Cargando…
Smartphone application for adolescents with anorexia nervosa: an initial acceptability and user experience evaluation
BACKGROUND: Anorexia Nervosa (AN) is a key target for E-Health programs considering the many barriers hindering patients’ access to care and the disorder’s severity. Although these programs have become more common and effective, they often have low adherence, especially among youth. This can hinder...
Autores principales: | Naccache, Benjamin, Mesquida, Laure, Raynaud, Jean-Philippe, Revet, Alexis |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
BioMed Central
2021
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8466747/ https://www.ncbi.nlm.nih.gov/pubmed/34563166 http://dx.doi.org/10.1186/s12888-021-03478-7 |
Ejemplares similares
-
Adult and child and adolescent psychiatrists' experiences of transition in anorexia nervosa: a qualitative study
por: Stocker, Antoine, et al.
Publicado: (2022) -
Therapeutic and Preventive Use of Video Games in Child and Adolescent Psychiatry: A Systematic Review
por: Zayeni, Darius, et al.
Publicado: (2020) -
Inpatient experience of anorexia nervosa
por: Bellair, Rachael, et al.
Publicado: (2014) -
Epidemiology of anorexia nervosa in Japanese adolescents
por: Hotta, Mari, et al.
Publicado: (2015) -
Intensive Treatments in Adolescent Anorexia Nervosa
por: Herpertz-Dahlmann, Beate
Publicado: (2021)