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Prosocial skills development in children and social value creation during COVID‐19

Development of prosocial skills in children in their middle childhood and the role of computer games is analyzed in our case study based on an entrepreneurial venture (School of Gaming, Oulu). This venture was launched almost at the same time as the COVID‐19 pandemic hit the globe. It has operated s...

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Detalles Bibliográficos
Autores principales: Arslan, Ahmad, Haapanen, Lauri, Tarba, Shlomo
Formato: Online Artículo Texto
Lenguaje:English
Publicado: John Wiley & Sons, Inc. 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8207072/
http://dx.doi.org/10.1002/jsc.2394
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author Arslan, Ahmad
Haapanen, Lauri
Tarba, Shlomo
author_facet Arslan, Ahmad
Haapanen, Lauri
Tarba, Shlomo
author_sort Arslan, Ahmad
collection PubMed
description Development of prosocial skills in children in their middle childhood and the role of computer games is analyzed in our case study based on an entrepreneurial venture (School of Gaming, Oulu). This venture was launched almost at the same time as the COVID‐19 pandemic hit the globe. It has operated successfully during COVID‐19, not only in Finland but also has expanded to Indonesia in this limited time period. It created social value by offering the children a possibility to be with their friends during the lockdown as well as develop skills like empathy, sharing, and trust. The case study further revealed that affordable pricing, the use of professional gaming instructors and adaptation played an important role in organizational success during this tough time period.
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spelling pubmed-82070722021-06-16 Prosocial skills development in children and social value creation during COVID‐19 Arslan, Ahmad Haapanen, Lauri Tarba, Shlomo Strategic Change Research Articles Development of prosocial skills in children in their middle childhood and the role of computer games is analyzed in our case study based on an entrepreneurial venture (School of Gaming, Oulu). This venture was launched almost at the same time as the COVID‐19 pandemic hit the globe. It has operated successfully during COVID‐19, not only in Finland but also has expanded to Indonesia in this limited time period. It created social value by offering the children a possibility to be with their friends during the lockdown as well as develop skills like empathy, sharing, and trust. The case study further revealed that affordable pricing, the use of professional gaming instructors and adaptation played an important role in organizational success during this tough time period. John Wiley & Sons, Inc. 2021-03-10 2021-03 /pmc/articles/PMC8207072/ http://dx.doi.org/10.1002/jsc.2394 Text en © 2021 The Authors. Strategic Change published by John Wiley & Sons Ltd. https://creativecommons.org/licenses/by-nc-nd/4.0/This is an open access article under the terms of the http://creativecommons.org/licenses/by-nc-nd/4.0/ (https://creativecommons.org/licenses/by-nc-nd/4.0/) License, which permits use and distribution in any medium, provided the original work is properly cited, the use is non‐commercial and no modifications or adaptations are made.
spellingShingle Research Articles
Arslan, Ahmad
Haapanen, Lauri
Tarba, Shlomo
Prosocial skills development in children and social value creation during COVID‐19
title Prosocial skills development in children and social value creation during COVID‐19
title_full Prosocial skills development in children and social value creation during COVID‐19
title_fullStr Prosocial skills development in children and social value creation during COVID‐19
title_full_unstemmed Prosocial skills development in children and social value creation during COVID‐19
title_short Prosocial skills development in children and social value creation during COVID‐19
title_sort prosocial skills development in children and social value creation during covid‐19
topic Research Articles
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8207072/
http://dx.doi.org/10.1002/jsc.2394
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