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Congruency of Information Rather Than Body Ownership Enhances Motor Performance in Highly Embodied Virtual Reality

In immersive virtual reality, the own body is often visually represented by an avatar. This may induce a feeling of body ownership over the virtual limbs. Importantly, body ownership and the motor system share neural correlates. Yet, evidence on the functionality of this neuroanatomical coupling is...

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Autores principales: Odermatt, Ingrid A., Buetler, Karin A., Wenk, Nicolas, Özen, Özhan, Penalver-Andres, Joaquin, Nef, Tobias, Mast, Fred W., Marchal-Crespo, Laura
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8291288/
https://www.ncbi.nlm.nih.gov/pubmed/34295219
http://dx.doi.org/10.3389/fnins.2021.678909
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author Odermatt, Ingrid A.
Buetler, Karin A.
Wenk, Nicolas
Özen, Özhan
Penalver-Andres, Joaquin
Nef, Tobias
Mast, Fred W.
Marchal-Crespo, Laura
author_facet Odermatt, Ingrid A.
Buetler, Karin A.
Wenk, Nicolas
Özen, Özhan
Penalver-Andres, Joaquin
Nef, Tobias
Mast, Fred W.
Marchal-Crespo, Laura
author_sort Odermatt, Ingrid A.
collection PubMed
description In immersive virtual reality, the own body is often visually represented by an avatar. This may induce a feeling of body ownership over the virtual limbs. Importantly, body ownership and the motor system share neural correlates. Yet, evidence on the functionality of this neuroanatomical coupling is still inconclusive. Findings from previous studies may be confounded by the congruent vs. incongruent multisensory stimulation used to modulate body ownership. This study aimed to investigate the effect of body ownership and congruency of information on motor performance in immersive virtual reality. We aimed to modulate body ownership by providing congruent vs. incongruent visuo-tactile stimulation (i.e., participants felt a brush stroking their real fingers while seeing a virtual brush stroking the same vs. different virtual fingers). To control for congruency effects, unimodal stimulation conditions (i.e., only visual or tactile) with hypothesized low body ownership were included. Fifty healthy participants performed a decision-making (pressing a button as fast as possible) and a motor task (following a defined path). Body ownership was assessed subjectively with established questionnaires and objectively with galvanic skin response (GSR) when exposed to a virtual threat. Our results suggest that congruency of information may decrease reaction times and completion time of motor tasks in immersive virtual reality. Moreover, subjective body ownership is associated with faster reaction times, whereas its benefit on motor task performance needs further investigation. Therefore, it might be beneficial to provide congruent information in immersive virtual environments, especially during the training of motor tasks, e.g., in neurorehabilitation interventions.
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spelling pubmed-82912882021-07-21 Congruency of Information Rather Than Body Ownership Enhances Motor Performance in Highly Embodied Virtual Reality Odermatt, Ingrid A. Buetler, Karin A. Wenk, Nicolas Özen, Özhan Penalver-Andres, Joaquin Nef, Tobias Mast, Fred W. Marchal-Crespo, Laura Front Neurosci Neuroscience In immersive virtual reality, the own body is often visually represented by an avatar. This may induce a feeling of body ownership over the virtual limbs. Importantly, body ownership and the motor system share neural correlates. Yet, evidence on the functionality of this neuroanatomical coupling is still inconclusive. Findings from previous studies may be confounded by the congruent vs. incongruent multisensory stimulation used to modulate body ownership. This study aimed to investigate the effect of body ownership and congruency of information on motor performance in immersive virtual reality. We aimed to modulate body ownership by providing congruent vs. incongruent visuo-tactile stimulation (i.e., participants felt a brush stroking their real fingers while seeing a virtual brush stroking the same vs. different virtual fingers). To control for congruency effects, unimodal stimulation conditions (i.e., only visual or tactile) with hypothesized low body ownership were included. Fifty healthy participants performed a decision-making (pressing a button as fast as possible) and a motor task (following a defined path). Body ownership was assessed subjectively with established questionnaires and objectively with galvanic skin response (GSR) when exposed to a virtual threat. Our results suggest that congruency of information may decrease reaction times and completion time of motor tasks in immersive virtual reality. Moreover, subjective body ownership is associated with faster reaction times, whereas its benefit on motor task performance needs further investigation. Therefore, it might be beneficial to provide congruent information in immersive virtual environments, especially during the training of motor tasks, e.g., in neurorehabilitation interventions. Frontiers Media S.A. 2021-07-02 /pmc/articles/PMC8291288/ /pubmed/34295219 http://dx.doi.org/10.3389/fnins.2021.678909 Text en Copyright © 2021 Odermatt, Buetler, Wenk, Özen, Penalver-Andres, Nef, Mast and Marchal-Crespo. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Neuroscience
Odermatt, Ingrid A.
Buetler, Karin A.
Wenk, Nicolas
Özen, Özhan
Penalver-Andres, Joaquin
Nef, Tobias
Mast, Fred W.
Marchal-Crespo, Laura
Congruency of Information Rather Than Body Ownership Enhances Motor Performance in Highly Embodied Virtual Reality
title Congruency of Information Rather Than Body Ownership Enhances Motor Performance in Highly Embodied Virtual Reality
title_full Congruency of Information Rather Than Body Ownership Enhances Motor Performance in Highly Embodied Virtual Reality
title_fullStr Congruency of Information Rather Than Body Ownership Enhances Motor Performance in Highly Embodied Virtual Reality
title_full_unstemmed Congruency of Information Rather Than Body Ownership Enhances Motor Performance in Highly Embodied Virtual Reality
title_short Congruency of Information Rather Than Body Ownership Enhances Motor Performance in Highly Embodied Virtual Reality
title_sort congruency of information rather than body ownership enhances motor performance in highly embodied virtual reality
topic Neuroscience
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8291288/
https://www.ncbi.nlm.nih.gov/pubmed/34295219
http://dx.doi.org/10.3389/fnins.2021.678909
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