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A collaborative escape room as gamification strategy to increase learning motivation and develop curricular skills of occupational therapy students
BACKGROUND: This study presents an experiment regarding the introduction of gamification strategies in occupational therapy courses. Based on previous studies, the objective is to adapt the idea of recreational escape rooms to educational environments of health sciences like occupational therapy to...
Autores principales: | Dugnol-Menéndez, Julia, Jiménez-Arberas, Estíbaliz, Ruiz-Fernández, María Luisa, Fernández-Valera, David, Mok, Allen, Merayo-Lloves, Jesús |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
BioMed Central
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8555073/ https://www.ncbi.nlm.nih.gov/pubmed/34706713 http://dx.doi.org/10.1186/s12909-021-02973-5 |
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