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Large Relics Scenario-Based Visualization Using Head-Mounted Displays
Most visitors come to visit museums; in reality, few immersive solutions support the senses experience. Virtual reality (VR) technology attaches the virtual information from the real environment. Applying the VR technology in the 3D relic information display and visualization in the museum field is...
Autores principales: | , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Hindawi
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8510841/ https://www.ncbi.nlm.nih.gov/pubmed/34650604 http://dx.doi.org/10.1155/2021/2813819 |
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author | Xu, Hui Zhang, Jiawan |
author_facet | Xu, Hui Zhang, Jiawan |
author_sort | Xu, Hui |
collection | PubMed |
description | Most visitors come to visit museums; in reality, few immersive solutions support the senses experience. Virtual reality (VR) technology attaches the virtual information from the real environment. Applying the VR technology in the 3D relic information display and visualization in the museum field is a hot research issue. However, most current solutions of relics are one-sided, only focusing on the virtual exhibition, lack of associations with actual function, and senses experience, especially the large artistic cultural relics. The scenario-based virtual exhibition solution is an available approach to allow visitors to imitate ancient artist and provide relatively experience in the form of content and sense organ of ancient art. It converts large relics into “digital large relics” and enables experiencing performance of ancient civilization in person. The solution presents relics to the visitors in a more direct and vivid manner and with innovative forms, strong interaction, and intelligence, thereby improving the interests and satisfaction among visitors in this type of relic exhibition. Besides, it also provides visitors with a convenient way to experience and learn ritual and culture. Evaluation and conclusion can be drawn that most participants appreciated this solution in clear interface and completion aspects. |
format | Online Article Text |
id | pubmed-8510841 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Hindawi |
record_format | MEDLINE/PubMed |
spelling | pubmed-85108412021-10-13 Large Relics Scenario-Based Visualization Using Head-Mounted Displays Xu, Hui Zhang, Jiawan Comput Intell Neurosci Research Article Most visitors come to visit museums; in reality, few immersive solutions support the senses experience. Virtual reality (VR) technology attaches the virtual information from the real environment. Applying the VR technology in the 3D relic information display and visualization in the museum field is a hot research issue. However, most current solutions of relics are one-sided, only focusing on the virtual exhibition, lack of associations with actual function, and senses experience, especially the large artistic cultural relics. The scenario-based virtual exhibition solution is an available approach to allow visitors to imitate ancient artist and provide relatively experience in the form of content and sense organ of ancient art. It converts large relics into “digital large relics” and enables experiencing performance of ancient civilization in person. The solution presents relics to the visitors in a more direct and vivid manner and with innovative forms, strong interaction, and intelligence, thereby improving the interests and satisfaction among visitors in this type of relic exhibition. Besides, it also provides visitors with a convenient way to experience and learn ritual and culture. Evaluation and conclusion can be drawn that most participants appreciated this solution in clear interface and completion aspects. Hindawi 2021-10-05 /pmc/articles/PMC8510841/ /pubmed/34650604 http://dx.doi.org/10.1155/2021/2813819 Text en Copyright © 2021 Hui Xu and Jiawan Zhang. https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Research Article Xu, Hui Zhang, Jiawan Large Relics Scenario-Based Visualization Using Head-Mounted Displays |
title | Large Relics Scenario-Based Visualization Using Head-Mounted Displays |
title_full | Large Relics Scenario-Based Visualization Using Head-Mounted Displays |
title_fullStr | Large Relics Scenario-Based Visualization Using Head-Mounted Displays |
title_full_unstemmed | Large Relics Scenario-Based Visualization Using Head-Mounted Displays |
title_short | Large Relics Scenario-Based Visualization Using Head-Mounted Displays |
title_sort | large relics scenario-based visualization using head-mounted displays |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8510841/ https://www.ncbi.nlm.nih.gov/pubmed/34650604 http://dx.doi.org/10.1155/2021/2813819 |
work_keys_str_mv | AT xuhui largerelicsscenariobasedvisualizationusingheadmounteddisplays AT zhangjiawan largerelicsscenariobasedvisualizationusingheadmounteddisplays |