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Efficacy of Smartphone Active and Passive Virtual Reality Distraction vs Standard Care on Burn Pain Among Pediatric Patients: A Randomized Clinical Trial
IMPORTANCE: It is unknown whether smartphone-based virtual reality (VR) games are effective in reducing pain among pediatric patients in real-world burn clinics. OBJECTIVE: To evaluate the efficacy of a smartphone VR game on dressing pain among pediatric patients with burns. DESIGN, SETTING, AND PAR...
Autores principales: | Xiang, Henry, Shen, Jiabin, Wheeler, Krista K., Patterson, Jeremy, Lever, Kimberly, Armstrong, Megan, Shi, Junxin, Thakkar, Rajan K., Groner, Jonathan I., Noffsinger, Dana, Giles, Sheila A., Fabia, Renata B. |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
American Medical Association
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8218073/ https://www.ncbi.nlm.nih.gov/pubmed/34152420 http://dx.doi.org/10.1001/jamanetworkopen.2021.12082 |
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