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Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology

In order to improve the effect of human motion rehabilitation, a design model of human motion rehabilitation based on object-oriented technology is proposed. The entire model design process includes the following steps. First, a visual dynamic tracking model for human motion rehabilitation is establ...

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Detalles Bibliográficos
Autores principales: Cao, Dandan, Wang, Junyan, Liu, Naihong
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Hindawi 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8260321/
https://www.ncbi.nlm.nih.gov/pubmed/34257852
http://dx.doi.org/10.1155/2021/6626957
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author Cao, Dandan
Wang, Junyan
Liu, Naihong
author_facet Cao, Dandan
Wang, Junyan
Liu, Naihong
author_sort Cao, Dandan
collection PubMed
description In order to improve the effect of human motion rehabilitation, a design model of human motion rehabilitation based on object-oriented technology is proposed. The entire model design process includes the following steps. First, a visual dynamic tracking model for human motion rehabilitation is established, and then a fuzzy PID (Proportion Integration Differentiation) superheterodyne control method is used to design the bone training control for human motion rehabilitation. The bone tracking control and adaptive training are under the control of object-oriented technology; it is analyzed by collecting human activity data during training. The 6-DOF kinematics problem of human movement rehabilitation is decomposed into the bone training control problem in the subspace. Combining object-oriented technology, visual blur recognition of human sports rehabilitation training, and adopting an adaptive kinematics model to design sports rehabilitation can improve the control convergence and global stability of the human sports rehabilitation process. The simulation results show that the method has a good overall steady state and the sports rehabilitation training effect is obvious.
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spelling pubmed-82603212021-07-12 Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology Cao, Dandan Wang, Junyan Liu, Naihong J Healthc Eng Research Article In order to improve the effect of human motion rehabilitation, a design model of human motion rehabilitation based on object-oriented technology is proposed. The entire model design process includes the following steps. First, a visual dynamic tracking model for human motion rehabilitation is established, and then a fuzzy PID (Proportion Integration Differentiation) superheterodyne control method is used to design the bone training control for human motion rehabilitation. The bone tracking control and adaptive training are under the control of object-oriented technology; it is analyzed by collecting human activity data during training. The 6-DOF kinematics problem of human movement rehabilitation is decomposed into the bone training control problem in the subspace. Combining object-oriented technology, visual blur recognition of human sports rehabilitation training, and adopting an adaptive kinematics model to design sports rehabilitation can improve the control convergence and global stability of the human sports rehabilitation process. The simulation results show that the method has a good overall steady state and the sports rehabilitation training effect is obvious. Hindawi 2021-03-04 /pmc/articles/PMC8260321/ /pubmed/34257852 http://dx.doi.org/10.1155/2021/6626957 Text en Copyright © 2021 Dandan Cao et al. https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Research Article
Cao, Dandan
Wang, Junyan
Liu, Naihong
Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology
title Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology
title_full Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology
title_fullStr Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology
title_full_unstemmed Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology
title_short Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology
title_sort research on human sports rehabilitation design based on object-oriented technology
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8260321/
https://www.ncbi.nlm.nih.gov/pubmed/34257852
http://dx.doi.org/10.1155/2021/6626957
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