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The VITAAL Stepping Exergame Prototype for Older Adults With Major Neurocognitive Disorder: A Usability Study

Purpose: This study investigates the usability of a stepping exergame in older adults with major neurocognitive disorder (MNCD) residing in a long-term care facility. Materials and Methods: A mixed methods study was conducted. Participants played exergames for 30 min on one try-out session. During t...

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Autores principales: Swinnen, Nathalie, de Bruin, Eling D., Dumoulin, Chantal, Thalmann, Melanie, Guimarães, Vânia, De Jong, Jacqueline, Vandenbulcke, Mathieu, Vancampfort, Davy
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8600328/
https://www.ncbi.nlm.nih.gov/pubmed/34803650
http://dx.doi.org/10.3389/fnagi.2021.701319
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author Swinnen, Nathalie
de Bruin, Eling D.
Dumoulin, Chantal
Thalmann, Melanie
Guimarães, Vânia
De Jong, Jacqueline
Vandenbulcke, Mathieu
Vancampfort, Davy
author_facet Swinnen, Nathalie
de Bruin, Eling D.
Dumoulin, Chantal
Thalmann, Melanie
Guimarães, Vânia
De Jong, Jacqueline
Vandenbulcke, Mathieu
Vancampfort, Davy
author_sort Swinnen, Nathalie
collection PubMed
description Purpose: This study investigates the usability of a stepping exergame in older adults with major neurocognitive disorder (MNCD) residing in a long-term care facility. Materials and Methods: A mixed methods study was conducted. Participants played exergames for 30 min on one try-out session. During the exergames, the think aloud method was used, and field notes were taken by the facilitator. Following the exergames, participants completed the System Usability Scale (SUS) and a semi-structured in-depth interview about usability including their personal experiences. Audio files were transcribed and a thematic content analysis of the think aloud data, field notes and interviews were performed using NVivo 12. Results: Twenty-two participants with MNCD were included [mean age = 84.3 ± 5.5 (70–95) years; 81.8% women; Short Physical Performance Battery score = 7.5 ± 3.2 (1–12), Montreal Cognitive Assessment score = 11.9 ± 4.4 (2–19)]. System usability was rated “ok to good” with a mean SUS score of 57.8 (SD = 12.3) with scores ranging from 37.5 to 90.0. Five main themes emerged from the thematic content analysis: (1) perceived user friendliness and acceptability of the exergames; (2) interactional experience; (3) motivational factors; (4) training modalities; and (5) risks. There were no adverse events nor dropouts. Conclusion: Participants evaluated the usability of the exergames positively. The results indicate that the stepping exergame is usable in older adults with MNCD.
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spelling pubmed-86003282021-11-19 The VITAAL Stepping Exergame Prototype for Older Adults With Major Neurocognitive Disorder: A Usability Study Swinnen, Nathalie de Bruin, Eling D. Dumoulin, Chantal Thalmann, Melanie Guimarães, Vânia De Jong, Jacqueline Vandenbulcke, Mathieu Vancampfort, Davy Front Aging Neurosci Neuroscience Purpose: This study investigates the usability of a stepping exergame in older adults with major neurocognitive disorder (MNCD) residing in a long-term care facility. Materials and Methods: A mixed methods study was conducted. Participants played exergames for 30 min on one try-out session. During the exergames, the think aloud method was used, and field notes were taken by the facilitator. Following the exergames, participants completed the System Usability Scale (SUS) and a semi-structured in-depth interview about usability including their personal experiences. Audio files were transcribed and a thematic content analysis of the think aloud data, field notes and interviews were performed using NVivo 12. Results: Twenty-two participants with MNCD were included [mean age = 84.3 ± 5.5 (70–95) years; 81.8% women; Short Physical Performance Battery score = 7.5 ± 3.2 (1–12), Montreal Cognitive Assessment score = 11.9 ± 4.4 (2–19)]. System usability was rated “ok to good” with a mean SUS score of 57.8 (SD = 12.3) with scores ranging from 37.5 to 90.0. Five main themes emerged from the thematic content analysis: (1) perceived user friendliness and acceptability of the exergames; (2) interactional experience; (3) motivational factors; (4) training modalities; and (5) risks. There were no adverse events nor dropouts. Conclusion: Participants evaluated the usability of the exergames positively. The results indicate that the stepping exergame is usable in older adults with MNCD. Frontiers Media S.A. 2021-11-04 /pmc/articles/PMC8600328/ /pubmed/34803650 http://dx.doi.org/10.3389/fnagi.2021.701319 Text en Copyright © 2021 Swinnen, de Bruin, Dumoulin, Thalmann, Guimarães, De Jong, Vandenbulcke and Vancampfort. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Neuroscience
Swinnen, Nathalie
de Bruin, Eling D.
Dumoulin, Chantal
Thalmann, Melanie
Guimarães, Vânia
De Jong, Jacqueline
Vandenbulcke, Mathieu
Vancampfort, Davy
The VITAAL Stepping Exergame Prototype for Older Adults With Major Neurocognitive Disorder: A Usability Study
title The VITAAL Stepping Exergame Prototype for Older Adults With Major Neurocognitive Disorder: A Usability Study
title_full The VITAAL Stepping Exergame Prototype for Older Adults With Major Neurocognitive Disorder: A Usability Study
title_fullStr The VITAAL Stepping Exergame Prototype for Older Adults With Major Neurocognitive Disorder: A Usability Study
title_full_unstemmed The VITAAL Stepping Exergame Prototype for Older Adults With Major Neurocognitive Disorder: A Usability Study
title_short The VITAAL Stepping Exergame Prototype for Older Adults With Major Neurocognitive Disorder: A Usability Study
title_sort vitaal stepping exergame prototype for older adults with major neurocognitive disorder: a usability study
topic Neuroscience
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8600328/
https://www.ncbi.nlm.nih.gov/pubmed/34803650
http://dx.doi.org/10.3389/fnagi.2021.701319
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