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Path Planning Generator with Metadata through a Domain Change by GAN between Physical and Virtual Environments

Increasingly, robotic systems require a level of perception of the scenario to interact in real-time, but they also require specialized equipment such as sensors to reach high performance standards adequately. Therefore, it is essential to explore alternatives to reduce the costs for these systems....

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Autores principales: Maldonado-Romo, Javier, Aldape-Pérez, Mario, Rodríguez-Molina, Alejandro
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8623835/
https://www.ncbi.nlm.nih.gov/pubmed/34833741
http://dx.doi.org/10.3390/s21227667
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author Maldonado-Romo, Javier
Aldape-Pérez, Mario
Rodríguez-Molina, Alejandro
author_facet Maldonado-Romo, Javier
Aldape-Pérez, Mario
Rodríguez-Molina, Alejandro
author_sort Maldonado-Romo, Javier
collection PubMed
description Increasingly, robotic systems require a level of perception of the scenario to interact in real-time, but they also require specialized equipment such as sensors to reach high performance standards adequately. Therefore, it is essential to explore alternatives to reduce the costs for these systems. For example, a common problem attempted by intelligent robotic systems is path planning. This problem contains different subsystems such as perception, location, control, and planning, and demands a quick response time. Consequently, the design of the solutions is limited and requires specialized elements, increasing the cost and time development. Secondly, virtual reality is employed to train and evaluate algorithms, generating virtual data. For this reason, the virtual dataset can be connected with the authentic world through Generative Adversarial Networks (GANs), reducing time development and employing limited samples of the physical world. To describe the performance, metadata information details the properties of the agents in an environment. The metadata approach is tested with an augmented reality system and a micro aerial vehicle (MAV), where both systems are executed in an authentic environment and implemented in embedded devices. This development helps to guide alternatives to reduce resources and costs, but external factors limit these implementations, such as the illumination variation, because the system depends on only a conventional camera.
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spelling pubmed-86238352021-11-27 Path Planning Generator with Metadata through a Domain Change by GAN between Physical and Virtual Environments Maldonado-Romo, Javier Aldape-Pérez, Mario Rodríguez-Molina, Alejandro Sensors (Basel) Article Increasingly, robotic systems require a level of perception of the scenario to interact in real-time, but they also require specialized equipment such as sensors to reach high performance standards adequately. Therefore, it is essential to explore alternatives to reduce the costs for these systems. For example, a common problem attempted by intelligent robotic systems is path planning. This problem contains different subsystems such as perception, location, control, and planning, and demands a quick response time. Consequently, the design of the solutions is limited and requires specialized elements, increasing the cost and time development. Secondly, virtual reality is employed to train and evaluate algorithms, generating virtual data. For this reason, the virtual dataset can be connected with the authentic world through Generative Adversarial Networks (GANs), reducing time development and employing limited samples of the physical world. To describe the performance, metadata information details the properties of the agents in an environment. The metadata approach is tested with an augmented reality system and a micro aerial vehicle (MAV), where both systems are executed in an authentic environment and implemented in embedded devices. This development helps to guide alternatives to reduce resources and costs, but external factors limit these implementations, such as the illumination variation, because the system depends on only a conventional camera. MDPI 2021-11-18 /pmc/articles/PMC8623835/ /pubmed/34833741 http://dx.doi.org/10.3390/s21227667 Text en © 2021 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Maldonado-Romo, Javier
Aldape-Pérez, Mario
Rodríguez-Molina, Alejandro
Path Planning Generator with Metadata through a Domain Change by GAN between Physical and Virtual Environments
title Path Planning Generator with Metadata through a Domain Change by GAN between Physical and Virtual Environments
title_full Path Planning Generator with Metadata through a Domain Change by GAN between Physical and Virtual Environments
title_fullStr Path Planning Generator with Metadata through a Domain Change by GAN between Physical and Virtual Environments
title_full_unstemmed Path Planning Generator with Metadata through a Domain Change by GAN between Physical and Virtual Environments
title_short Path Planning Generator with Metadata through a Domain Change by GAN between Physical and Virtual Environments
title_sort path planning generator with metadata through a domain change by gan between physical and virtual environments
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8623835/
https://www.ncbi.nlm.nih.gov/pubmed/34833741
http://dx.doi.org/10.3390/s21227667
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