Cargando…

Gamified Dual-Task Training for Individuals with Parkinson Disease: An Exploratory Study on Feasibility, Safety, and Efficacy

Objectives: The feasibility and safety of the use of neurorehabilitation technology (SMARTfit(®) Trainer system) by physical therapists in implementing a gamified physical-cognitive dual-task training (DTT) paradigm for individuals with Parkinson disease (IWPD) was examined. Additionally, the effica...

Descripción completa

Detalles Bibliográficos
Autores principales: Chua, Lee-Kuen, Chung, Yu-Chen, Bellard, David, Swan, Laura, Gobreial, Nicole, Romano, Amanda, Glatt, Ryan, Bonaguidi, Michael A., Lee, Darrin J., Jin, Yi, Liu, Charles Y., Fisher, Beth E.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8657071/
https://www.ncbi.nlm.nih.gov/pubmed/34886114
http://dx.doi.org/10.3390/ijerph182312384
_version_ 1784612425646997504
author Chua, Lee-Kuen
Chung, Yu-Chen
Bellard, David
Swan, Laura
Gobreial, Nicole
Romano, Amanda
Glatt, Ryan
Bonaguidi, Michael A.
Lee, Darrin J.
Jin, Yi
Liu, Charles Y.
Fisher, Beth E.
author_facet Chua, Lee-Kuen
Chung, Yu-Chen
Bellard, David
Swan, Laura
Gobreial, Nicole
Romano, Amanda
Glatt, Ryan
Bonaguidi, Michael A.
Lee, Darrin J.
Jin, Yi
Liu, Charles Y.
Fisher, Beth E.
author_sort Chua, Lee-Kuen
collection PubMed
description Objectives: The feasibility and safety of the use of neurorehabilitation technology (SMARTfit(®) Trainer system) by physical therapists in implementing a gamified physical-cognitive dual-task training (DTT) paradigm for individuals with Parkinson disease (IWPD) was examined. Additionally, the efficacy of this gamified DTT was compared to physical single-task training (STT), both of which were optimized using physio-motivational factors, on changes in motor and cognitive outcomes, and self-assessed disability in activities of daily living. Methods: Using a cross-over study design, eight participants with mild-to-moderate idiopathic PD (including one with mild cognitive impairment) completed both training conditions (i.e., gamified DTT and STT). For each training condition, the participants attended 2–3 sessions per week over 8.8 weeks on average, with the total amount of training being equivalent to 24 1 h sessions. A washout period averaging 11.5 weeks was inserted between training conditions. STT consisted of task-oriented training involving the practice of functional tasks, whereas for gamified DTT, the same task-oriented training was implemented simultaneously with varied cognitive games using an interactive training system (SMARTfit(®)). Both training conditions were optimized through continual adaptation to ensure the use of challenging tasks and to provide autonomy support. Training hours, heart rate, and adverse events were measured to assess the feasibility and safety of the gamified DTT protocol. Motor and cognitive function as well as perceived disability were assessed before and after each training condition. Results: Gamified DTT was feasible and safe for this cohort. Across participants, significant improvements were achieved in more outcome measures after gamified DTT than they were after STT. Individually, participants with specific demographic and clinical characteristics responded differently to the two training conditions. Conclusion: Physical therapists’ utilization of technology with versatile hardware configurations and customizable software application selections was feasible and safe for implementing a tailor-made intervention and for adapting it in real-time to meet the individualized, evolving training needs of IWPD. Specifically in comparison to optimized STT, there was a preliminary signal of efficacy for gamified DTT in improving motor and cognitive function as well as perceived disability in IWPD.
format Online
Article
Text
id pubmed-8657071
institution National Center for Biotechnology Information
language English
publishDate 2021
publisher MDPI
record_format MEDLINE/PubMed
spelling pubmed-86570712021-12-10 Gamified Dual-Task Training for Individuals with Parkinson Disease: An Exploratory Study on Feasibility, Safety, and Efficacy Chua, Lee-Kuen Chung, Yu-Chen Bellard, David Swan, Laura Gobreial, Nicole Romano, Amanda Glatt, Ryan Bonaguidi, Michael A. Lee, Darrin J. Jin, Yi Liu, Charles Y. Fisher, Beth E. Int J Environ Res Public Health Article Objectives: The feasibility and safety of the use of neurorehabilitation technology (SMARTfit(®) Trainer system) by physical therapists in implementing a gamified physical-cognitive dual-task training (DTT) paradigm for individuals with Parkinson disease (IWPD) was examined. Additionally, the efficacy of this gamified DTT was compared to physical single-task training (STT), both of which were optimized using physio-motivational factors, on changes in motor and cognitive outcomes, and self-assessed disability in activities of