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Instrumental Validity of the Motion Detection Accuracy of a Smartphone-Based Training Game
Demographic changes associated with an expanding and aging population will lead to an increasing number of orthopedic surgeries, such as joint replacements. To support patients’ home exercise programs after total hip replacement and completing subsequent inpatient rehabilitation, a low-cost, smartph...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8394475/ https://www.ncbi.nlm.nih.gov/pubmed/34444160 http://dx.doi.org/10.3390/ijerph18168410 |
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author | Guggenberger, Bernhard Jocham, Andreas J. Jocham, Birgit Nischelwitzer, Alexander Ritschl, Helmut |
author_facet | Guggenberger, Bernhard Jocham, Andreas J. Jocham, Birgit Nischelwitzer, Alexander Ritschl, Helmut |
author_sort | Guggenberger, Bernhard |
collection | PubMed |
description | Demographic changes associated with an expanding and aging population will lead to an increasing number of orthopedic surgeries, such as joint replacements. To support patients’ home exercise programs after total hip replacement and completing subsequent inpatient rehabilitation, a low-cost, smartphone-based augmented reality training game (TG) was developed. To evaluate its motion detection accuracy, data from 30 healthy participants were recorded while using the TG. A 3D motion analysis system served as reference. The TG showed differences of 18.03 mm to 24.98 mm along the anatomical axes. Surveying the main movement direction of the implemented exercises (squats, step-ups, side-steps), differences between 10.13 mm to 24.59 mm were measured. In summary, the accuracy of the TG’s motion detection is sufficient for use in exergames and to quantify progress in patients’ performance. Considering the findings of this study, the presented exer-game approach has potential as a low-cost, easily accessible support for patients in their home exercise program. |
format | Online Article Text |
id | pubmed-8394475 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-83944752021-08-28 Instrumental Validity of the Motion Detection Accuracy of a Smartphone-Based Training Game Guggenberger, Bernhard Jocham, Andreas J. Jocham, Birgit Nischelwitzer, Alexander Ritschl, Helmut Int J Environ Res Public Health Article Demographic changes associated with an expanding and aging population will lead to an increasing number of orthopedic surgeries, such as joint replacements. To support patients’ home exercise programs after total hip replacement and completing subsequent inpatient rehabilitation, a low-cost, smartphone-based augmented reality training game (TG) was developed. To evaluate its motion detection accuracy, data from 30 healthy participants were recorded while using the TG. A 3D motion analysis system served as reference. The TG showed differences of 18.03 mm to 24.98 mm along the anatomical axes. Surveying the main movement direction of the implemented exercises (squats, step-ups, side-steps), differences between 10.13 mm to 24.59 mm were measured. In summary, the accuracy of the TG’s motion detection is sufficient for use in exergames and to quantify progress in patients’ performance. Considering the findings of this study, the presented exer-game approach has potential as a low-cost, easily accessible support for patients in their home exercise program. MDPI 2021-08-09 /pmc/articles/PMC8394475/ /pubmed/34444160 http://dx.doi.org/10.3390/ijerph18168410 Text en © 2021 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Article Guggenberger, Bernhard Jocham, Andreas J. Jocham, Birgit Nischelwitzer, Alexander Ritschl, Helmut Instrumental Validity of the Motion Detection Accuracy of a Smartphone-Based Training Game |
title | Instrumental Validity of the Motion Detection Accuracy of a Smartphone-Based Training Game |
title_full | Instrumental Validity of the Motion Detection Accuracy of a Smartphone-Based Training Game |
title_fullStr | Instrumental Validity of the Motion Detection Accuracy of a Smartphone-Based Training Game |
title_full_unstemmed | Instrumental Validity of the Motion Detection Accuracy of a Smartphone-Based Training Game |
title_short | Instrumental Validity of the Motion Detection Accuracy of a Smartphone-Based Training Game |
title_sort | instrumental validity of the motion detection accuracy of a smartphone-based training game |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8394475/ https://www.ncbi.nlm.nih.gov/pubmed/34444160 http://dx.doi.org/10.3390/ijerph18168410 |
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