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Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING)

BACKGROUND: In health care, the use of game-based interventions to increase motivation, engagement, and overall sustainability of health behaviors is steadily becoming more common. The most prevalent types of game-based interventions in health care research are gamification and serious games. Variou...

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Detalles Bibliográficos
Autores principales: Warsinsky, Simon, Schmidt-Kraepelin, Manuel, Rank, Sascha, Thiebes, Scott, Sunyaev, Ali
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8463952/
https://www.ncbi.nlm.nih.gov/pubmed/34505840
http://dx.doi.org/10.2196/30390

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