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Immersive virtual reality interferes with default head–trunk coordination strategies in young children
The acquisition of postural control is an elaborate process, which relies on the balanced integration of multisensory inputs. Current models suggest that young children rely on an ‘en-block’ control of their upper body before sequentially acquiring a segmental control around the age of 7, and that t...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8476578/ https://www.ncbi.nlm.nih.gov/pubmed/34580325 http://dx.doi.org/10.1038/s41598-021-96866-8 |
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author | Miehlbradt, Jenifer Cuturi, Luigi F. Zanchi, Silvia Gori, Monica Micera, Silvestro |
author_facet | Miehlbradt, Jenifer Cuturi, Luigi F. Zanchi, Silvia Gori, Monica Micera, Silvestro |
author_sort | Miehlbradt, Jenifer |
collection | PubMed |
description | The acquisition of postural control is an elaborate process, which relies on the balanced integration of multisensory inputs. Current models suggest that young children rely on an ‘en-block’ control of their upper body before sequentially acquiring a segmental control around the age of 7, and that they resort to the former strategy under challenging conditions. While recent works suggest that a virtual sensory environment alters visuomotor integration in healthy adults, little is known about the effects on younger individuals. Here we show that this default coordination pattern is disrupted by an immersive virtual reality framework where a steering role is assigned to the trunk, which causes 6- to 8-year-olds to employ an ill-adapted segmental strategy. These results provide an alternate trajectory of motor development and emphasize the immaturity of postural control at these ages. |
format | Online Article Text |
id | pubmed-8476578 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-84765782021-09-29 Immersive virtual reality interferes with default head–trunk coordination strategies in young children Miehlbradt, Jenifer Cuturi, Luigi F. Zanchi, Silvia Gori, Monica Micera, Silvestro Sci Rep Article The acquisition of postural control is an elaborate process, which relies on the balanced integration of multisensory inputs. Current models suggest that young children rely on an ‘en-block’ control of their upper body before sequentially acquiring a segmental control around the age of 7, and that they resort to the former strategy under challenging conditions. While recent works suggest that a virtual sensory environment alters visuomotor integration in healthy adults, little is known about the effects on younger individuals. Here we show that this default coordination pattern is disrupted by an immersive virtual reality framework where a steering role is assigned to the trunk, which causes 6- to 8-year-olds to employ an ill-adapted segmental strategy. These results provide an alternate trajectory of motor development and emphasize the immaturity of postural control at these ages. Nature Publishing Group UK 2021-09-27 /pmc/articles/PMC8476578/ /pubmed/34580325 http://dx.doi.org/10.1038/s41598-021-96866-8 Text en © The Author(s) 2021 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Article Miehlbradt, Jenifer Cuturi, Luigi F. Zanchi, Silvia Gori, Monica Micera, Silvestro Immersive virtual reality interferes with default head–trunk coordination strategies in young children |
title | Immersive virtual reality interferes with default head–trunk coordination strategies in young children |
title_full | Immersive virtual reality interferes with default head–trunk coordination strategies in young children |
title_fullStr | Immersive virtual reality interferes with default head–trunk coordination strategies in young children |
title_full_unstemmed | Immersive virtual reality interferes with default head–trunk coordination strategies in young children |
title_short | Immersive virtual reality interferes with default head–trunk coordination strategies in young children |
title_sort | immersive virtual reality interferes with default head–trunk coordination strategies in young children |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8476578/ https://www.ncbi.nlm.nih.gov/pubmed/34580325 http://dx.doi.org/10.1038/s41598-021-96866-8 |
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