Cargando…

Videogame exposure positively associates with selective attention in a cross-sectional sample of young children

There is growing interest in how exposure to videogames is associated with young children’s development. While videogames may displace time from developmentally important activities and have been related to lower reading skills, work in older children and adolescents has suggested that experience wi...

Descripción completa

Detalles Bibliográficos
Autores principales: Samson, Alexandria D., Rohr, Christiane S., Park, Suhyeon, Arora, Anish, Ip, Amanda, Tansey, Ryann, Comessotti, Tiana, Madigan, Sheri, Dewey, Deborah, Bray, Signe
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8476027/
https://www.ncbi.nlm.nih.gov/pubmed/34570826
http://dx.doi.org/10.1371/journal.pone.0257877
_version_ 1784575517619388416
author Samson, Alexandria D.
Rohr, Christiane S.
Park, Suhyeon
Arora, Anish
Ip, Amanda
Tansey, Ryann
Comessotti, Tiana
Madigan, Sheri
Dewey, Deborah
Bray, Signe
author_facet Samson, Alexandria D.
Rohr, Christiane S.
Park, Suhyeon
Arora, Anish
Ip, Amanda
Tansey, Ryann
Comessotti, Tiana
Madigan, Sheri
Dewey, Deborah
Bray, Signe
author_sort Samson, Alexandria D.
collection PubMed
description There is growing interest in how exposure to videogames is associated with young children’s development. While videogames may displace time from developmentally important activities and have been related to lower reading skills, work in older children and adolescents has suggested that experience with attention-demanding/fast-reaction games positively associates with attention and visuomotor skills. In the current study, we assessed 154 children aged 4–7 years (77 male; mean age 5.38) whose parents reported average daily weekday recreational videogame time, including information about which videogames were played. We investigated associations between videogame exposure and children’s sustained, selective, and executive attention skills. We found that videogame time was significantly positively associated only with selective attention. Longitudinal studies are needed to elucidate the directional association between time spent playing recreational videogames and attention skills.
format Online
Article
Text
id pubmed-8476027
institution National Center for Biotechnology Information
language English
publishDate 2021
publisher Public Library of Science
record_format MEDLINE/PubMed
spelling pubmed-84760272021-09-28 Videogame exposure positively associates with selective attention in a cross-sectional sample of young children Samson, Alexandria D. Rohr, Christiane S. Park, Suhyeon Arora, Anish Ip, Amanda Tansey, Ryann Comessotti, Tiana Madigan, Sheri Dewey, Deborah Bray, Signe PLoS One Research Article There is growing interest in how exposure to videogames is associated with young children’s development. While videogames may displace time from developmentally important activities and have been related to lower reading skills, work in older children and adolescents has suggested that experience with attention-demanding/fast-reaction games positively associates with attention and visuomotor skills. In the current study, we assessed 154 children aged 4–7 years (77 male; mean age 5.38) whose parents reported average daily weekday recreational videogame time, including information about which videogames were played. We investigated associations between videogame exposure and children’s sustained, selective, and executive attention skills. We found that videogame time was significantly positively associated only with selective attention. Longitudinal studies are needed to elucidate the directional association between time spent playing recreational videogames and attention skills. Public Library of Science 2021-09-27 /pmc/articles/PMC8476027/ /pubmed/34570826 http://dx.doi.org/10.1371/journal.pone.0257877 Text en © 2021 Samson et al https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Samson, Alexandria D.
Rohr, Christiane S.
Park, Suhyeon
Arora, Anish
Ip, Amanda
Tansey, Ryann
Comessotti, Tiana
Madigan, Sheri
Dewey, Deborah
Bray, Signe
Videogame exposure positively associates with selective attention in a cross-sectional sample of young children
title Videogame exposure positively associates with selective attention in a cross-sectional sample of young children
title_full Videogame exposure positively associates with selective attention in a cross-sectional sample of young children
title_fullStr Videogame exposure positively associates with selective attention in a cross-sectional sample of young children
title_full_unstemmed Videogame exposure positively associates with selective attention in a cross-sectional sample of young children
title_short Videogame exposure positively associates with selective attention in a cross-sectional sample of young children
title_sort videogame exposure positively associates with selective attention in a cross-sectional sample of young children
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8476027/
https://www.ncbi.nlm.nih.gov/pubmed/34570826
http://dx.doi.org/10.1371/journal.pone.0257877
work_keys_str_mv AT samsonalexandriad videogameexposurepositivelyassociateswithselectiveattentioninacrosssectionalsampleofyoungchildren
AT rohrchristianes videogameexposurepositivelyassociateswithselectiveattentioninacrosssectionalsampleofyoungchildren
AT parksuhyeon videogameexposurepositivelyassociateswithselectiveattentioninacrosssectionalsampleofyoungchildren
AT aroraanish videogameexposurepositivelyassociateswithselectiveattentioninacrosssectionalsampleofyoungchildren
AT ipamanda videogameexposurepositivelyassociateswithselectiveattentioninacrosssectionalsampleofyoungchildren
AT tanseyryann videogameexposurepositivelyassociateswithselectiveattentioninacrosssectionalsampleofyoungchildren
AT comessottitiana videogameexposurepositivelyassociateswithselectiveattentioninacrosssectionalsampleofyoungchildren
AT madigansheri videogameexposurepositivelyassociateswithselectiveattentioninacrosssectionalsampleofyoungchildren
AT deweydeborah videogameexposurepositivelyassociateswithselectiveattentioninacrosssectionalsampleofyoungchildren
AT braysigne videogameexposurepositivelyassociateswithselectiveattentioninacrosssectionalsampleofyoungchildren