Cargando…
EEG in game user analysis: A framework for expertise classification during gameplay
Video games have become a ubiquitous part of demographically diverse cultures. Numerous studies have focused on analyzing the cognitive aspects involved in game playing that could help in providing an optimal gaming experience by improving video game design. To this end, we present a framework for c...
Autores principales: | Hafeez, Tehmina, Umar Saeed, Sanay Muhammad, Arsalan, Aamir, Anwar, Syed Muhammad, Ashraf, Muhammad Usman, Alsubhi, Khalid |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2021
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8213131/ https://www.ncbi.nlm.nih.gov/pubmed/34143774 http://dx.doi.org/10.1371/journal.pone.0246913 |
Ejemplares similares
-
EEG Based Classification of Long-Term Stress Using Psychological Labeling
por: Saeed, Sanay Muhammad Umar, et al.
Publicado: (2020) -
Selection of Neural Oscillatory Features for Human Stress Classification with Single Channel EEG Headset
por: Umar Saeed, Sanay Muhammad, et al.
Publicado: (2018) -
Clustering Esports Gameplay Consumers via Game Experiences
por: Jang, Wooyoung William, et al.
Publicado: (2021) -
The unpredictability of gameplay
por: Johnson, Mark R
Publicado: (2018) -
Informal learning and wellbeing outcomes of gameplay and their associations with gameplay motivation
por: Vahlo, Jukka, et al.
Publicado: (2023)