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Association of Social Gaming with Well-Being (Escape COVID-19): A Sentiment Analysis
BACKGROUND: During the 2020-2021 coronavirus disease 2019 (COVID-19) lockdown, social activities were limited by the government-recommended social distancing guidelines, leading to an abundance of mental health issues. METHODS: We hypothesized that Twitter sentiment analysis may shed some light on A...
Autores principales: | , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Elsevier Inc.
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8553656/ https://www.ncbi.nlm.nih.gov/pubmed/34756871 http://dx.doi.org/10.1016/j.amjmed.2021.10.010 |
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author | Krittanawong, Chayakrit Virk, Hafeez Ul Hassan Katz, Craig L. Kaplin, Scott Wang, Zhen Gonzalez-Heydrich, Joseph Storch, Eric A Lavie, Carl J. |
author_facet | Krittanawong, Chayakrit Virk, Hafeez Ul Hassan Katz, Craig L. Kaplin, Scott Wang, Zhen Gonzalez-Heydrich, Joseph Storch, Eric A Lavie, Carl J. |
author_sort | Krittanawong, Chayakrit |
collection | PubMed |
description | BACKGROUND: During the 2020-2021 coronavirus disease 2019 (COVID-19) lockdown, social activities were limited by the government-recommended social distancing guidelines, leading to an abundance of mental health issues. METHODS: We hypothesized that Twitter sentiment analysis may shed some light on Animal Crossing: New Horizons and its impact on mental health during the COVID-19 pandemic. RESULTS: We found that social gaming and social media may be used as tools to cope with stress during the COVID-19 pandemic. CONCLUSIONS: Further research, including randomized study designs and prospective measurements of mental health outcomes related to social gaming behavior are required. |
format | Online Article Text |
id | pubmed-8553656 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Elsevier Inc. |
record_format | MEDLINE/PubMed |
spelling | pubmed-85536562021-10-29 Association of Social Gaming with Well-Being (Escape COVID-19): A Sentiment Analysis Krittanawong, Chayakrit Virk, Hafeez Ul Hassan Katz, Craig L. Kaplin, Scott Wang, Zhen Gonzalez-Heydrich, Joseph Storch, Eric A Lavie, Carl J. Am J Med Brief Observation BACKGROUND: During the 2020-2021 coronavirus disease 2019 (COVID-19) lockdown, social activities were limited by the government-recommended social distancing guidelines, leading to an abundance of mental health issues. METHODS: We hypothesized that Twitter sentiment analysis may shed some light on Animal Crossing: New Horizons and its impact on mental health during the COVID-19 pandemic. RESULTS: We found that social gaming and social media may be used as tools to cope with stress during the COVID-19 pandemic. CONCLUSIONS: Further research, including randomized study designs and prospective measurements of mental health outcomes related to social gaming behavior are required. Elsevier Inc. 2022-02 2021-10-29 /pmc/articles/PMC8553656/ /pubmed/34756871 http://dx.doi.org/10.1016/j.amjmed.2021.10.010 Text en © 2021 Elsevier Inc. All rights reserved. Since January 2020 Elsevier has created a COVID-19 resource centre with free information in English and Mandarin on the novel coronavirus COVID-19. The COVID-19 resource centre is hosted on Elsevier Connect, the company's public news and information website. Elsevier hereby grants permission to make all its COVID-19-related research that is available on the COVID-19 resource centre - including this research content - immediately available in PubMed Central and other publicly funded repositories, such as the WHO COVID database with rights for unrestricted research re-use and analyses in any form or by any means with acknowledgement of the original source. These permissions are granted for free by Elsevier for as long as the COVID-19 resource centre remains active. |
spellingShingle | Brief Observation Krittanawong, Chayakrit Virk, Hafeez Ul Hassan Katz, Craig L. Kaplin, Scott Wang, Zhen Gonzalez-Heydrich, Joseph Storch, Eric A Lavie, Carl J. Association of Social Gaming with Well-Being (Escape COVID-19): A Sentiment Analysis |
title | Association of Social Gaming with Well-Being (Escape COVID-19): A Sentiment Analysis |
title_full | Association of Social Gaming with Well-Being (Escape COVID-19): A Sentiment Analysis |
title_fullStr | Association of Social Gaming with Well-Being (Escape COVID-19): A Sentiment Analysis |
title_full_unstemmed | Association of Social Gaming with Well-Being (Escape COVID-19): A Sentiment Analysis |
title_short | Association of Social Gaming with Well-Being (Escape COVID-19): A Sentiment Analysis |
title_sort | association of social gaming with well-being (escape covid-19): a sentiment analysis |
topic | Brief Observation |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8553656/ https://www.ncbi.nlm.nih.gov/pubmed/34756871 http://dx.doi.org/10.1016/j.amjmed.2021.10.010 |
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