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Home-based virtual reality for chronic pain: protocol for an NIH-supported randomised-controlled trial
INTRODUCTION: Chronic pain is highly prevalent and associated with a large burden of illness; there is a pressing need for safe, home-based, non-pharmacological, interventions. Virtual reality (VR) is a digital therapeutic known to be effective for acute pain, but its role in chronic pain is not yet...
Autores principales: | , , , , , , , , , , , , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
BMJ Publishing Group
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8207994/ https://www.ncbi.nlm.nih.gov/pubmed/34130965 http://dx.doi.org/10.1136/bmjopen-2021-050545 |
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author | Birckhead, Brandon Eberlein, Sam Alvarez, Genie Gale, Rebecca Dupuy, Taylor Makaroff, Katherine Fuller, Garth Liu, Xiaoyu Yu, Kyung-Sang Black, J T Ishimori, Mariko Venuturupalli, Swamy Tu, Joseph Norris, Tom Tighiouart, Mourad Ross, Lindsey McKelvey, Karma Vrahas, Mark Danovitch, Itai Spiegel, Brennan |
author_facet | Birckhead, Brandon Eberlein, Sam Alvarez, Genie Gale, Rebecca Dupuy, Taylor Makaroff, Katherine Fuller, Garth Liu, Xiaoyu Yu, Kyung-Sang Black, J T Ishimori, Mariko Venuturupalli, Swamy Tu, Joseph Norris, Tom Tighiouart, Mourad Ross, Lindsey McKelvey, Karma Vrahas, Mark Danovitch, Itai Spiegel, Brennan |
author_sort | Birckhead, Brandon |
collection | PubMed |
description | INTRODUCTION: Chronic pain is highly prevalent and associated with a large burden of illness; there is a pressing need for safe, home-based, non-pharmacological, interventions. Virtual reality (VR) is a digital therapeutic known to be effective for acute pain, but its role in chronic pain is not yet fully elucidated. Here we present a protocol for the National Institute of Health (NIH) Back Pain Consortium (BACPAC) VR trial that evaluates the effectiveness of three forms of VR for patients with chronic lower back pain (cLBP), a highly prevalent form of chronic pain. METHODS AND ANALYSIS: The NIH BACPAC VR trial will randomise 360 patients with cLBP into one of three arms, each administered through a head-mounted display: 1) skills-based VR, a program incorporating principles of cognitive behavioural therapy, mindful meditation and physiological biofeedback therapy using embedded biometric sensors; 2) distraction-based VR, a program using 360-degree immersive videos designed to distract users from pain; and 3) sham VR, a non-immersive program using two-dimensional videos within a VR headset. Research participants will be monitored for 12 weeks using a combination of patient-reported outcomes administered via REDCap (Research Electronic Data Capture), wearable sensor data collected via Fitbit Charge 4 and electronic health record data. The primary outcome will be the NIH Patient-Reported Outcomes Measurement Information System (PROMIS) Pain Interference scale. Secondary outcomes will include PROMIS Anxiety, PROMIS Sleep Disturbance, opioid prescription data and Pain Catastrophizing Scale Short Form. A subgroup analysis will explore patient level predictors for VR efficacy. ETHICS AND DISSEMINATION: Ethics approval was obtained from the Institutional Review Board of Cedars-Sinai Health System in April 2020. The results will be disseminated in a peer-reviewed journal. TRIAL REGISTRATION NUMBER: NCT04409353. |
format | Online Article Text |
id | pubmed-8207994 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | BMJ Publishing Group |
record_format | MEDLINE/PubMed |
