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Video Analysis and Verification of Direct Head Impacts Recorded by Wearable Sensors in Junior Rugby League Players

BACKGROUND: Rugby league is a high-intensity collision sport that carries a risk of concussion. Youth athletes are considered to be more vulnerable and take longer to recover from concussion than adult athletes. PURPOSE: To review head impact events in elite-level junior representative rugby league...

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Autores principales: Carey, Lauchlan, Terry, Douglas P., McIntosh, Andrew S., Stanwell, Peter, Iverson, Grant L., Gardner, Andrew J.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer International Publishing 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8446122/
https://www.ncbi.nlm.nih.gov/pubmed/34529180
http://dx.doi.org/10.1186/s40798-021-00353-3
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author Carey, Lauchlan
Terry, Douglas P.
McIntosh, Andrew S.
Stanwell, Peter
Iverson, Grant L.
Gardner, Andrew J.
author_facet Carey, Lauchlan
Terry, Douglas P.
McIntosh, Andrew S.
Stanwell, Peter
Iverson, Grant L.
Gardner, Andrew J.
author_sort Carey, Lauchlan
collection PubMed
description BACKGROUND: Rugby league is a high-intensity collision sport that carries a risk of concussion. Youth athletes are considered to be more vulnerable and take longer to recover from concussion than adult athletes. PURPOSE: To review head impact events in elite-level junior representative rugby league and to verify and describe characteristics of X-patch(TM)-recorded impacts via video analysis. STUDY DESIGN: Observational case series. METHODS: The X-patch(TM) was used on twenty-one adolescent players (thirteen forwards and eight backs) during a 2017 junior representative rugby league competition. Game-day footage, recorded by a trained videographer from a single camera, was synchronised with X-patch(TM)-recorded timestamped events. Impacts were double verified by video review. Impact rates, playing characteristics, and gameplay situations were described. RESULTS: The X-patch(TM)-recorded 624 impacts ≥ 20g between game start and finish, of which 564 (90.4%) were verified on video. Upon video review, 413 (73.2%) of all verified impacts ≥ 20g where determined to be direct head impacts. Direct head impacts ≥ 20g occurred at a rate of 5.2 impacts per game hour; 7.6 for forwards and 3.0 for backs (range = 0–18.2). A defender’s arm directly impacting the head of the ball carrier was the most common event, accounting for 21.3% (n = 120) of all impacts, and 46.7% of all “hit-up” impacts. There were no medically diagnosed concussions during the competition. CONCLUSION: The majority (90.4%) of head impacts ≥ 20g recorded by the X-patch(TM) sensor were verified by video. Double verification of direct head impacts in addition to cross-verification of sensor-recorded impacts using a secondary source such as synchronised video review can be used to ensure accuracy and validation of data.
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spelling pubmed-84461222021-10-01 Video Analysis and Verification of Direct Head Impacts Recorded by Wearable Sensors in Junior Rugby League Players Carey, Lauchlan Terry, Douglas P. McIntosh, Andrew S. Stanwell, Peter Iverson, Grant L. Gardner, Andrew J. Sports Med Open Original Research Article BACKGROUND: Rugby league is a high-intensity collision sport that carries a risk of concussion. Youth athletes are considered to be more vulnerable and take longer to recover from concussion than adult athletes. PURPOSE: To review head impact events in elite-level junior representative rugby league and to verify and describe characteristics of X-patch(TM)-recorded impacts via video analysis. STUDY DESIGN: Observational case series. METHODS: The X-patch(TM) was used on twenty-one adolescent players (thirteen forwards and eight backs) during a 2017 junior representative rugby league competition. Game-day footage, recorded by a trained videographer from a single camera, was synchronised with X-patch(TM)-recorded timestamped events. Impacts were double verified by video review. Impact rates, playing characteristics, and gameplay situations were described. RESULTS: The X-patch(TM)-recorded 624 impacts ≥ 20g between game start and finish, of which 564 (90.4%) were verified on video. Upon video review, 413 (73.2%) of all verified impacts ≥ 20g where determined to be direct head impacts. Direct head impacts ≥ 20g occurred at a rate of 5.2 impacts per game hour; 7.6 for forwards and 3.0 for backs (range = 0–18.2). A defender’s arm directly impacting the head of the ball carrier was the most common event, accounting for 21.3% (n = 120) of all impacts, and 46.7% of all “hit-up” impacts. There were no medically diagnosed concussions during the competition. CONCLUSION: The majority (90.4%) of head impacts ≥ 20g recorded by the X-patch(TM) sensor were verified by video. Double verification of direct head impacts in addition to cross-verification of sensor-recorded impacts using a secondary source such as synchronised video review can be used to ensure accuracy and validation of data. Springer International Publishing 2021-09-16 /pmc/articles/PMC8446122/ /pubmed/34529180 http://dx.doi.org/10.1186/s40798-021-00353-3 Text en © The Author(s) 2021 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Original Research Article
Carey, Lauchlan
Terry, Douglas P.
McIntosh, Andrew S.
Stanwell, Peter
Iverson, Grant L.
Gardner, Andrew J.
Video Analysis and Verification of Direct Head Impacts Recorded by Wearable Sensors in Junior Rugby League Players
title Video Analysis and Verification of Direct Head Impacts Recorded by Wearable Sensors in Junior Rugby League Players
title_full Video Analysis and Verification of Direct Head Impacts Recorded by Wearable Sensors in Junior Rugby League Players
title_fullStr Video Analysis and Verification of Direct Head Impacts Recorded by Wearable Sensors in Junior Rugby League Players
title_full_unstemmed Video Analysis and Verification of Direct Head Impacts Recorded by Wearable Sensors in Junior Rugby League Players
title_short Video Analysis and Verification of Direct Head Impacts Recorded by Wearable Sensors in Junior Rugby League Players
title_sort video analysis and verification of direct head impacts recorded by wearable sensors in junior rugby league players
topic Original Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8446122/
https://www.ncbi.nlm.nih.gov/pubmed/34529180
http://dx.doi.org/10.1186/s40798-021-00353-3
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