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The creation of phenomena in interactive biorobotics

In so-called interactive biorobotics, robotic models of living systems interact with animals in controlled experimental settings. By observing how the focal animal reacts to the stimuli delivered by the robot, one tests hypotheses concerning the determinants of animal behaviour in social contexts. B...

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Detalles Bibliográficos
Autor principal: Datteri, Edoardo
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Berlin Heidelberg 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8642366/
https://www.ncbi.nlm.nih.gov/pubmed/34714419
http://dx.doi.org/10.1007/s00422-021-00900-x
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author Datteri, Edoardo
author_facet Datteri, Edoardo
author_sort Datteri, Edoardo
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description In so-called interactive biorobotics, robotic models of living systems interact with animals in controlled experimental settings. By observing how the focal animal reacts to the stimuli delivered by the robot, one tests hypotheses concerning the determinants of animal behaviour in social contexts. Building on previous methodological reconstructions of interactive biorobotics, this article reflects on the claim, made by several authors in the field, that this strategy may enable one to explain social phenomena in animals. The answer offered here will be negative: interactive biorobotics does not contribute to the explanation of social phenomena. However, it may greatly contribute to the study of animal behaviour by creating social phenomena in the sense discussed by Ian Hacking, i.e. by precisely defining new phenomena to be explained. It will be also suggested that interactive biorobotics can be combined with more classical robot-based approaches to the study of living systems, leading to a so-called simulation-interactive strategy for the mechanistic explanation of social behaviour in animals.
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spelling pubmed-86423662021-12-17 The creation of phenomena in interactive biorobotics Datteri, Edoardo Biol Cybern Original Article In so-called interactive biorobotics, robotic models of living systems interact with animals in controlled experimental settings. By observing how the focal animal reacts to the stimuli delivered by the robot, one tests hypotheses concerning the determinants of animal behaviour in social contexts. Building on previous methodological reconstructions of interactive biorobotics, this article reflects on the claim, made by several authors in the field, that this strategy may enable one to explain social phenomena in animals. The answer offered here will be negative: interactive biorobotics does not contribute to the explanation of social phenomena. However, it may greatly contribute to the study of animal behaviour by creating social phenomena in the sense discussed by Ian Hacking, i.e. by precisely defining new phenomena to be explained. It will be also suggested that interactive biorobotics can be combined with more classical robot-based approaches to the study of living systems, leading to a so-called simulation-interactive strategy for the mechanistic explanation of social behaviour in animals. Springer Berlin Heidelberg 2021-10-29 2021 /pmc/articles/PMC8642366/ /pubmed/34714419 http://dx.doi.org/10.1007/s00422-021-00900-x Text en © The Author(s) 2021 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Original Article
Datteri, Edoardo
The creation of phenomena in interactive biorobotics
title The creation of phenomena in interactive biorobotics
title_full The creation of phenomena in interactive biorobotics
title_fullStr The creation of phenomena in interactive biorobotics
title_full_unstemmed The creation of phenomena in interactive biorobotics
title_short The creation of phenomena in interactive biorobotics
title_sort creation of phenomena in interactive biorobotics
topic Original Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8642366/
https://www.ncbi.nlm.nih.gov/pubmed/34714419
http://dx.doi.org/10.1007/s00422-021-00900-x
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