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Videogame exposure positively associates with selective attention in a cross-sectional sample of young children
There is growing interest in how exposure to videogames is associated with young children’s development. While videogames may displace time from developmentally important activities and have been related to lower reading skills, work in older children and adolescents has suggested that experience wi...
Autores principales: | , , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8476027/ https://www.ncbi.nlm.nih.gov/pubmed/34570826 http://dx.doi.org/10.1371/journal.pone.0257877 |
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author | Samson, Alexandria D. Rohr, Christiane S. Park, Suhyeon Arora, Anish Ip, Amanda Tansey, Ryann Comessotti, Tiana Madigan, Sheri Dewey, Deborah Bray, Signe |
author_facet | Samson, Alexandria D. Rohr, Christiane S. Park, Suhyeon Arora, Anish Ip, Amanda Tansey, Ryann Comessotti, Tiana Madigan, Sheri Dewey, Deborah Bray, Signe |
author_sort | Samson, Alexandria D. |
collection | PubMed |
description | There is growing interest in how exposure to videogames is associated with young children’s development. While videogames may displace time from developmentally important activities and have been related to lower reading skills, work in older children and adolescents has suggested that experience with attention-demanding/fast-reaction games positively associates with attention and visuomotor skills. In the current study, we assessed 154 children aged 4–7 years (77 male; mean age 5.38) whose parents reported average daily weekday recreational videogame time, including information about which videogames were played. We investigated associations between videogame exposure and children’s sustained, selective, and executive attention skills. We found that videogame time was significantly positively associated only with selective attention. Longitudinal studies are needed to elucidate the directional association between time spent playing recreational videogames and attention skills. |
format | Online Article Text |
id | pubmed-8476027 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-84760272021-09-28 Videogame exposure positively associates with selective attention in a cross-sectional sample of young children Samson, Alexandria D. Rohr, Christiane S. Park, Suhyeon Arora, Anish Ip, Amanda Tansey, Ryann Comessotti, Tiana Madigan, Sheri Dewey, Deborah Bray, Signe PLoS One Research Article There is growing interest in how exposure to videogames is associated with young children’s development. While videogames may displace time from developmentally important activities and have been related to lower reading skills, work in older children and adolescents has suggested that experience with attention-demanding/fast-reaction games positively associates with attention and visuomotor skills. In the current study, we assessed 154 children aged 4–7 years (77 male; mean age 5.38) whose parents reported average daily weekday recreational videogame time, including information about which videogames were played. We investigated associations between videogame exposure and children’s sustained, selective, and executive attention skills. We found that videogame time was significantly positively associated only with selective attention. Longitudinal studies are needed to elucidate the directional association between time spent playing recreational videogames and attention skills. Public Library of Science 2021-09-27 /pmc/articles/PMC8476027/ /pubmed/34570826 http://dx.doi.org/10.1371/journal.pone.0257877 Text en © 2021 Samson et al https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Samson, Alexandria D. Rohr, Christiane S. Park, Suhyeon Arora, Anish Ip, Amanda Tansey, Ryann Comessotti, Tiana Madigan, Sheri Dewey, Deborah Bray, Signe Videogame exposure positively associates with selective attention in a cross-sectional sample of young children |
title | Videogame exposure positively associates with selective attention in a cross-sectional sample of young children |
title_full | Videogame exposure positively associates with selective attention in a cross-sectional sample of young children |
title_fullStr | Videogame exposure positively associates with selective attention in a cross-sectional sample of young children |
title_full_unstemmed | Videogame exposure positively associates with selective attention in a cross-sectional sample of young children |
title_short | Videogame exposure positively associates with selective attention in a cross-sectional sample of young children |
title_sort | videogame exposure positively associates with selective attention in a cross-sectional sample of young children |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8476027/ https://www.ncbi.nlm.nih.gov/pubmed/34570826 http://dx.doi.org/10.1371/journal.pone.0257877 |
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