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Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING)
BACKGROUND: In health care, the use of game-based interventions to increase motivation, engagement, and overall sustainability of health behaviors is steadily becoming more common. The most prevalent types of game-based interventions in health care research are gamification and serious games. Variou...
Autores principales: | Warsinsky, Simon, Schmidt-Kraepelin, Manuel, Rank, Sascha, Thiebes, Scott, Sunyaev, Ali |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8463952/ https://www.ncbi.nlm.nih.gov/pubmed/34505840 http://dx.doi.org/10.2196/30390 |
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