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Sequential motor learning transfers from real to virtual environment

BACKGROUND: Skill acquisition of motor learning between virtual environments (VEs) and real environments (REs) may be related. Although studies have previously examined the transfer of motor learning in VEs and REs through the same tasks, only a small number of studies have focused on studying the t...

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Autores principales: Takeo, Yuhi, Hara, Masayuki, Shirakawa, Yuna, Ikeda, Takashi, Sugata, Hisato
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8247210/
https://www.ncbi.nlm.nih.gov/pubmed/34193177
http://dx.doi.org/10.1186/s12984-021-00903-6
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author Takeo, Yuhi
Hara, Masayuki
Shirakawa, Yuna
Ikeda, Takashi
Sugata, Hisato
author_facet Takeo, Yuhi
Hara, Masayuki
Shirakawa, Yuna
Ikeda, Takashi
Sugata, Hisato
author_sort Takeo, Yuhi
collection PubMed
description BACKGROUND: Skill acquisition of motor learning between virtual environments (VEs) and real environments (REs) may be related. Although studies have previously examined the transfer of motor learning in VEs and REs through the same tasks, only a small number of studies have focused on studying the transfer of motor learning in VEs and REs by using different tasks. Thus, detailed effects of the transfer of motor skills between VEs and REs remain controversial. Here, we investigated the transfer of sequential motor learning between VEs and REs conditions. METHODS: Twenty-seven healthy volunteers performed two types of sequential motor learning tasks; a visually cued button-press task in RE (RE task) and a virtual reaching task in VE (VE task). Participants were randomly assigned to two groups in the task order; the first group was RE task followed by VE task and the second group was VE task followed by RE task. Subsequently, the response time in RE task and VE task was compared between the two groups respectively. RESULTS: The results showed that the sequential reaching task in VEs was facilitated after the sequential finger task in REs. CONCLUSIONS: These findings suggested that the sequential reaching task in VEs can be facilitated by a motor learning task comprising the same sequential finger task in REs, even when a different task is applied.
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spelling pubmed-82472102021-07-06 Sequential motor learning transfers from real to virtual environment Takeo, Yuhi Hara, Masayuki Shirakawa, Yuna Ikeda, Takashi Sugata, Hisato J Neuroeng Rehabil Research BACKGROUND: Skill acquisition of motor learning between virtual environments (VEs) and real environments (REs) may be related. Although studies have previously examined the transfer of motor learning in VEs and REs through the same tasks, only a small number of studies have focused on studying the transfer of motor learning in VEs and REs by using different tasks. Thus, detailed effects of the transfer of motor skills between VEs and REs remain controversial. Here, we investigated the transfer of sequential motor learning between VEs and REs conditions. METHODS: Twenty-seven healthy volunteers performed two types of sequential motor learning tasks; a visually cued button-press task in RE (RE task) and a virtual reaching task in VE (VE task). Participants were randomly assigned to two groups in the task order; the first group was RE task followed by VE task and the second group was VE task followed by RE task. Subsequently, the response time in RE task and VE task was compared between the two groups respectively. RESULTS: The results showed that the sequential reaching task in VEs was facilitated after the sequential finger task in REs. CONCLUSIONS: These findings suggested that the sequential reaching task in VEs can be facilitated by a motor learning task comprising the same sequential finger task in REs, even when a different task is applied. BioMed Central 2021-06-30 /pmc/articles/PMC8247210/ /pubmed/34193177 http://dx.doi.org/10.1186/s12984-021-00903-6 Text en © The Author(s) 2021 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/ (https://creativecommons.org/publicdomain/zero/1.0/) ) applies to the data made available in this article, unless otherwise stated in a credit line to the data.
spellingShingle Research
Takeo, Yuhi
Hara, Masayuki
Shirakawa, Yuna
Ikeda, Takashi
Sugata, Hisato
Sequential motor learning transfers from real to virtual environment
title Sequential motor learning transfers from real to virtual environment
title_full Sequential motor learning transfers from real to virtual environment
title_fullStr Sequential motor learning transfers from real to virtual environment
title_full_unstemmed Sequential motor learning transfers from real to virtual environment
title_short Sequential motor learning transfers from real to virtual environment
title_sort sequential motor learning transfers from real to virtual environment
topic Research
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8247210/
https://www.ncbi.nlm.nih.gov/pubmed/34193177
http://dx.doi.org/10.1186/s12984-021-00903-6
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AT sugatahisato sequentialmotorlearningtransfersfromrealtovirtualenvironment