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Extrinsically Integrated Instructional Quizzes in Learning Games: An Educational Disaster or Not?
Instructional quizzes are frequently used in educational games. When they present correct answers after learners have responded, these quizzes can be used on their own for teaching new factual and conceptual knowledge (no additional learning materials are needed). In games, these quizzes are often u...
Autores principales: | , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8417244/ https://www.ncbi.nlm.nih.gov/pubmed/34489794 http://dx.doi.org/10.3389/fpsyg.2021.678380 |
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author | Jičínská, Lucie Sedláčková, Petra Kolek, Lukáš Tetourová, Tereza Volná, Kristina Lukavský, Jiří Brom, Cyril |
author_facet | Jičínská, Lucie Sedláčková, Petra Kolek, Lukáš Tetourová, Tereza Volná, Kristina Lukavský, Jiří Brom, Cyril |
author_sort | Jičínská, Lucie |
collection | PubMed |
description | Instructional quizzes are frequently used in educational games. When they present correct answers after learners have responded, these quizzes can be used on their own for teaching new factual and conceptual knowledge (no additional learning materials are needed). In games, these quizzes are often unrelated to gameplay: gameplay can be viewed as a reward for answering quiz questions. This has been criticized in game-based learning literature as a “chocolate-covered-broccoli” approach. However, is it really a bad approach? Theories offer conflicting predictions concerning the instructional efficiency of in-game quizzes relative to bare quizzes (i.e., not embedded in games) and empirical literature is lacking. Here, we present a within-subject design study (N = 69), in which 10–12-year-olds learn from both an in-game quiz and a bare quiz and undergo immediate and 2–3 weeks delayed post-test on the quiz questions. A modest difference in learning outcomes favoring the bare quiz was found in the immediate post-tests (d = 0.46), but not in the 2–3 weeks delayed post-tests (d = 0.09). Children enjoyed the game more than the bare quiz (d(z) = 0.65) and 59 preferred the game in the free-choice period. The findings suggest that both a bare quiz and a quiz within a game have their place at the table for useful educational interventions: the bare quiz should be preferred in schooling contexts; whereas, the game in leisure time situations as a voluntary activity. In the latter case, it should be considered how the game and the quiz are integrated. |
format | Online Article Text |
id | pubmed-8417244 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-84172442021-09-05 Extrinsically Integrated Instructional Quizzes in Learning Games: An Educational Disaster or Not? Jičínská, Lucie Sedláčková, Petra Kolek, Lukáš Tetourová, Tereza Volná, Kristina Lukavský, Jiří Brom, Cyril Front Psychol Psychology Instructional quizzes are frequently used in educational games. When they present correct answers after learners have responded, these quizzes can be used on their own for teaching new factual and conceptual knowledge (no additional learning materials are needed). In games, these quizzes are often unrelated to gameplay: gameplay can be viewed as a reward for answering quiz questions. This has been criticized in game-based learning literature as a “chocolate-covered-broccoli” approach. However, is it really a bad approach? Theories offer conflicting predictions concerning the instructional efficiency of in-game quizzes relative to bare quizzes (i.e., not embedded in games) and empirical literature is lacking. Here, we present a within-subject design study (N = 69), in which 10–12-year-olds learn from both an in-game quiz and a bare quiz and undergo immediate and 2–3 weeks delayed post-test on the quiz questions. A modest difference in learning outcomes favoring the bare quiz was found in the immediate post-tests (d = 0.46), but not in the 2–3 weeks delayed post-tests (d = 0.09). Children enjoyed the game more than the bare quiz (d(z) = 0.65) and 59 preferred the game in the free-choice period. The findings suggest that both a bare quiz and a quiz within a game have their place at the table for useful educational interventions: the bare quiz should be preferred in schooling contexts; whereas, the game in leisure time situations as a voluntary activity. In the latter case, it should be considered how the game and the quiz are integrated. Frontiers Media S.A. 2021-08-19 /pmc/articles/PMC8417244/ /pubmed/34489794 http://dx.doi.org/10.3389/fpsyg.2021.678380 Text en Copyright © 2021 Jičínská, Sedláčková, Kolek, Tetourová, Volná, Lukavský and Brom. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Psychology Jičínská, Lucie Sedláčková, Petra Kolek, Lukáš Tetourová, Tereza Volná, Kristina Lukavský, Jiří Brom, Cyril Extrinsically Integrated Instructional Quizzes in Learning Games: An Educational Disaster or Not? |
title | Extrinsically Integrated Instructional Quizzes in Learning Games: An Educational Disaster or Not? |
title_full | Extrinsically Integrated Instructional Quizzes in Learning Games: An Educational Disaster or Not? |
title_fullStr | Extrinsically Integrated Instructional Quizzes in Learning Games: An Educational Disaster or Not? |
title_full_unstemmed | Extrinsically Integrated Instructional Quizzes in Learning Games: An Educational Disaster or Not? |
title_short | Extrinsically Integrated Instructional Quizzes in Learning Games: An Educational Disaster or Not? |
title_sort | extrinsically integrated instructional quizzes in learning games: an educational disaster or not? |
topic | Psychology |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8417244/ https://www.ncbi.nlm.nih.gov/pubmed/34489794 http://dx.doi.org/10.3389/fpsyg.2021.678380 |
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