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Toward Automatically Labeling Situations in Soccer

We study the automatic annotation of situations in soccer games. At first sight, this translates nicely into a standard supervised learning problem. However, in a fully supervised setting, predictive accuracies are supposed to correlate positively with the amount of labeled situations: more labeled...

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Detalles Bibliográficos
Autores principales: Fassmeyer, Dennis, Anzer, Gabriel, Bauer, Pascal, Brefeld, Ulf
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8595941/
https://www.ncbi.nlm.nih.gov/pubmed/34805978
http://dx.doi.org/10.3389/fspor.2021.725431
Descripción
Sumario:We study the automatic annotation of situations in soccer games. At first sight, this translates nicely into a standard supervised learning problem. However, in a fully supervised setting, predictive accuracies are supposed to correlate positively with the amount of labeled situations: more labeled training data simply promise better performance. Unfortunately, non-trivially annotated situations in soccer games are scarce, expensive and almost always require human experts; a fully supervised approach appears infeasible. Hence, we split the problem into two parts and learn (i) a meaningful feature representation using variational autoencoders on unlabeled data at large scales and (ii) a large-margin classifier acting in this feature space but utilize only a few (manually) annotated examples of the situation of interest. We propose four different architectures of the variational autoencoder and empirically study the detection of corner kicks, crosses and counterattacks. We observe high predictive accuracies above 90% AUC irrespectively of the task.