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Application of VR technology in the aircraft cabin design process

This paper addresses issues currently present in the aircraft cabin design process. It focuses on making the design process more time and cost efficient, while altogether involving the end-users (passengers and cabin crew) in the development process in its earliest stages. By understanding the under...

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Autores principales: Moerland-Masic, Ivana, Reimer, Fabian, Bock, Thomas M., Meller, Frank, Nagel, Björn
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Vienna 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8609263/
https://www.ncbi.nlm.nih.gov/pubmed/34840621
http://dx.doi.org/10.1007/s13272-021-00559-x
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author Moerland-Masic, Ivana
Reimer, Fabian
Bock, Thomas M.
Meller, Frank
Nagel, Björn
author_facet Moerland-Masic, Ivana
Reimer, Fabian
Bock, Thomas M.
Meller, Frank
Nagel, Björn
author_sort Moerland-Masic, Ivana
collection PubMed
description This paper addresses issues currently present in the aircraft cabin design process. It focuses on making the design process more time and cost efficient, while altogether involving the end-users (passengers and cabin crew) in the development process in its earliest stages. By understanding the underlying issues and reasons the cabin is developed according to the current approach, new methods are established and adapted to suit the needs of such a complex process. In this paper, the preposition is made that Virtual Reality is the key technology for achieving the following goals: shortening the initial cabin design process (from sketch to concept design) and including the end-users and their wishes and ideas into the ideation phase. Through cooperation with an external design agency, a Virtual Reality tool is implemented and tested to ensure the theory behind the established design methodology can also be put into practice.
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spelling pubmed-86092632021-11-23 Application of VR technology in the aircraft cabin design process Moerland-Masic, Ivana Reimer, Fabian Bock, Thomas M. Meller, Frank Nagel, Björn CEAS Aeronaut J Original Paper This paper addresses issues currently present in the aircraft cabin design process. It focuses on making the design process more time and cost efficient, while altogether involving the end-users (passengers and cabin crew) in the development process in its earliest stages. By understanding the underlying issues and reasons the cabin is developed according to the current approach, new methods are established and adapted to suit the needs of such a complex process. In this paper, the preposition is made that Virtual Reality is the key technology for achieving the following goals: shortening the initial cabin design process (from sketch to concept design) and including the end-users and their wishes and ideas into the ideation phase. Through cooperation with an external design agency, a Virtual Reality tool is implemented and tested to ensure the theory behind the established design methodology can also be put into practice. Springer Vienna 2021-11-23 2022 /pmc/articles/PMC8609263/ /pubmed/34840621 http://dx.doi.org/10.1007/s13272-021-00559-x Text en © The Author(s) 2021 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Original Paper
Moerland-Masic, Ivana
Reimer, Fabian
Bock, Thomas M.
Meller, Frank
Nagel, Björn
Application of VR technology in the aircraft cabin design process
title Application of VR technology in the aircraft cabin design process
title_full Application of VR technology in the aircraft cabin design process
title_fullStr Application of VR technology in the aircraft cabin design process
title_full_unstemmed Application of VR technology in the aircraft cabin design process
title_short Application of VR technology in the aircraft cabin design process
title_sort application of vr technology in the aircraft cabin design process
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8609263/
https://www.ncbi.nlm.nih.gov/pubmed/34840621
http://dx.doi.org/10.1007/s13272-021-00559-x
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