Cargando…

The Development of a Virtual World Problem-Based Learning Tutorial and Comparison With Interactive Text-Based Tutorials

Collaborative learning through case-based or problem-based learning (PBL) scenarios is an excellent way to acquire and develop workplace knowledge associated with specific competencies. At St George's, University of London we developed an interactive online form of decision-based PBL (D-PBL) fo...

Descripción completa

Detalles Bibliográficos
Autores principales: Jivram, Trupti, Kavia, Sheetal, Poulton, Ella, Hernandez, Aurora Sésé, Woodham, Luke A., Poulton, Terry
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8521993/
https://www.ncbi.nlm.nih.gov/pubmed/34713092
http://dx.doi.org/10.3389/fdgth.2021.611813
_version_ 1784585003996282880
author Jivram, Trupti
Kavia, Sheetal
Poulton, Ella
Hernandez, Aurora Sésé
Woodham, Luke A.
Poulton, Terry
author_facet Jivram, Trupti
Kavia, Sheetal
Poulton, Ella
Hernandez, Aurora Sésé
Woodham, Luke A.
Poulton, Terry
author_sort Jivram, Trupti
collection PubMed
description Collaborative learning through case-based or problem-based learning (PBL) scenarios is an excellent way to acquire and develop workplace knowledge associated with specific competencies. At St George's, University of London we developed an interactive online form of decision-based PBL (D-PBL) for our undergraduate medical course using web-based virtual patients (VPs). This method of delivery allowed students to consider options for clinical management, to take decisions and to explore the consequences of their chosen actions. Students had identified this as a more engaging type of learning activity compared to conventional paper-based/linear PBL and demonstrated improved exam performance in controlled trials. We explored the use of Second Life (SL), a virtual world and immersive 3D environment, as a tool to provide greater realism than our interactive image and text-based D-PBL patient cases. Eighteen separate tutorial groups were provided with their own experience of the same patient scenario in separate locations within the virtual world. The study found that whilst a minority of students reported that the Second Life experience felt more realistic, most did not. Students favored the simpler interaction of the web-based VPs, which already provided them with the essential learning needed for practice. This was in part due to the time proximity to exams and the extra effort required to learn the virtual world interface. Nevertheless, this study points the way towards a scalable process for running separate PBL sessions in 3D environments.
format Online
Article
Text
id pubmed-8521993
institution National Center for Biotechnology Information
language English
publishDate 2021
publisher Frontiers Media S.A.
record_format MEDLINE/PubMed
spelling pubmed-85219932021-10-27 The Development of a Virtual World Problem-Based Learning Tutorial and Comparison With Interactive Text-Based Tutorials Jivram, Trupti Kavia, Sheetal Poulton, Ella Hernandez, Aurora Sésé Woodham, Luke A. Poulton, Terry Front Digit Health Digital Health Collaborative learning through case-based or problem-based learning (PBL) scenarios is an excellent way to acquire and develop workplace knowledge associated with specific competencies. At St George's, University of London we developed an interactive online form of decision-based PBL (D-PBL) for our undergraduate medical course using web-based virtual patients (VPs). This method of delivery allowed students to consider options for clinical management, to take decisions and to explore the consequences of their chosen actions. Students had identified this as a more engaging type of learning activity compared to conventional paper-based/linear PBL and demonstrated improved exam performance in controlled trials. We explored the use of Second Life (SL), a virtual world and immersive 3D environment, as a tool to provide greater realism than our interactive image and text-based D-PBL patient cases. Eighteen separate tutorial groups were provided with their own experience of the same patient scenario in separate locations within the virtual world. The study found that whilst a minority of students reported that the Second Life experience felt more realistic, most did not. Students favored the simpler interaction of the web-based VPs, which already provided them with the essential learning needed for practice. This was in part due to the time proximity to exams and the extra effort required to learn the virtual world interface. Nevertheless, this study points the way towards a scalable process for running separate PBL sessions in 3D environments. Frontiers Media S.A. 2021-04-20 /pmc/articles/PMC8521993/ /pubmed/34713092 http://dx.doi.org/10.3389/fdgth.2021.611813 Text en Copyright © 2021 Jivram, Kavia, Poulton, Hernandez, Woodham and Poulton. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Digital Health
Jivram, Trupti
Kavia, Sheetal
Poulton, Ella
Hernandez, Aurora Sésé
Woodham, Luke A.
Poulton, Terry
The Development of a Virtual World Problem-Based Learning Tutorial and Comparison With Interactive Text-Based Tutorials
title The Development of a Virtual World Problem-Based Learning Tutorial and Comparison With Interactive Text-Based Tutorials
title_full The Development of a Virtual World Problem-Based Learning Tutorial and Comparison With Interactive Text-Based Tutorials
title_fullStr The Development of a Virtual World Problem-Based Learning Tutorial and Comparison With Interactive Text-Based Tutorials
title_full_unstemmed The Development of a Virtual World Problem-Based Learning Tutorial and Comparison With Interactive Text-Based Tutorials
title_short The Development of a Virtual World Problem-Based Learning Tutorial and Comparison With Interactive Text-Based Tutorials
title_sort development of a virtual world problem-based learning tutorial and comparison with interactive text-based tutorials
topic Digital Health
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8521993/
https://www.ncbi.nlm.nih.gov/pubmed/34713092
http://dx.doi.org/10.3389/fdgth.2021.611813
work_keys_str_mv AT jivramtrupti thedevelopmentofavirtualworldproblembasedlearningtutorialandcomparisonwithinteractivetextbasedtutorials
AT kaviasheetal thedevelopmentofavirtualworldproblembasedlearningtutorialandcomparisonwithinteractivetextbasedtutorials
AT poultonella thedevelopmentofavirtualworldproblembasedlearningtutorialandcomparisonwithinteractivetextbasedtutorials
AT hernandezaurorasese thedevelopmentofavirtualworldproblembasedlearningtutorialandcomparisonwithinteractivetextbasedtutorials
AT woodhamlukea thedevelopmentofavirtualworldproblembasedlearningtutorialandcomparisonwithinteractivetextbasedtutorials
AT poultonterry thedevelopmentofavirtualworldproblembasedlearningtutorialandcomparisonwithinteractivetextbasedtutorials
AT jivramtrupti developmentofavirtualworldproblembasedlearningtutorialandcomparisonwithinteractivetextbasedtutorials
AT kaviasheetal developmentofavirtualworldproblembasedlearningtutorialandcomparisonwithinteractivetextbasedtutorials
AT poultonella developmentofavirtualworldproblembasedlearningtutorialandcomparisonwithinteractivetextbasedtutorials
AT hernandezaurorasese developmentofavirtualworldproblembasedlearningtutorialandcomparisonwithinteractivetextbasedtutorials
AT woodhamlukea developmentofavirtualworldproblembasedlearningtutorialandcomparisonwithinteractivetextbasedtutorials
AT poultonterry developmentofavirtualworldproblembasedlearningtutorialandcomparisonwithinteractivetextbasedtutorials