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It’s in your hands: How variable perception affects grasping estimates in virtual reality

Successful interaction within one’s environment is contingent upon one’s ability to accurately perceive the extent over which actions can be performed, referred to as action boundaries. As our possibilities for action are subject to variability, it is necessary for individuals to be able to update t...

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Detalles Bibliográficos
Autores principales: Readman, Megan Rose, Cooper, Dalton, Linkenauger, Sally A.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8367882/
https://www.ncbi.nlm.nih.gov/pubmed/33821465
http://dx.doi.org/10.3758/s13423-021-01916-x
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author Readman, Megan Rose
Cooper, Dalton
Linkenauger, Sally A.
author_facet Readman, Megan Rose
Cooper, Dalton
Linkenauger, Sally A.
author_sort Readman, Megan Rose
collection PubMed
description Successful interaction within one’s environment is contingent upon one’s ability to accurately perceive the extent over which actions can be performed, referred to as action boundaries. As our possibilities for action are subject to variability, it is necessary for individuals to be able to update their perceived action boundaries to accommodate for variance. While research has shown that individuals can update their action boundaries to accommodate for variability, it is unclear how the perceptual system calibrates to this variance to inform our action boundaries. This study investigated the influence of perceptual motor variability by analysing the effect of random and systematic variability on perceived grasp ability in virtual reality. Participants estimated grasp ability following perceptual-motor experience with a constricted, normal, extended, or variable grasp. In Experiment 1, participants experienced all three grasping abilities (constricted, normal, extended) 33% of the time. In Experiment 2 participants experienced the constricted and normal grasps 25% of the time, and the extended grasp 50% of the time. The results indicated that when perceptual-motor feedback is inconsistent, the perceptual system disregards the frequency of perceptual-motor experience with the different action capabilities and considers each action capability experienced as a type, and subsequently calibrates to the average action boundary experienced by type. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.3758/s13423-021-01916-x.
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spelling pubmed-83678822021-08-31 It’s in your hands: How variable perception affects grasping estimates in virtual reality Readman, Megan Rose Cooper, Dalton Linkenauger, Sally A. Psychon Bull Rev Brief Report Successful interaction within one’s environment is contingent upon one’s ability to accurately perceive the extent over which actions can be performed, referred to as action boundaries. As our possibilities for action are subject to variability, it is necessary for individuals to be able to update their perceived action boundaries to accommodate for variance. While research has shown that individuals can update their action boundaries to accommodate for variability, it is unclear how the perceptual system calibrates to this variance to inform our action boundaries. This study investigated the influence of perceptual motor variability by analysing the effect of random and systematic variability on perceived grasp ability in virtual reality. Participants estimated grasp ability following perceptual-motor experience with a constricted, normal, extended, or variable grasp. In Experiment 1, participants experienced all three grasping abilities (constricted, normal, extended) 33% of the time. In Experiment 2 participants experienced the constricted and normal grasps 25% of the time, and the extended grasp 50% of the time. The results indicated that when perceptual-motor feedback is inconsistent, the perceptual system disregards the frequency of perceptual-motor experience with the different action capabilities and considers each action capability experienced as a type, and subsequently calibrates to the average action boundary experienced by type. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.3758/s13423-021-01916-x. Springer US 2021-04-05 2021 /pmc/articles/PMC8367882/ /pubmed/33821465 http://dx.doi.org/10.3758/s13423-021-01916-x Text en © The Author(s) 2021 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Brief Report
Readman, Megan Rose
Cooper, Dalton
Linkenauger, Sally A.
It’s in your hands: How variable perception affects grasping estimates in virtual reality
title It’s in your hands: How variable perception affects grasping estimates in virtual reality
title_full It’s in your hands: How variable perception affects grasping estimates in virtual reality
title_fullStr It’s in your hands: How variable perception affects grasping estimates in virtual reality
title_full_unstemmed It’s in your hands: How variable perception affects grasping estimates in virtual reality
title_short It’s in your hands: How variable perception affects grasping estimates in virtual reality
title_sort it’s in your hands: how variable perception affects grasping estimates in virtual reality
topic Brief Report
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8367882/
https://www.ncbi.nlm.nih.gov/pubmed/33821465
http://dx.doi.org/10.3758/s13423-021-01916-x
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