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Virtual reality and annotated radiological data as effective and motivating tools to help Social Sciences students learn neuroanatomy
Neuroanatomy as a subject is important to learn, because a good understanding of neuroanatomy supports the establishment of a correct diagnosis in neurological patients. However, rapid changes in curricula reduced time assigned to study (neuro)anatomy. Therefore, it is important to find alternative...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8213773/ https://www.ncbi.nlm.nih.gov/pubmed/34145335 http://dx.doi.org/10.1038/s41598-021-92109-y |
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author | van Deursen, Margot Reuvers, Laura Duits, Jacobus Dylan de Jong, Guido van den Hurk, Marianne Henssen, Dylan |
author_facet | van Deursen, Margot Reuvers, Laura Duits, Jacobus Dylan de Jong, Guido van den Hurk, Marianne Henssen, Dylan |
author_sort | van Deursen, Margot |
collection | PubMed |
description | Neuroanatomy as a subject is important to learn, because a good understanding of neuroanatomy supports the establishment of a correct diagnosis in neurological patients. However, rapid changes in curricula reduced time assigned to study (neuro)anatomy. Therefore, it is important to find alternative teaching methods to study the complex three-dimensional structure of the brain. The aim of this manuscript was to explore the effectiveness of Virtual Reality (VR) in comparison with Radiological Data (RaD) as suitable learning methods to build knowledge and increase motivation for learning neuroanatomy. Forty-seven students (mean age of 19.47 ± 0.54 years; 43 females; 4 males) were included; 23 students comprised the VR group. Both methods showed to improve knowledge significantly, the improvement between groups was not different. The RaD group showed to have a significantly higher score on expectancy than students in the VR group. Task value scores regarding finding a task interesting, useful and fun were found to be significantly different in favor of the VR group. Consequently, significant higher Motivation scores were found in the VR group. Motivation and expectancy, however, did not moderate learning results, whereas task value impacted the results in favour of the VR group. This study concludes that VR and RaD are effective and diverting methods to learn neuroanatomy, with VR being more motivating than RaD. Future research should investigate motivation and task value when using VR over a longer period of time. |
format | Online Article Text |
id | pubmed-8213773 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-82137732021-06-22 Virtual reality and annotated radiological data as effective and motivating tools to help Social Sciences students learn neuroanatomy van Deursen, Margot Reuvers, Laura Duits, Jacobus Dylan de Jong, Guido van den Hurk, Marianne Henssen, Dylan Sci Rep Article Neuroanatomy as a subject is important to learn, because a good understanding of neuroanatomy supports the establishment of a correct diagnosis in neurological patients. However, rapid changes in curricula reduced time assigned to study (neuro)anatomy. Therefore, it is important to find alternative teaching methods to study the complex three-dimensional structure of the brain. The aim of this manuscript was to explore the effectiveness of Virtual Reality (VR) in comparison with Radiological Data (RaD) as suitable learning methods to build knowledge and increase motivation for learning neuroanatomy. Forty-seven students (mean age of 19.47 ± 0.54 years; 43 females; 4 males) were included; 23 students comprised the VR group. Both methods showed to improve knowledge significantly, the improvement between groups was not different. The RaD group showed to have a significantly higher score on expectancy than students in the VR group. Task value scores regarding finding a task interesting, useful and fun were found to be significantly different in favor of the VR group. Consequently, significant higher Motivation scores were found in the VR group. Motivation and expectancy, however, did not moderate learning results, whereas task value impacted the results in favour of the VR group. This study concludes that VR and RaD are effective and diverting methods to learn neuroanatomy, with VR being more motivating than RaD. Future research should investigate motivation and task value when using VR over a longer period of time. Nature Publishing Group UK 2021-06-18 /pmc/articles/PMC8213773/ /pubmed/34145335 http://dx.doi.org/10.1038/s41598-021-92109-y Text en © The Author(s) 2021 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Article van Deursen, Margot Reuvers, Laura Duits, Jacobus Dylan de Jong, Guido van den Hurk, Marianne Henssen, Dylan Virtual reality and annotated radiological data as effective and motivating tools to help Social Sciences students learn neuroanatomy |
title | Virtual reality and annotated radiological data as effective and motivating tools to help Social Sciences students learn neuroanatomy |
title_full | Virtual reality and annotated radiological data as effective and motivating tools to help Social Sciences students learn neuroanatomy |
title_fullStr | Virtual reality and annotated radiological data as effective and motivating tools to help Social Sciences students learn neuroanatomy |
title_full_unstemmed | Virtual reality and annotated radiological data as effective and motivating tools to help Social Sciences students learn neuroanatomy |
title_short | Virtual reality and annotated radiological data as effective and motivating tools to help Social Sciences students learn neuroanatomy |
title_sort | virtual reality and annotated radiological data as effective and motivating tools to help social sciences students learn neuroanatomy |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8213773/ https://www.ncbi.nlm.nih.gov/pubmed/34145335 http://dx.doi.org/10.1038/s41598-021-92109-y |
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