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Physical Training In-Game Metrics for Cognitive Assessment: Evidence from Extended Trials with the Fitforall Exergaming Platform

Conventional clinical cognitive assessment has its limitations, as evidenced by the environmental shortcomings of various neuropsychological tests conducted away from an older person’s everyday environment. Recent research activities have focused on transferring screening tests to computerized forms...

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Autores principales: Konstantinidis, Evdokimos I., Bamidis, Panagiotis D., Billis, Antonis, Kartsidis, Panagiotis, Petsani, Despoina, Papageorgiou, Sokratis G.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8434168/
https://www.ncbi.nlm.nih.gov/pubmed/34502647
http://dx.doi.org/10.3390/s21175756
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author Konstantinidis, Evdokimos I.
Bamidis, Panagiotis D.
Billis, Antonis
Kartsidis, Panagiotis
Petsani, Despoina
Papageorgiou, Sokratis G.
author_facet Konstantinidis, Evdokimos I.
Bamidis, Panagiotis D.
Billis, Antonis
Kartsidis, Panagiotis
Petsani, Despoina
Papageorgiou, Sokratis G.
author_sort Konstantinidis, Evdokimos I.
collection PubMed
description Conventional clinical cognitive assessment has its limitations, as evidenced by the environmental shortcomings of various neuropsychological tests conducted away from an older person’s everyday environment. Recent research activities have focused on transferring screening tests to computerized forms, as well as on developing short screening tests for screening large populations for cognitive impairment. The purpose of this study was to present an exergaming platform, which was widely trialed (116 participants) to collect in-game metrics (built-in game performance measures). The potential correlation between in-game metrics and cognition was investigated in-depth by scrutinizing different in-game metrics. The predictive value of high-resolution monitoring games was assessed by correlating it with classical neuropsychological tests; the area under the curve (AUC) in the receiver operating characteristic (ROC) analysis was calculated to determine the sensitivity and specificity of the method for detecting mild cognitive impairment (MCI). Classification accuracy was calculated to be 73.53% when distinguishing between MCI and normal subjects, and 70.69% when subjects with mild dementia were also involved. The results revealed evidence that careful design of serious games, with respect to in-game metrics, could potentially contribute to the early and unobtrusive detection of cognitive decline.
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spelling pubmed-84341682021-09-12 Physical Training In-Game Metrics for Cognitive Assessment: Evidence from Extended Trials with the Fitforall Exergaming Platform Konstantinidis, Evdokimos I. Bamidis, Panagiotis D. Billis, Antonis Kartsidis, Panagiotis Petsani, Despoina Papageorgiou, Sokratis G. Sensors (Basel) Article Conventional clinical cognitive assessment has its limitations, as evidenced by the environmental shortcomings of various neuropsychological tests conducted away from an older person’s everyday environment. Recent research activities have focused on transferring screening tests to computerized forms, as well as on developing short screening tests for screening large populations for cognitive impairment. The purpose of this study was to present an exergaming platform, which was widely trialed (116 participants) to collect in-game metrics (built-in game performance measures). The potential correlation between in-game metrics and cognition was investigated in-depth by scrutinizing different in-game metrics. The predictive value of high-resolution monitoring games was assessed by correlating it with classical neuropsychological tests; the area under the curve (AUC) in the receiver operating characteristic (ROC) analysis was calculated to determine the sensitivity and specificity of the method for detecting mild cognitive impairment (MCI). Classification accuracy was calculated to be 73.53% when distinguishing between MCI and normal subjects, and 70.69% when subjects with mild dementia were also involved. The results revealed evidence that careful design of serious games, with respect to in-game metrics, could potentially contribute to the early and unobtrusive detection of cognitive decline. MDPI 2021-08-26 /pmc/articles/PMC8434168/ /pubmed/34502647 http://dx.doi.org/10.3390/s21175756 Text en © 2021 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Konstantinidis, Evdokimos I.
Bamidis, Panagiotis D.
Billis, Antonis
Kartsidis, Panagiotis
Petsani, Despoina
Papageorgiou, Sokratis G.
Physical Training In-Game Metrics for Cognitive Assessment: Evidence from Extended Trials with the Fitforall Exergaming Platform
title Physical Training In-Game Metrics for Cognitive Assessment: Evidence from Extended Trials with the Fitforall Exergaming Platform
title_full Physical Training In-Game Metrics for Cognitive Assessment: Evidence from Extended Trials with the Fitforall Exergaming Platform
title_fullStr Physical Training In-Game Metrics for Cognitive Assessment: Evidence from Extended Trials with the Fitforall Exergaming Platform
title_full_unstemmed Physical Training In-Game Metrics for Cognitive Assessment: Evidence from Extended Trials with the Fitforall Exergaming Platform
title_short Physical Training In-Game Metrics for Cognitive Assessment: Evidence from Extended Trials with the Fitforall Exergaming Platform
title_sort physical training in-game metrics for cognitive assessment: evidence from extended trials with the fitforall exergaming platform
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8434168/
https://www.ncbi.nlm.nih.gov/pubmed/34502647
http://dx.doi.org/10.3390/s21175756
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