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Interactive virtual reality assessment of aggressive social information processing in boys with behaviour problems: A pilot study

Children's aggressive behaviour is partly determined by how they process social information (e.g., making hostile interpretations or aiming to seek revenge). Such aggressive social information processing (SIP) may be most evident if children are emotionally engaged in actual social interactions...

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Autores principales: Verhoef, Rogier E. J., van Dijk, Anouk, Verhulp, Esmée E., de Castro, Bram O.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: John Wiley and Sons Inc. 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8361679/
https://www.ncbi.nlm.nih.gov/pubmed/34048619
http://dx.doi.org/10.1002/cpp.2620
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author Verhoef, Rogier E. J.
van Dijk, Anouk
Verhulp, Esmée E.
de Castro, Bram O.
author_facet Verhoef, Rogier E. J.
van Dijk, Anouk
Verhulp, Esmée E.
de Castro, Bram O.
author_sort Verhoef, Rogier E. J.
collection PubMed
description Children's aggressive behaviour is partly determined by how they process social information (e.g., making hostile interpretations or aiming to seek revenge). Such aggressive social information processing (SIP) may be most evident if children are emotionally engaged in actual social interactions. Current methods to assess aggressive SIP, however, often ask children to reflect on hypothetical vignettes. This pilot study therefore examined a new method that actually involves children in emotionally engaging social interactions: interactive virtual reality (VR). We developed a virtual classroom where children could play games with virtual peers. A sample of boys (N = 32; ages 8–13) from regular and special education reported on their SIP in distinct VR contexts (i.e., neutral, instrumental gain and provocation). They also completed a standard vignette‐based assessment of SIP. Results demonstrated good convergent validity of interactive VR assessment of SIP, as indicated by significant moderate to large correlations of VR‐assessed SIP with vignette‐assessed SIP for all SIP variables except anger. Interactive VR showed improved measurement sensitivity (i.e., larger variances in SIP compared to vignettes) for aggressive responding, but not for other SIP variables. Discriminant validity (i.e., distinct SIP patterns across contexts) of interactive VR was supported for provocation contexts, but not for instrumental gain contexts. Last, children were more enthusiastic about the VR assessment compared to the vignette‐based assessment. These findings suggest that interactive VR may be a promising tool, allowing for the assessment of children's aggressive SIP in standardized yet emotionally engaging social interactions.
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spelling pubmed-83616792021-08-17 Interactive virtual reality assessment of aggressive social information processing in boys with behaviour problems: A pilot study Verhoef, Rogier E. J. van Dijk, Anouk Verhulp, Esmée E. de Castro, Bram O. Clin Psychol Psychother Research Articles Children's aggressive behaviour is partly determined by how they process social information (e.g., making hostile interpretations or aiming to seek revenge). Such aggressive social information processing (SIP) may be most evident if children are emotionally engaged in actual social interactions. Current methods to assess aggressive SIP, however, often ask children to reflect on hypothetical vignettes. This pilot study therefore examined a new method that actually involves children in emotionally engaging social interactions: interactive virtual reality (VR). We developed a virtual classroom where children could play games with virtual peers. A sample of boys (N = 32; ages 8–13) from regular and special education reported on their SIP in distinct VR contexts (i.e., neutral, instrumental gain and provocation). They also completed a standard vignette‐based assessment of SIP. Results demonstrated good convergent validity of interactive VR assessment of SIP, as indicated by significant moderate to large correlations of VR‐assessed SIP with vignette‐assessed SIP for all SIP variables except anger. Interactive VR showed improved measurement sensitivity (i.e., larger variances in SIP compared to vignettes) for aggressive responding, but not for other SIP variables. Discriminant validity (i.e., distinct SIP patterns across contexts) of interactive VR was supported for provocation contexts, but not for instrumental gain contexts. Last, children were more enthusiastic about the VR assessment compared to the vignette‐based assessment. These findings suggest that interactive VR may be a promising tool, allowing for the assessment of children's aggressive SIP in standardized yet emotionally engaging social interactions. John Wiley and Sons Inc. 2021-06-17 2021 /pmc/articles/PMC8361679/ /pubmed/34048619 http://dx.doi.org/10.1002/cpp.2620 Text en © 2021 The Authors. Clinical Psychology & Psychotherapy published by John Wiley & Sons Ltd. https://creativecommons.org/licenses/by/4.0/This is an open access article under the terms of the http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) License, which permits use, distribution and reproduction in any medium, provided the original work is properly cited.
spellingShingle Research Articles
Verhoef, Rogier E. J.
van Dijk, Anouk
Verhulp, Esmée E.
de Castro, Bram O.
Interactive virtual reality assessment of aggressive social information processing in boys with behaviour problems: A pilot study
title Interactive virtual reality assessment of aggressive social information processing in boys with behaviour problems: A pilot study
title_full Interactive virtual reality assessment of aggressive social information processing in boys with behaviour problems: A pilot study
title_fullStr Interactive virtual reality assessment of aggressive social information processing in boys with behaviour problems: A pilot study
title_full_unstemmed Interactive virtual reality assessment of aggressive social information processing in boys with behaviour problems: A pilot study
title_short Interactive virtual reality assessment of aggressive social information processing in boys with behaviour problems: A pilot study
title_sort interactive virtual reality assessment of aggressive social information processing in boys with behaviour problems: a pilot study
topic Research Articles
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8361679/
https://www.ncbi.nlm.nih.gov/pubmed/34048619
http://dx.doi.org/10.1002/cpp.2620
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