Cargando…
Rest Intervals during Virtual Reality Gaming Augments Standing Postural Sway Disturbance
Immersive virtual reality (VR) can cause acute sickness, visual disturbance, and balance impairment. Some manufacturers recommend intermittent breaks to overcome these issues; however, limited evidence examining whether this is beneficial exists. The aim of this study was to examine whether taking b...
Autores principales: | Clark, Ross Allan, Szpak, Ancret, Michalski, Stefan Carlo, Loetscher, Tobias |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2021
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8539689/ https://www.ncbi.nlm.nih.gov/pubmed/34696030 http://dx.doi.org/10.3390/s21206817 |
Ejemplares similares
-
Exergaming With Beat Saber: An Investigation of Virtual Reality Aftereffects
por: Szpak, Ancret, et al.
Publicado: (2020) -
Getting your game on: Using virtual reality to improve real table tennis skills
por: Michalski, Stefan Carlo, et al.
Publicado: (2019) -
Using Virtual Reality to Improve Classroom Behavior in People With Down Syndrome: Within-Subjects Experimental Design
por: Michalski, Stefan Carlo, et al.
Publicado: (2022) -
Using Virtual Environments to Improve Real-World Motor Skills in Sports: A Systematic Review
por: Michalski, Stefan C., et al.
Publicado: (2019) -
Vocational Training in Virtual Environments for People With Neurodevelopmental Disorders: A Systematic Review
por: Michalski, Stefan C., et al.
Publicado: (2021)