Cargando…

The effect of music on body sway when standing in a moving virtual environment

Movement of the visual environment presented through virtual reality (VR) has been shown to invoke postural adjustments measured by increased body sway. The effect of auditory information on body sway seems to be dependent on context with sounds such as white noise, tones, and music being used to am...

Descripción completa

Detalles Bibliográficos
Autores principales: Dent, Shaquitta, Burger, Kelley, Stevens, Skyler, Smith, Benjamin D., Streepey, Jefferson W.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8478188/
https://www.ncbi.nlm.nih.gov/pubmed/34582503
http://dx.doi.org/10.1371/journal.pone.0258000
_version_ 1784576000694157312
author Dent, Shaquitta
Burger, Kelley
Stevens, Skyler
Smith, Benjamin D.
Streepey, Jefferson W.
author_facet Dent, Shaquitta
Burger, Kelley
Stevens, Skyler
Smith, Benjamin D.
Streepey, Jefferson W.
author_sort Dent, Shaquitta
collection PubMed
description Movement of the visual environment presented through virtual reality (VR) has been shown to invoke postural adjustments measured by increased body sway. The effect of auditory information on body sway seems to be dependent on context with sounds such as white noise, tones, and music being used to amplify or suppress sway. This study aims to show that music manipulated to match VR motion further increases body sway. Twenty-eight subjects stood on a force plate and experienced combinations of 3 visual conditions (VR translation in the AP direction at 0.1 Hz, no translation, and eyes closed) and 4 music conditions (Mozart’s Jupiter Symphony modified to scale volume at 0.1 Hz and 0.25 Hz, unmodified music, and no music) Body sway was assessed by measuring center of pressure (COP) velocities and RMS. Cross-coherence between the body sway and the 0.1 Hz and 0.25 Hz stimuli was also determined. VR translations at 0.1 Hz matched with 0.1Hz shifts in music volume did not lead to more body sway than observed in the no music and unmodified music conditions. Researchers and clinicians may consider manipulating sound to enhance VR induced body sway, but findings from this study would not suggest using volume to do so.
format Online
Article
Text
id pubmed-8478188
institution National Center for Biotechnology Information
language English
publishDate 2021
publisher Public Library of Science
record_format MEDLINE/PubMed
spelling pubmed-84781882021-09-29 The effect of music on body sway when standing in a moving virtual environment Dent, Shaquitta Burger, Kelley Stevens, Skyler Smith, Benjamin D. Streepey, Jefferson W. PLoS One Research Article Movement of the visual environment presented through virtual reality (VR) has been shown to invoke postural adjustments measured by increased body sway. The effect of auditory information on body sway seems to be dependent on context with sounds such as white noise, tones, and music being used to amplify or suppress sway. This study aims to show that music manipulated to match VR motion further increases body sway. Twenty-eight subjects stood on a force plate and experienced combinations of 3 visual conditions (VR translation in the AP direction at 0.1 Hz, no translation, and eyes closed) and 4 music conditions (Mozart’s Jupiter Symphony modified to scale volume at 0.1 Hz and 0.25 Hz, unmodified music, and no music) Body sway was assessed by measuring center of pressure (COP) velocities and RMS. Cross-coherence between the body sway and the 0.1 Hz and 0.25 Hz stimuli was also determined. VR translations at 0.1 Hz matched with 0.1Hz shifts in music volume did not lead to more body sway than observed in the no music and unmodified music conditions. Researchers and clinicians may consider manipulating sound to enhance VR induced body sway, but findings from this study would not suggest using volume to do so. Public Library of Science 2021-09-28 /pmc/articles/PMC8478188/ /pubmed/34582503 http://dx.doi.org/10.1371/journal.pone.0258000 Text en © 2021 Dent et al https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Dent, Shaquitta
Burger, Kelley
Stevens, Skyler
Smith, Benjamin D.
Streepey, Jefferson W.
The effect of music on body sway when standing in a moving virtual environment
title The effect of music on body sway when standing in a moving virtual environment
title_full The effect of music on body sway when standing in a moving virtual environment
title_fullStr The effect of music on body sway when standing in a moving virtual environment
title_full_unstemmed The effect of music on body sway when standing in a moving virtual environment
title_short The effect of music on body sway when standing in a moving virtual environment
title_sort effect of music on body sway when standing in a moving virtual environment
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8478188/
https://www.ncbi.nlm.nih.gov/pubmed/34582503
http://dx.doi.org/10.1371/journal.pone.0258000
work_keys_str_mv AT dentshaquitta theeffectofmusiconbodyswaywhenstandinginamovingvirtualenvironment
AT burgerkelley theeffectofmusiconbodyswaywhenstandinginamovingvirtualenvironment
AT stevensskyler theeffectofmusiconbodyswaywhenstandinginamovingvirtualenvironment
AT smithbenjamind theeffectofmusiconbodyswaywhenstandinginamovingvirtualenvironment
AT streepeyjeffersonw theeffectofmusiconbodyswaywhenstandinginamovingvirtualenvironment
AT dentshaquitta effectofmusiconbodyswaywhenstandinginamovingvirtualenvironment
AT burgerkelley effectofmusiconbodyswaywhenstandinginamovingvirtualenvironment
AT stevensskyler effectofmusiconbodyswaywhenstandinginamovingvirtualenvironment
AT smithbenjamind effectofmusiconbodyswaywhenstandinginamovingvirtualenvironment
AT streepeyjeffersonw effectofmusiconbodyswaywhenstandinginamovingvirtualenvironment