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A common computational principle for vibrotactile pitch perception in mouse and human

We live surrounded by vibrations generated by moving objects. These oscillatory stimuli propagate through solid substrates, are sensed by mechanoreceptors in our body and give rise to perceptual attributes such as vibrotactile pitch (i.e. the perception of how high or low a vibration’s frequency is)...

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Autores principales: Prsa, Mario, Kilicel, Deniz, Nourizonoz, Ali, Lee, Kuo-Sheng, Huber, Daniel
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8429766/
https://www.ncbi.nlm.nih.gov/pubmed/34504074
http://dx.doi.org/10.1038/s41467-021-25476-9
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author Prsa, Mario
Kilicel, Deniz
Nourizonoz, Ali
Lee, Kuo-Sheng
Huber, Daniel
author_facet Prsa, Mario
Kilicel, Deniz
Nourizonoz, Ali
Lee, Kuo-Sheng
Huber, Daniel
author_sort Prsa, Mario
collection PubMed
description We live surrounded by vibrations generated by moving objects. These oscillatory stimuli propagate through solid substrates, are sensed by mechanoreceptors in our body and give rise to perceptual attributes such as vibrotactile pitch (i.e. the perception of how high or low a vibration’s frequency is). Here, we establish a mechanistic relationship between vibrotactile pitch perception and the physical properties of vibrations using behavioral tasks, in which vibratory stimuli were delivered to the human fingertip or the mouse forelimb. The resulting perceptual reports were analyzed with a model demonstrating that physically different combinations of vibration frequencies and amplitudes can produce equal pitch perception. We found that the perceptually indistinguishable but physically different stimuli follow a common computational principle in mouse and human. It dictates that vibrotactile pitch perception is shifted with increases in amplitude toward the frequency of highest vibrotactile sensitivity. These findings suggest the existence of a fundamental relationship between the seemingly unrelated concepts of spectral sensitivity and pitch perception.
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spelling pubmed-84297662021-09-24 A common computational principle for vibrotactile pitch perception in mouse and human Prsa, Mario Kilicel, Deniz Nourizonoz, Ali Lee, Kuo-Sheng Huber, Daniel Nat Commun Article We live surrounded by vibrations generated by moving objects. These oscillatory stimuli propagate through solid substrates, are sensed by mechanoreceptors in our body and give rise to perceptual attributes such as vibrotactile pitch (i.e. the perception of how high or low a vibration’s frequency is). Here, we establish a mechanistic relationship between vibrotactile pitch perception and the physical properties of vibrations using behavioral tasks, in which vibratory stimuli were delivered to the human fingertip or the mouse forelimb. The resulting perceptual reports were analyzed with a model demonstrating that physically different combinations of vibration frequencies and amplitudes can produce equal pitch perception. We found that the perceptually indistinguishable but physically different stimuli follow a common computational principle in mouse and human. It dictates that vibrotactile pitch perception is shifted with increases in amplitude toward the frequency of highest vibrotactile sensitivity. These findings suggest the existence of a fundamental relationship between the seemingly unrelated concepts of spectral sensitivity and pitch perception. Nature Publishing Group UK 2021-09-09 /pmc/articles/PMC8429766/ /pubmed/34504074 http://dx.doi.org/10.1038/s41467-021-25476-9 Text en © The Author(s) 2021 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Article
Prsa, Mario
Kilicel, Deniz
Nourizonoz, Ali
Lee, Kuo-Sheng
Huber, Daniel
A common computational principle for vibrotactile pitch perception in mouse and human
title A common computational principle for vibrotactile pitch perception in mouse and human
title_full A common computational principle for vibrotactile pitch perception in mouse and human
title_fullStr A common computational principle for vibrotactile pitch perception in mouse and human
title_full_unstemmed A common computational principle for vibrotactile pitch perception in mouse and human
title_short A common computational principle for vibrotactile pitch perception in mouse and human
title_sort common computational principle for vibrotactile pitch perception in mouse and human
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8429766/
https://www.ncbi.nlm.nih.gov/pubmed/34504074
http://dx.doi.org/10.1038/s41467-021-25476-9
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