spelling | pubmed-82079942021-06-30 Home-based virtual reality for chronic pain: protocol for an NIH-supported randomised-controlled trial Birckhead, Brandon Eberlein, Sam Alvarez, Genie Gale, Rebecca Dupuy, Taylor Makaroff, Katherine Fuller, Garth Liu, Xiaoyu Yu, Kyung-Sang Black, J T Ishimori, Mariko Venuturupalli, Swamy Tu, Joseph Norris, Tom Tighiouart, Mourad Ross, Lindsey McKelvey, Karma Vrahas, Mark Danovitch, Itai Spiegel, Brennan BMJ Open Surgery INTRODUCTION: Chronic pain is highly prevalent and associated with a large burden of illness; there is a pressing need for safe, home-based, non-pharmacological, interventions. Virtual reality (VR) is a digital therapeutic known to be effective for acute pain, but its role in chronic pain is not yet fully elucidated. Here we present a protocol for the National Institute of Health (NIH) Back Pain Consortium (BACPAC) VR trial that evaluates the effectiveness of three forms of VR for patients with chronic lower back pain (cLBP), a highly prevalent form of chronic pain. METHODS AND ANALYSIS: The NIH BACPAC VR trial will randomise 360 patients with cLBP into one of three arms, each administered through a head-mounted display: 1) skills-based VR, a program incorporating principles of cognitive behavioural therapy, mindful meditation and physiological biofeedback therapy using embedded biometric sensors; 2) distraction-based VR, a program using 360-degree immersive videos designed to distract users from pain; and 3) sham VR, a non-immersive program using two-dimensional videos within a VR headset. Research participants will be monitored for 12 weeks using a combination of patient-reported outcomes administered via REDCap (Research Electronic Data Capture), wearable sensor data collected via Fitbit Charge 4 and electronic health record data. The primary outcome will be the NIH Patient-Reported Outcomes Measurement Information System (PROMIS) Pain Interference scale. Secondary outcomes will include PROMIS Anxiety, PROMIS Sleep Disturbance, opioid prescription data and Pain Catastrophizing Scale Short Form. A subgroup analysis will explore patient level predictors for VR efficacy. ETHICS AND DISSEMINATION: Ethics approval was obtained from the Institutional Review Board of Cedars-Sinai Health System in April 2020. The results will be disseminated in a peer-reviewed journal. TRIAL REGISTRATION NUMBER: NCT04409353. BMJ Publishing Group 2021-06-15 /pmc/articles/PMC8207994/ /pubmed/34130965 http://dx.doi.org/10.1136/bmjopen-2021-050545 Text en © Author(s) (or their employer(s)) 2021. Re-use permitted under CC BY-NC. No commercial re-use. See rights and permissions. Published by BMJ. https://creativecommons.org/licenses/by-nc/4.0/This is an open access article distributed in accordance with the Creative Commons Attribution Non Commercial (CC BY-NC 4.0) license, which permits others to distribute, remix, adapt, build upon this work non-commercially, and license their derivative works on different terms, provided the original work is properly cited, appropriate credit is given, any changes made indicated, and the use is non-commercial. See: http://creativecommons.org/licenses/by-nc/4.0/ (https://creativecommons.org/licenses/by-nc/4.0/) . |
spellingShingle | Surgery Birckhead, Brandon Eberlein, Sam Alvarez, Genie Gale, Rebecca Dupuy, Taylor Makaroff, Katherine Fuller, Garth Liu, Xiaoyu Yu, Kyung-Sang Black, J T Ishimori, Mariko Venuturupalli, Swamy Tu, Joseph Norris, Tom Tighiouart, Mourad Ross, Lindsey McKelvey, Karma Vrahas, Mark Danovitch, Itai Spiegel, Brennan Home-based virtual reality for chronic pain: protocol for an NIH-supported randomised-controlled trial |
title | Home-based virtual reality for chronic pain: protocol for an NIH-supported randomised-controlled trial |
title_full | Home-based virtual reality for chronic pain: protocol for an NIH-supported randomised-controlled trial |
title_fullStr | Home-based virtual reality for chronic pain: protocol for an NIH-supported randomised-controlled trial |
title_full_unstemmed | Home-based virtual reality for chronic pain: protocol for an NIH-supported randomised-controlled trial |
title_short | Home-based virtual reality for chronic pain: protocol for an NIH-supported randomised-controlled trial |
title_sort | home-based virtual reality for chronic pain: protocol for an nih-supported randomised-controlled trial |
topic | Surgery |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8207994/ https://www.ncbi.nlm.nih.gov/pubmed/34130965 http://dx.doi.org/10.1136/bmjopen-2021-050545 |
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