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Online Gaming and Prolonged Self-Isolation: Evidence from Italian Gamers During the Covid-19 Outbreak
OBJECTIVE: The self-isolation measures employed during the COVID-19 pandemic made it dificult for basic needs to be met, thus increasing emotional distress. It has been suggested that socially meaningful online gaming bufered emotional distress during the lockdown. This study aimed to test the prote...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Giovanni Fioriti Editore srl
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8629072/ https://www.ncbi.nlm.nih.gov/pubmed/34909021 http://dx.doi.org/10.36131/cnfioritieditore20210106 |
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author | Giardina, Alessandro Di Blasi, Maria Schimmenti, Adriano King, Daniel L. Starcevic, Vladan Billieux, Joël |
author_facet | Giardina, Alessandro Di Blasi, Maria Schimmenti, Adriano King, Daniel L. Starcevic, Vladan Billieux, Joël |
author_sort | Giardina, Alessandro |
collection | PubMed |
description | OBJECTIVE: The self-isolation measures employed during the COVID-19 pandemic made it dificult for basic needs to be met, thus increasing emotional distress. It has been suggested that socially meaningful online gaming bufered emotional distress during the lockdown. This study aimed to test the protective effect of online gaming during the lockdown and to investigate the diferences between highly involved gamers (those who play videogames intensely without adverse consequences) and problematic gamers in this regard. METHOD: Capitalizing on a data collection that started before the pandemic, we adopted a cross-sectional between-groups study design in which gaming patterns, gaming-related variables and levels of emotional distress were compared between a pre-COVID group (N=298) and a COVID group (N=366). RESULTS: Compared to the pre-COVID group, high involvement in gaming was more prominent and emotional distress was decreased in the COVID group. Moderated regression analyses further revealed that the interaction between social compensation via gaming and highly involved gaming was associated with lower levels of emotional distress in the COVID-19 group. In contrast, the interaction between gaming-related relaxation and problematic gaming predicted higher emotional distress in the COVID-19 group. CONCLUSIONS: This study suggests that gaming for social compensation might mitigate the experienced emotional distress during pandemic related self-isolation, whereas maladaptive gaming patterns could constitute a vulnerability factor deserving clinical attention. |
format | Online Article Text |
id | pubmed-8629072 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Giovanni Fioriti Editore srl |
record_format | MEDLINE/PubMed |
spelling | pubmed-86290722021-12-13 Online Gaming and Prolonged Self-Isolation: Evidence from Italian Gamers During the Covid-19 Outbreak Giardina, Alessandro Di Blasi, Maria Schimmenti, Adriano King, Daniel L. Starcevic, Vladan Billieux, Joël Clin Neuropsychiatry Research Article OBJECTIVE: The self-isolation measures employed during the COVID-19 pandemic made it dificult for basic needs to be met, thus increasing emotional distress. It has been suggested that socially meaningful online gaming bufered emotional distress during the lockdown. This study aimed to test the protective effect of online gaming during the lockdown and to investigate the diferences between highly involved gamers (those who play videogames intensely without adverse consequences) and problematic gamers in this regard. METHOD: Capitalizing on a data collection that started before the pandemic, we adopted a cross-sectional between-groups study design in which gaming patterns, gaming-related variables and levels of emotional distress were compared between a pre-COVID group (N=298) and a COVID group (N=366). RESULTS: Compared to the pre-COVID group, high involvement in gaming was more prominent and emotional distress was decreased in the COVID group. Moderated regression analyses further revealed that the interaction between social compensation via gaming and highly involved gaming was associated with lower levels of emotional distress in the COVID-19 group. In contrast, the interaction between gaming-related relaxation and problematic gaming predicted higher emotional distress in the COVID-19 group. CONCLUSIONS: This study suggests that gaming for social compensation might mitigate the experienced emotional distress during pandemic related self-isolation, whereas maladaptive gaming patterns could constitute a vulnerability factor deserving clinical attention. Giovanni Fioriti Editore srl 2021-02 /pmc/articles/PMC8629072/ /pubmed/34909021 http://dx.doi.org/10.36131/cnfioritieditore20210106 Text en © 2021 Giovanni Fioriti Editore s.r.l. This is an open access article. Distribution and reproduction are permitted in any medium, provided the original author(s) and source are credited. |
spellingShingle | Research Article Giardina, Alessandro Di Blasi, Maria Schimmenti, Adriano King, Daniel L. Starcevic, Vladan Billieux, Joël Online Gaming and Prolonged Self-Isolation: Evidence from Italian Gamers During the Covid-19 Outbreak |
title | Online Gaming and Prolonged Self-Isolation: Evidence from Italian Gamers During the Covid-19 Outbreak |
title_full | Online Gaming and Prolonged Self-Isolation: Evidence from Italian Gamers During the Covid-19 Outbreak |
title_fullStr | Online Gaming and Prolonged Self-Isolation: Evidence from Italian Gamers During the Covid-19 Outbreak |
title_full_unstemmed | Online Gaming and Prolonged Self-Isolation: Evidence from Italian Gamers During the Covid-19 Outbreak |
title_short | Online Gaming and Prolonged Self-Isolation: Evidence from Italian Gamers During the Covid-19 Outbreak |
title_sort | online gaming and prolonged self-isolation: evidence from italian gamers during the covid-19 outbreak |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8629072/ https://www.ncbi.nlm.nih.gov/pubmed/34909021 http://dx.doi.org/10.36131/cnfioritieditore20210106 |
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