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It’s in your hands: How variable perception affects grasping estimates in virtual reality
Successful interaction within one’s environment is contingent upon one’s ability to accurately perceive the extent over which actions can be performed, referred to as action boundaries. As our possibilities for action are subject to variability, it is necessary for individuals to be able to update t...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer US
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8367882/ https://www.ncbi.nlm.nih.gov/pubmed/33821465 http://dx.doi.org/10.3758/s13423-021-01916-x |
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author | Readman, Megan Rose Cooper, Dalton Linkenauger, Sally A. |
author_facet | Readman, Megan Rose Cooper, Dalton Linkenauger, Sally A. |
author_sort | Readman, Megan Rose |
collection | PubMed |
description | Successful interaction within one’s environment is contingent upon one’s ability to accurately perceive the extent over which actions can be performed, referred to as action boundaries. As our possibilities for action are subject to variability, it is necessary for individuals to be able to update their perceived action boundaries to accommodate for variance. While research has shown that individuals can update their action boundaries to accommodate for variability, it is unclear how the perceptual system calibrates to this variance to inform our action boundaries. This study investigated the influence of perceptual motor variability by analysing the effect of random and systematic variability on perceived grasp ability in virtual reality. Participants estimated grasp ability following perceptual-motor experience with a constricted, normal, extended, or variable grasp. In Experiment 1, participants experienced all three grasping abilities (constricted, normal, extended) 33% of the time. In Experiment 2 participants experienced the constricted and normal grasps 25% of the time, and the extended grasp 50% of the time. The results indicated that when perceptual-motor feedback is inconsistent, the perceptual system disregards the frequency of perceptual-motor experience with the different action capabilities and considers each action capability experienced as a type, and subsequently calibrates to the average action boundary experienced by type. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.3758/s13423-021-01916-x. |
format | Online Article Text |
id | pubmed-8367882 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Springer US |
record_format | MEDLINE/PubMed |
spelling | pubmed-83678822021-08-31 It’s in your hands: How variable perception affects grasping estimates in virtual reality Readman, Megan Rose Cooper, Dalton Linkenauger, Sally A. Psychon Bull Rev Brief Report Successful interaction within one’s environment is contingent upon one’s ability to accurately perceive the extent over which actions can be performed, referred to as action boundaries. As our possibilities for action are subject to variability, it is necessary for individuals to be able to update their perceived action boundaries to accommodate for variance. While research has shown that individuals can update their action boundaries to accommodate for variability, it is unclear how the perceptual system calibrates to this variance to inform our action boundaries. This study investigated the influence of perceptual motor variability by analysing the effect of random and systematic variability on perceived grasp ability in virtual reality. Participants estimated grasp ability following perceptual-motor experience with a constricted, normal, extended, or variable grasp. In Experiment 1, participants experienced all three grasping abilities (constricted, normal, extended) 33% of the time. In Experiment 2 participants experienced the constricted and normal grasps 25% of the time, and the extended grasp 50% of the time. The results indicated that when perceptual-motor feedback is inconsistent, the perceptual system disregards the frequency of perceptual-motor experience with the different action capabilities and considers each action capability experienced as a type, and subsequently calibrates to the average action boundary experienced by type. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.3758/s13423-021-01916-x. Springer US 2021-04-05 2021 /pmc/articles/PMC8367882/ /pubmed/33821465 http://dx.doi.org/10.3758/s13423-021-01916-x Text en © The Author(s) 2021 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Brief Report Readman, Megan Rose Cooper, Dalton Linkenauger, Sally A. It’s in your hands: How variable perception affects grasping estimates in virtual reality |
title | It’s in your hands: How variable perception affects grasping estimates in virtual reality |
title_full | It’s in your hands: How variable perception affects grasping estimates in virtual reality |
title_fullStr | It’s in your hands: How variable perception affects grasping estimates in virtual reality |
title_full_unstemmed | It’s in your hands: How variable perception affects grasping estimates in virtual reality |
title_short | It’s in your hands: How variable perception affects grasping estimates in virtual reality |
title_sort | it’s in your hands: how variable perception affects grasping estimates in virtual reality |
topic | Brief Report |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8367882/ https://www.ncbi.nlm.nih.gov/pubmed/33821465 http://dx.doi.org/10.3758/s13423-021-01916-x |
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