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Investigating the utility of VR for spatial understanding in surgical planning: evaluation of head-mounted to desktop display

Recent technological advances have made Virtual Reality (VR) attractive in both research and real world applications such as training, rehabilitation, and gaming. Although these other fields benefited from VR technology, it remains unclear whether VR contributes to better spatial understanding and t...

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Autores principales: Hattab, Georges, Hatzipanayioti, Adamantini, Klimova, Anna, Pfeiffer, Micha, Klausing, Peter, Breucha, Michael, Bechtolsheim, Felix von, Helmert, Jens R., Weitz, Jürgen, Pannasch, Sebastian, Speidel, Stefanie
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8241863/
https://www.ncbi.nlm.nih.gov/pubmed/34188080
http://dx.doi.org/10.1038/s41598-021-92536-x
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author Hattab, Georges
Hatzipanayioti, Adamantini
Klimova, Anna
Pfeiffer, Micha
Klausing, Peter
Breucha, Michael
Bechtolsheim, Felix von
Helmert, Jens R.
Weitz, Jürgen
Pannasch, Sebastian
Speidel, Stefanie
author_facet Hattab, Georges
Hatzipanayioti, Adamantini
Klimova, Anna
Pfeiffer, Micha
Klausing, Peter
Breucha, Michael
Bechtolsheim, Felix von
Helmert, Jens R.
Weitz, Jürgen
Pannasch, Sebastian
Speidel, Stefanie
author_sort Hattab, Georges
collection PubMed
description Recent technological advances have made Virtual Reality (VR) attractive in both research and real world applications such as training, rehabilitation, and gaming. Although these other fields benefited from VR technology, it remains unclear whether VR contributes to better spatial understanding and training in the context of surgical planning. In this study, we evaluated the use of VR by comparing the recall of spatial information in two learning conditions: a head-mounted display (HMD) and a desktop screen (DT). Specifically, we explored (a) a scene understanding and then (b) a direction estimation task using two 3D models (i.e., a liver and a pyramid). In the scene understanding task, participants had to navigate the rendered the 3D models by means of rotation, zoom and transparency in order to substantially identify the spatial relationships among its internal objects. In the subsequent direction estimation task, participants had to point at a previously identified target object, i.e., internal sphere, on a materialized 3D-printed version of the model using a tracked pointing tool. Results showed that the learning condition (HMD or DT) did not influence participants’ memory and confidence ratings of the models. In contrast, the model type, that is, whether the model to be recalled was a liver or a pyramid significantly affected participants’ memory about the internal structure of the model. Furthermore, localizing the internal position of the target sphere was also unaffected by participants’ previous experience of the model via HMD or DT. Overall, results provide novel insights on the use of VR in a surgical planning scenario and have paramount implications in medical learning by shedding light on the mental model we make to recall spatial structures.
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spelling pubmed-82418632021-07-06 Investigating the utility of VR for spatial understanding in surgical planning: evaluation of head-mounted to desktop display Hattab, Georges Hatzipanayioti, Adamantini Klimova, Anna Pfeiffer, Micha Klausing, Peter Breucha, Michael Bechtolsheim, Felix von Helmert, Jens R. Weitz, Jürgen Pannasch, Sebastian Speidel, Stefanie Sci Rep Article Recent technological advances have made Virtual Reality (VR) attractive in both research and real world applications such as training, rehabilitation, and gaming. Although these other fields benefited from VR technology, it remains unclear whether VR contributes to better spatial understanding and training in the context of surgical planning. In this study, we evaluated the use of VR by comparing the recall of spatial information in two learning conditions: a head-mounted display (HMD) and a desktop screen (DT). Specifically, we explored (a) a scene understanding and then (b) a direction estimation task using two 3D models (i.e., a liver and a pyramid). In the scene understanding task, participants had to navigate the rendered the 3D models by means of rotation, zoom and transparency in order to substantially identify the spatial relationships among its internal objects. In the subsequent direction estimation task, participants had to point at a previously identified target object, i.e., internal sphere, on a materialized 3D-printed version of the model using a tracked pointing tool. Results showed that the learning condition (HMD or DT) did not influence participants’ memory and confidence ratings of the models. In contrast, the model type, that is, whether the model to be recalled was a liver or a pyramid significantly affected participants’ memory about the internal structure of the model. Furthermore, localizing the internal position of the target sphere was also unaffected by participants’ previous experience of the model via HMD or DT. Overall, results provide novel insights on the use of VR in a surgical planning scenario and have paramount implications in medical learning by shedding light on the mental model we make to recall spatial structures. Nature Publishing Group UK 2021-06-29 /pmc/articles/PMC8241863/ /pubmed/34188080 http://dx.doi.org/10.1038/s41598-021-92536-x Text en © The Author(s) 2021 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Article
Hattab, Georges
Hatzipanayioti, Adamantini
Klimova, Anna
Pfeiffer, Micha
Klausing, Peter
Breucha, Michael
Bechtolsheim, Felix von
Helmert, Jens R.
Weitz, Jürgen
Pannasch, Sebastian
Speidel, Stefanie
Investigating the utility of VR for spatial understanding in surgical planning: evaluation of head-mounted to desktop display
title Investigating the utility of VR for spatial understanding in surgical planning: evaluation of head-mounted to desktop display
title_full Investigating the utility of VR for spatial understanding in surgical planning: evaluation of head-mounted to desktop display
title_fullStr Investigating the utility of VR for spatial understanding in surgical planning: evaluation of head-mounted to desktop display
title_full_unstemmed Investigating the utility of VR for spatial understanding in surgical planning: evaluation of head-mounted to desktop display
title_short Investigating the utility of VR for spatial understanding in surgical planning: evaluation of head-mounted to desktop display
title_sort investigating the utility of vr for spatial understanding in surgical planning: evaluation of head-mounted to desktop display
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8241863/
https://www.ncbi.nlm.nih.gov/pubmed/34188080
http://dx.doi.org/10.1038/s41598-021-92536-x
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