, Embase, and MEDLINE were searched until 29th June 2020. Studies were included in the review if they used HMD technology to present virtual environments that aimed to promote or measure relaxation, or relaxation-related variables. The Effective Public Health Practice Project (EPHPP) quality assessment tool was used to assess methodological quality of studies. RESULTS: 6403 articles were identified through database searching. Nineteen studies published between 2007 and 2020, with 1278 participants, were included in the review. Of these, thirteen were controlled studies. Studies predominantly used natural audio-visual stimuli to promote relaxation. Findings indicate feasibility, acceptability, and short-term effectiveness of VR to increase relaxation and reduce stress. Six studies received an EPHPP rating of ‘strong’, seven were ‘moderate’, and six were ‘weak’. CONCLUSIONS: VR may be a useful tool to promote relaxation in the general population, especially during the COVID-19 pandemic, when stress is increasing worldwide. However, methodological limitations, such as limited randomised controlled trials and longer-term evidence, mean that these conclusions should be drawn with caution. More robust studies are needed to support this promising area of VR relaxation. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1007/s00127-021-02110-z. |
format | Online Article Text |
id | pubmed-8197783 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Springer Berlin Heidelberg |
record_format | MEDLINE/PubMed |
spelling | pubmed-81977832021-06-15 Virtual reality relaxation for the general population: a systematic review Riches, Simon Azevedo, Lisa Bird, Leanne Pisani, Sara Valmaggia, Lucia Soc Psychiatry Psychiatr Epidemiol Review PURPOSE: Relaxation has significant restorative properties and implications for public health. However, modern, busy lives leave limiting time for relaxation. Virtual reality (VR) experiences of pleasant and calming virtual environments, accessed with a head-mounted display (HMD), appear to promote relaxation. This study aimed to provide a systematic review of feasibility, acceptability, and effectiveness of studies that use VR to promote relaxation in the general population (PROSPERO 195,804). METHODS: Web of Science, PsycINFO, Embase, and MEDLINE were searched until 29th June 2020. Studies were included in the review if they used HMD technology to present virtual environments that aimed to promote or measure relaxation, or relaxation-related variables. The Effective Public Health Practice Project (EPHPP) quality assessment tool was used to assess methodological quality of studies. RESULTS: 6403 articles were identified through database searching. Nineteen studies published between 2007 and 2020, with 1278 participants, were included in the review. Of these, thirteen were controlled studies. Studies predominantly used natural audio-visual stimuli to promote relaxation. Findings indicate feasibility, acceptability, and short-term effectiveness of VR to increase relaxation and reduce stress. Six studies received an EPHPP rating of ‘strong’, seven were ‘moderate’, and six were ‘weak’. CONCLUSIONS: VR may be a useful tool to promote relaxation in the general population, especially during the COVID-19 pandemic, when stress is increasing worldwide. However, methodological limitations, such as limited randomised controlled trials and longer-term evidence, mean that these conclusions should be drawn with caution. More robust studies are needed to support this promising area of VR relaxation. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1007/s00127-021-02110-z. Springer Berlin Heidelberg 2021-06-13 2021 /pmc/articles/PMC8197783/ /pubmed/34120220 http://dx.doi.org/10.1007/s00127-021-02110-z Text en © The Author(s) 2021 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Review Riches, Simon Azevedo, Lisa Bird, Leanne Pisani, Sara Valmaggia, Lucia Virtual reality relaxation for the general population: a systematic review |
title | Virtual reality relaxation for the general population: a systematic review |
title_full | Virtual reality relaxation for the general population: a systematic review |
title_fullStr | Virtual reality relaxation for the general population: a systematic review |
title_full_unstemmed | Virtual reality relaxation for the general population: a systematic review |
title_short | Virtual reality relaxation for the general population: a systematic review |
title_sort | virtual reality relaxation for the general population: a systematic review |
topic | Review |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8197783/ https://www.ncbi.nlm.nih.gov/pubmed/34120220 http://dx.doi.org/10.1007/s00127-021-02110-z |
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