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Effect of virtual reality exercises on balance and fall in elderly people with fall risk: a randomized controlled trial

BACKGROUND: Deficient balance and fear of falling in elderly people can lead to disturbed daily activities, falling, and finally reduced quality of life. Therefore, evaluation of low-risk methods that might partially improve balance in this group of people is of utmost importance. The present study...

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Autores principales: Zahedian-Nasab, Noorolla, Jaberi, Azita, Shirazi, Fatemeh, Kavousipor, Somayyeh
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8465759/
https://www.ncbi.nlm.nih.gov/pubmed/34563120
http://dx.doi.org/10.1186/s12877-021-02462-w
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author Zahedian-Nasab, Noorolla
Jaberi, Azita
Shirazi, Fatemeh
Kavousipor, Somayyeh
author_facet Zahedian-Nasab, Noorolla
Jaberi, Azita
Shirazi, Fatemeh
Kavousipor, Somayyeh
author_sort Zahedian-Nasab, Noorolla
collection PubMed
description BACKGROUND: Deficient balance and fear of falling in elderly people can lead to disturbed daily activities, falling, and finally reduced quality of life. Therefore, evaluation of low-risk methods that might partially improve balance in this group of people is of utmost importance. The present study aimed to investigate the impact of Virtual Reality (VR) exercises based on Xbox Kinect on balance and fear of falling among elderly people. METHODS: This clinical trial was performed on 60 elderly individuals living in nursing homes divided into two groups of control and Xbox. The participants in the intervention group received VR exercises based on Xbox Kinect in form of two 30–45-min sessions held on a weekly basis for 6 weeks. The individuals in the control group, on the other hand, received routine exercises of the nursing homes. The research tools used in this study included a demographic questionnaire, the Berg Balance Scale (BBS), the Timed Up and Go (TUG) test, and the Falling Efficacy Scale (FES). RESULTS: The findings of the current study demonstrated that the scores of BBS and TUG test as the indices of balance among elderly people improved significantly in the Xbox group after the intervention (p < 0.001 for both BBS and TUG test). Moreover, the score of fear of falling diminished significantly in the intervention group compared to the control group (p < 0.001). CONCLUSION: According to the results of the present investigation, 6 weeks of VR balance exercises could enhance balance and fear of falling among elderly people living in nursing homes. TRIAL REGISTRATION: Code:IRCT20190727044347N1, Date: 17-8-2019.
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spelling pubmed-84657592021-09-27 Effect of virtual reality exercises on balance and fall in elderly people with fall risk: a randomized controlled trial Zahedian-Nasab, Noorolla Jaberi, Azita Shirazi, Fatemeh Kavousipor, Somayyeh BMC Geriatr Research BACKGROUND: Deficient balance and fear of falling in elderly people can lead to disturbed daily activities, falling, and finally reduced quality of life. Therefore, evaluation of low-risk methods that might partially improve balance in this group of people is of utmost importance. The present study aimed to investigate the impact of Virtual Reality (VR) exercises based on Xbox Kinect on balance and fear of falling among elderly people. METHODS: This clinical trial was performed on 60 elderly individuals living in nursing homes divided into two groups of control and Xbox. The participants in the intervention group received VR exercises based on Xbox Kinect in form of two 30–45-min sessions held on a weekly basis for 6 weeks. The individuals in the control group, on the other hand, received routine exercises of the nursing homes. The research tools used in this study included a demographic questionnaire, the Berg Balance Scale (BBS), the Timed Up and Go (TUG) test, and the Falling Efficacy Scale (FES). RESULTS: The findings of the current study demonstrated that the scores of BBS and TUG test as the indices of balance among elderly people improved significantly in the Xbox group after the intervention (p < 0.001 for both BBS and TUG test). Moreover, the score of fear of falling diminished significantly in the intervention group compared to the control group (p < 0.001). CONCLUSION: According to the results of the present investigation, 6 weeks of VR balance exercises could enhance balance and fear of falling among elderly people living in nursing homes. TRIAL REGISTRATION: Code:IRCT20190727044347N1, Date: 17-8-2019. BioMed Central 2021-09-25 /pmc/articles/PMC8465759/ /pubmed/34563120 http://dx.doi.org/10.1186/s12877-021-02462-w Text en © The Author(s) 2021 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/ (https://creativecommons.org/publicdomain/zero/1.0/) ) applies to the data made available in this article, unless otherwise stated in a credit line to the data.
spellingShingle Research
Zahedian-Nasab, Noorolla
Jaberi, Azita
Shirazi, Fatemeh
Kavousipor, Somayyeh
Effect of virtual reality exercises on balance and fall in elderly people with fall risk: a randomized controlled trial
title Effect of virtual reality exercises on balance and fall in elderly people with fall risk: a randomized controlled trial
title_full Effect of virtual reality exercises on balance and fall in elderly people with fall risk: a randomized controlled trial
title_fullStr Effect of virtual reality exercises on balance and fall in elderly people with fall risk: a randomized controlled trial
title_full_unstemmed Effect of virtual reality exercises on balance and fall in elderly people with fall risk: a randomized controlled trial
title_short Effect of virtual reality exercises on balance and fall in elderly people with fall risk: a randomized controlled trial
title_sort effect of virtual reality exercises on balance and fall in elderly people with fall risk: a randomized controlled trial
topic Research
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8465759/
https://www.ncbi.nlm.nih.gov/pubmed/34563120
http://dx.doi.org/10.1186/s12877-021-02462-w
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