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Phubbing and Social Intelligence: Role-Playing Experiment on Bystander Inaccessibility
Smartphone use has changed patterns of online and offline interaction. Phubbing (i.e., looking at one’s phone instead of paying attention to others) is an increasingly recognized phenomenon in offline interaction. We examined whether people who phub are more likely to have lower social intelligence,...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8508027/ https://www.ncbi.nlm.nih.gov/pubmed/34639335 http://dx.doi.org/10.3390/ijerph181910035 |
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author | Mantere, Eerik Savela, Nina Oksanen, Atte |
author_facet | Mantere, Eerik Savela, Nina Oksanen, Atte |
author_sort | Mantere, Eerik |
collection | PubMed |
description | Smartphone use has changed patterns of online and offline interaction. Phubbing (i.e., looking at one’s phone instead of paying attention to others) is an increasingly recognized phenomenon in offline interaction. We examined whether people who phub are more likely to have lower social intelligence, whether phubbing is considered more annoying than being ignored due to reading a magazine, and if people describe smartphones and magazines differently as sources of social distraction. We collected two survey samples (N = 112, N = 108) for a cartoon-based role-playing experiment (the Bystander Inaccessibility Experiment) in which a smartphone user and a person reading a magazine ignored the respondents’ conversational initiatives. Annoyance in each scenario was measured, and written accounts were collected on why the respondents rated the scenarios the way they did. Other measures used included the Generic Scale of Phubbing, Generic Scale of Being Phubbed, and Tromsø Social Intelligence Scale. The results showed that participants in both samples were more annoyed by phubbing than by being ignored due to reading a magazine. Linear regression analyses showed that phubbing was associated with lower social intelligence, even after adjusting for confounding factors. The annoyingness of phubbing was explained with negative attitudes toward smartphones, which were assumed to be used for useless endeavors, while magazines were more appreciated and seen as more cultivating. The role of bystanders’ epistemic access to the smartphone user’s activities is discussed. |
format | Online Article Text |
id | pubmed-8508027 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-85080272021-10-13 Phubbing and Social Intelligence: Role-Playing Experiment on Bystander Inaccessibility Mantere, Eerik Savela, Nina Oksanen, Atte Int J Environ Res Public Health Article Smartphone use has changed patterns of online and offline interaction. Phubbing (i.e., looking at one’s phone instead of paying attention to others) is an increasingly recognized phenomenon in offline interaction. We examined whether people who phub are more likely to have lower social intelligence, whether phubbing is considered more annoying than being ignored due to reading a magazine, and if people describe smartphones and magazines differently as sources of social distraction. We collected two survey samples (N = 112, N = 108) for a cartoon-based role-playing experiment (the Bystander Inaccessibility Experiment) in which a smartphone user and a person reading a magazine ignored the respondents’ conversational initiatives. Annoyance in each scenario was measured, and written accounts were collected on why the respondents rated the scenarios the way they did. Other measures used included the Generic Scale of Phubbing, Generic Scale of Being Phubbed, and Tromsø Social Intelligence Scale. The results showed that participants in both samples were more annoyed by phubbing than by being ignored due to reading a magazine. Linear regression analyses showed that phubbing was associated with lower social intelligence, even after adjusting for confounding factors. The annoyingness of phubbing was explained with negative attitudes toward smartphones, which were assumed to be used for useless endeavors, while magazines were more appreciated and seen as more cultivating. The role of bystanders’ epistemic access to the smartphone user’s activities is discussed. MDPI 2021-09-24 /pmc/articles/PMC8508027/ /pubmed/34639335 http://dx.doi.org/10.3390/ijerph181910035 Text en © 2021 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Article Mantere, Eerik Savela, Nina Oksanen, Atte Phubbing and Social Intelligence: Role-Playing Experiment on Bystander Inaccessibility |
title | Phubbing and Social Intelligence: Role-Playing Experiment on Bystander Inaccessibility |
title_full | Phubbing and Social Intelligence: Role-Playing Experiment on Bystander Inaccessibility |
title_fullStr | Phubbing and Social Intelligence: Role-Playing Experiment on Bystander Inaccessibility |
title_full_unstemmed | Phubbing and Social Intelligence: Role-Playing Experiment on Bystander Inaccessibility |
title_short | Phubbing and Social Intelligence: Role-Playing Experiment on Bystander Inaccessibility |
title_sort | phubbing and social intelligence: role-playing experiment on bystander inaccessibility |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8508027/ https://www.ncbi.nlm.nih.gov/pubmed/34639335 http://dx.doi.org/10.3390/ijerph181910035 |
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