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Design and Development of an Intelligent Skipping Rope and Service System for Pupils

Regular physical activity (PA) contributes to health, growth and development in childhood and it is essential for children to achieve appropriate PA levels (PAL). However, most children around the world fail to comply with the recommended PAL requirements. Rope skipping, as a highly accessible, enjo...

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Detalles Bibliográficos
Autores principales: Dong, Yenan, Wang, Kexin, Zhu, Shangshang, Li, Wenjie, Yang, Peiyu
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8394005/
https://www.ncbi.nlm.nih.gov/pubmed/34442096
http://dx.doi.org/10.3390/healthcare9080954
Descripción
Sumario:Regular physical activity (PA) contributes to health, growth and development in childhood and it is essential for children to achieve appropriate PA levels (PAL). However, most children around the world fail to comply with the recommended PAL requirements. Rope skipping, as a highly accessible, enjoyable, and affordable physical activity for students, has been considered a sustainable afterschool physical activity to promote physical fitness of students by educators. The booming development of smart fitness product design and the advent of exergames have brought new possibilities for physical education and rope skipping: personalized guidance, intuitive and interesting feedback and visualized exercise data analysis—there is much room for optimization. In this study, an intelligent skipping rope and its service system were studied for primary school students (aged 7–12) who started to get involved in this sport. First, user needs, product functions, and system requirement were summarized by conducting observations and user interviews. Then, a prototype of the hardware and software interface were designed based on analysis of user research. Next, a usability test of the interactive prototype was carried out and optimization was finally made based on the feedback of the usability evaluation. The final system design includes combined innovations in software and hardware with the intention to increase children’s participation in physical activity and assist them in skipping rope in the right way with proper equipment and programs.