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Are changes in binge drinking among European adolescents driven by changes in computer gaming?

INTRODUCTION: There is currently no good explanation for the decline in adolescent drinking reported for many Western countries in recent years. As modern computer gaming is highly exciting and socially rewarding, it may function as a substitute for adolescent binge drinking. We hypothesized a negat...

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Autores principales: Halkjelsvik, Torleif, Brunborg, Geir S., Bye, Elin K.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: John Wiley & Sons Australia, Ltd 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8359141/
https://www.ncbi.nlm.nih.gov/pubmed/33314482
http://dx.doi.org/10.1111/dar.13226
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author Halkjelsvik, Torleif
Brunborg, Geir S.
Bye, Elin K.
author_facet Halkjelsvik, Torleif
Brunborg, Geir S.
Bye, Elin K.
author_sort Halkjelsvik, Torleif
collection PubMed
description INTRODUCTION: There is currently no good explanation for the decline in adolescent drinking reported for many Western countries in recent years. As modern computer gaming is highly exciting and socially rewarding, it may function as a substitute for adolescent binge drinking. We hypothesized a negative correlation between country‐level changes in computer gaming and binge drinking. METHODS: We analysed within‐country changes based on data from 15–16 year‐old pupils (n = 517 794) participating in the European School Survey Project on Alcohol and Drugs from 1995 to 2015. Binge drinking in the last 30 days (5+ units on one occasion) was regressed on frequency of computer gaming and three control variables measuring the frequency of engagement in other hobbies, reading books and going out (to a disco, cafe, etc.). RESULTS: Descriptive data showed no general decline in binge drinking across European countries. In contrast to our prediction, the association between binge drinking and computer gaming was not negative [b = 0.26, one‐sided 95% confidence interval (−∞, 0.47), P = 0.98, Bayes Factor = 0.21]. We found the same pattern of result in a secondary analysis on six Nordic countries that have experienced declines in adolescent drinking recent years. In analyses with covariates reflecting engagement in other activities, we only observed statistical evidence for an effect of going out. DISCUSSION AND CONCLUSIONS: A substantial decline in adolescent binge drinking during the years 1995–2015 is only evident in some European countries, and it is likely not caused by increased computer gaming.
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spelling pubmed-83591412021-08-17 Are changes in binge drinking among European adolescents driven by changes in computer gaming? Halkjelsvik, Torleif Brunborg, Geir S. Bye, Elin K. Drug Alcohol Rev Original Papers INTRODUCTION: There is currently no good explanation for the decline in adolescent drinking reported for many Western countries in recent years. As modern computer gaming is highly exciting and socially rewarding, it may function as a substitute for adolescent binge drinking. We hypothesized a negative correlation between country‐level changes in computer gaming and binge drinking. METHODS: We analysed within‐country changes based on data from 15–16 year‐old pupils (n = 517 794) participating in the European School Survey Project on Alcohol and Drugs from 1995 to 2015. Binge drinking in the last 30 days (5+ units on one occasion) was regressed on frequency of computer gaming and three control variables measuring the frequency of engagement in other hobbies, reading books and going out (to a disco, cafe, etc.). RESULTS: Descriptive data showed no general decline in binge drinking across European countries. In contrast to our prediction, the association between binge drinking and computer gaming was not negative [b = 0.26, one‐sided 95% confidence interval (−∞, 0.47), P = 0.98, Bayes Factor = 0.21]. We found the same pattern of result in a secondary analysis on six Nordic countries that have experienced declines in adolescent drinking recent years. In analyses with covariates reflecting engagement in other activities, we only observed statistical evidence for an effect of going out. DISCUSSION AND CONCLUSIONS: A substantial decline in adolescent binge drinking during the years 1995–2015 is only evident in some European countries, and it is likely not caused by increased computer gaming. John Wiley & Sons Australia, Ltd 2020-12-13 2021-07 /pmc/articles/PMC8359141/ /pubmed/33314482 http://dx.doi.org/10.1111/dar.13226 Text en © 2020 The Authors. Drug and Alcohol Review published by John Wiley & Sons Australia, Ltd on behalf of Australasian Professional Society on Alcohol and other Drugs https://creativecommons.org/licenses/by-nc-nd/4.0/This is an open access article under the terms of the http://creativecommons.org/licenses/by-nc-nd/4.0/ (https://creativecommons.org/licenses/by-nc-nd/4.0/) License, which permits use and distribution in any medium, provided the original work is properly cited, the use is non‐commercial and no modifications or adaptations are made.
spellingShingle Original Papers
Halkjelsvik, Torleif
Brunborg, Geir S.
Bye, Elin K.
Are changes in binge drinking among European adolescents driven by changes in computer gaming?
title Are changes in binge drinking among European adolescents driven by changes in computer gaming?
title_full Are changes in binge drinking among European adolescents driven by changes in computer gaming?
title_fullStr Are changes in binge drinking among European adolescents driven by changes in computer gaming?
title_full_unstemmed Are changes in binge drinking among European adolescents driven by changes in computer gaming?
title_short Are changes in binge drinking among European adolescents driven by changes in computer gaming?
title_sort are changes in binge drinking among european adolescents driven by changes in computer gaming?
topic Original Papers
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8359141/
https://www.ncbi.nlm.nih.gov/pubmed/33314482
http://dx.doi.org/10.1111/dar.13226
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