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The classification of skateboarding tricks via transfer learning pipelines

This study aims at classifying flat ground tricks, namely Ollie, Kickflip, Shove-it, Nollie and Frontside 180, through the identification of significant input image transformation on different transfer learning models with optimized Support Vector Machine (SVM) classifier. A total of six amateur ska...

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Autores principales: Abdullah, Muhammad Amirul, Ibrahim, Muhammad Ar Rahim, Shapiee, Muhammad Nur Aiman, Zakaria, Muhammad Aizzat, Mohd Razman, Mohd Azraai, Muazu Musa, Rabiu, Abu Osman, Noor Azuan, Abdul Majeed, Anwar P.P.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: PeerJ Inc. 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8384043/
https://www.ncbi.nlm.nih.gov/pubmed/34497873
http://dx.doi.org/10.7717/peerj-cs.680
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author Abdullah, Muhammad Amirul
Ibrahim, Muhammad Ar Rahim
Shapiee, Muhammad Nur Aiman
Zakaria, Muhammad Aizzat
Mohd Razman, Mohd Azraai
Muazu Musa, Rabiu
Abu Osman, Noor Azuan
Abdul Majeed, Anwar P.P.
author_facet Abdullah, Muhammad Amirul
Ibrahim, Muhammad Ar Rahim
Shapiee, Muhammad Nur Aiman
Zakaria, Muhammad Aizzat
Mohd Razman, Mohd Azraai
Muazu Musa, Rabiu
Abu Osman, Noor Azuan
Abdul Majeed, Anwar P.P.
author_sort Abdullah, Muhammad Amirul
collection PubMed
description This study aims at classifying flat ground tricks, namely Ollie, Kickflip, Shove-it, Nollie and Frontside 180, through the identification of significant input image transformation on different transfer learning models with optimized Support Vector Machine (SVM) classifier. A total of six amateur skateboarders (20 ± 7 years of age with at least 5.0 years of experience) executed five tricks for each type of trick repeatedly on a customized ORY skateboard (IMU sensor fused) on a cemented ground. From the IMU data, a total of six raw signals extracted. A total of two input image type, namely raw data (RAW) and Continous Wavelet Transform (CWT), as well as six transfer learning models from three different families along with grid-searched optimized SVM, were investigated towards its efficacy in classifying the skateboarding tricks. It was shown from the study that RAW and CWT input images on MobileNet, MobileNetV2 and ResNet101 transfer learning models demonstrated the best test accuracy at 100% on the test dataset. Nonetheless, by evaluating the computational time amongst the best models, it was established that the CWT-MobileNet-Optimized SVM pipeline was found to be the best. It could be concluded that the proposed method is able to facilitate the judges as well as coaches in identifying skateboarding tricks execution.
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spelling pubmed-83840432021-09-07 The classification of skateboarding tricks via transfer learning pipelines Abdullah, Muhammad Amirul Ibrahim, Muhammad Ar Rahim Shapiee, Muhammad Nur Aiman Zakaria, Muhammad Aizzat Mohd Razman, Mohd Azraai Muazu Musa, Rabiu Abu Osman, Noor Azuan Abdul Majeed, Anwar P.P. PeerJ Comput Sci Artificial Intelligence This study aims at classifying flat ground tricks, namely Ollie, Kickflip, Shove-it, Nollie and Frontside 180, through the identification of significant input image transformation on different transfer learning models with optimized Support Vector Machine (SVM) classifier. A total of six amateur skateboarders (20 ± 7 years of age with at least 5.0 years of experience) executed five tricks for each type of trick repeatedly on a customized ORY skateboard (IMU sensor fused) on a cemented ground. From the IMU data, a total of six raw signals extracted. A total of two input image type, namely raw data (RAW) and Continous Wavelet Transform (CWT), as well as six transfer learning models from three different families along with grid-searched optimized SVM, were investigated towards its efficacy in classifying the skateboarding tricks. It was shown from the study that RAW and CWT input images on MobileNet, MobileNetV2 and ResNet101 transfer learning models demonstrated the best test accuracy at 100% on the test dataset. Nonetheless, by evaluating the computational time amongst the best models, it was established that the CWT-MobileNet-Optimized SVM pipeline was found to be the best. It could be concluded that the proposed method is able to facilitate the judges as well as coaches in identifying skateboarding tricks execution. PeerJ Inc. 2021-08-18 /pmc/articles/PMC8384043/ /pubmed/34497873 http://dx.doi.org/10.7717/peerj-cs.680 Text en © 2021 Abdullah et al. https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, reproduction and adaptation in any medium and for any purpose provided that it is properly attributed. For attribution, the original author(s), title, publication source (PeerJ Computer Science) and either DOI or URL of the article must be cited.
spellingShingle Artificial Intelligence
Abdullah, Muhammad Amirul
Ibrahim, Muhammad Ar Rahim
Shapiee, Muhammad Nur Aiman
Zakaria, Muhammad Aizzat
Mohd Razman, Mohd Azraai
Muazu Musa, Rabiu
Abu Osman, Noor Azuan
Abdul Majeed, Anwar P.P.
The classification of skateboarding tricks via transfer learning pipelines
title The classification of skateboarding tricks via transfer learning pipelines
title_full The classification of skateboarding tricks via transfer learning pipelines
title_fullStr The classification of skateboarding tricks via transfer learning pipelines
title_full_unstemmed The classification of skateboarding tricks via transfer learning pipelines
title_short The classification of skateboarding tricks via transfer learning pipelines
title_sort classification of skateboarding tricks via transfer learning pipelines
topic Artificial Intelligence
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8384043/
https://www.ncbi.nlm.nih.gov/pubmed/34497873
http://dx.doi.org/10.7717/peerj-cs.680
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