daily living. Methods: Using a cross-over study design, eight participants with mild-to-moderate idiopathic PD (including one with mild cognitive impairment) completed both training conditions (i.e., gamified DTT and STT). For each training condition, the participants attended 2–3 sessions per week over 8.8 weeks on average, with the total amount of training being equivalent to 24 1 h sessions. A washout period averaging 11.5 weeks was inserted between training conditions. STT consisted of task-oriented training involving the practice of functional tasks, whereas for gamified DTT, the same task-oriented training was implemented simultaneously with varied cognitive games using an interactive training system (SMARTfit(®)). Both training conditions were optimized through continual adaptation to ensure the use of challenging tasks and to provide autonomy support. Training hours, heart rate, and adverse events were measured to assess the feasibility and safety of the gamified DTT protocol. Motor and cognitive function as well as perceived disability were assessed before and after each training condition. Results: Gamified DTT was feasible and safe for this cohort. Across participants, significant improvements were achieved in more outcome measures after gamified DTT than they were after STT. Individually, participants with specific demographic and clinical characteristics responded differently to the two training conditions. Conclusion: Physical therapists’ utilization of technology with versatile hardware configurations and customizable software application selections was feasible and safe for implementing a tailor-made intervention and for adapting it in real-time to meet the individualized, evolving training needs of IWPD. Specifically in comparison to optimized STT, there was a preliminary signal of efficacy for gamified DTT in improving motor and cognitive function as well as perceived disability in IWPD. MDPI 2021-11-25 /pmc/articles/PMC8657071/ /pubmed/34886114 http://dx.doi.org/10.3390/ijerph182312384 Text en © 2021 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Chua, Lee-Kuen
Chung, Yu-Chen
Bellard, David
Swan, Laura
Gobreial, Nicole
Romano, Amanda
Glatt, Ryan
Bonaguidi, Michael A.
Lee, Darrin J.
Jin, Yi
Liu, Charles Y.
Fisher, Beth E.
Gamified Dual-Task Training for Individuals with Parkinson Disease: An Exploratory Study on Feasibility, Safety, and Efficacy
title Gamified Dual-Task Training for Individuals with Parkinson Disease: An Exploratory Study on Feasibility, Safety, and Efficacy
title_full Gamified Dual-Task Training for Individuals with Parkinson Disease: An Exploratory Study on Feasibility, Safety, and Efficacy
title_fullStr Gamified Dual-Task Training for Individuals with Parkinson Disease: An Exploratory Study on Feasibility, Safety, and Efficacy
title_full_unstemmed Gamified Dual-Task Training for Individuals with Parkinson Disease: An Exploratory Study on Feasibility, Safety, and Efficacy
title_short Gamified Dual-Task Training for Individuals with Parkinson Disease: An Exploratory Study on Feasibility, Safety, and Efficacy
title_sort gamified dual-task training for individuals with parkinson disease: an exploratory study on feasibility, safety, and efficacy
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8657071/
https://www.ncbi.nlm.nih.gov/pubmed/34886114
http://dx.doi.org/10.3390/ijerph182312384
work_keys_str_mv AT chualeekuen gamifieddualtasktrainingforindividualswithparkinsondiseaseanexploratorystudyonfeasibilitysafetyandefficacy
AT chungyuchen gamifieddualtasktrainingforindividualswithparkinsondiseaseanexploratorystudyonfeasibilitysafetyandefficacy
AT bellarddavid gamifieddualtasktrainingforindividualswithparkinsondiseaseanexploratorystudyonfeasibilitysafetyandefficacy
AT swanlaura gamifieddualtasktrainingforindividualswithparkinsondiseaseanexploratorystudyonfeasibilitysafetyandefficacy
AT gobreialnicole gamifieddualtasktrainingforindividualswithparkinsondiseaseanexploratorystudyonfeasibilitysafetyandefficacy
AT romanoamanda gamifieddualtasktrainingforindividualswithparkinsondiseaseanexploratorystudyonfeasibilitysafetyandefficacy
AT glattryan gamifieddualtasktrainingforindividualswithparkinsondiseaseanexploratorystudyonfeasibilitysafetyandefficacy
AT bonaguidimichaela gamifieddualtasktrainingforindividualswithparkinsondiseaseanexploratorystudyonfeasibilitysafetyandefficacy
AT leedarrinj gamifieddualtasktrainingforindividualswithparkinsondiseaseanexploratorystudyonfeasibilitysafetyandefficacy
AT jinyi gamifieddualtasktrainingforindividualswithparkinsondiseaseanexploratorystudyonfeasibilitysafetyandefficacy
AT liucharlesy gamifieddualtasktrainingforindividualswithparkinsondiseaseanexploratorystudyonfeasibilitysafetyandefficacy
AT fisherbethe gamifieddualtasktrainingforindividualswithparkinsondiseaseanexploratorystudyonfeasibilitysafetyandefficacy