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Ready Patient One: How to Turn an In-Person Critical Care Simulation Scenario Into an Online Serious Game

Introduction Serious gaming has become popular in healthcare education as an engaging way to train learners. When coronavirus disease 2019 (COVID-19) forced the cancellation of in-person simulation sessions, we designed a serious game to deliver content in an interactive format with no out-of-pocket...

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Detalles Bibliográficos
Autores principales: Donovan, Colleen M, Cooper, Alexandria, Kim, Sarang
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Cureus 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8494055/
https://www.ncbi.nlm.nih.gov/pubmed/34659959
http://dx.doi.org/10.7759/cureus.17746

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