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Extreme Low-Resolution Activity Recognition Using a Super-Resolution-Oriented Generative Adversarial Network
Activity recognition is a fundamental and crucial task in computer vision. Impressive results have been achieved for activity recognition in high-resolution videos, but for extreme low-resolution videos, which capture the action information at a distance and are vital for preserving privacy, the per...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8226469/ https://www.ncbi.nlm.nih.gov/pubmed/34201195 http://dx.doi.org/10.3390/mi12060670 |
Sumario: | Activity recognition is a fundamental and crucial task in computer vision. Impressive results have been achieved for activity recognition in high-resolution videos, but for extreme low-resolution videos, which capture the action information at a distance and are vital for preserving privacy, the performance of activity recognition algorithms is far from satisfactory. The reason is that extreme low-resolution (e.g., 12 × 16 pixels) images lack adequate scene and appearance information, which is needed for efficient recognition. To address this problem, we propose a super-resolution-driven generative adversarial network for activity recognition. To fully take advantage of the latent information in low-resolution images, a powerful network module is employed to super-resolve the extremely low-resolution images with a large scale factor. Then, a general activity recognition network is applied to analyze the super-resolved video clips. Extensive experiments on two public benchmarks were conducted to evaluate the effectiveness of our proposed method. The results demonstrate that our method outperforms several state-of-the-art low-resolution activity recognition approaches. |
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