Cargando…
An Architecture for Collaborative Terrain Sketching with Mobile Devices
3D terrains used in digital animations and videogames are typically created by several collaborators with a single-user application, which constrains them to update the shared terrain from their PCs, using a turn-taking strategy. Moreover, collaborators have to visualize the terrain through 2D views...
Autores principales: | Mendoza, Sonia, Cortés-Dávalos, Andrés, Sánchez-Adame, Luis Martín, Decouchant, Dominique |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2021
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8659822/ https://www.ncbi.nlm.nih.gov/pubmed/34883882 http://dx.doi.org/10.3390/s21237881 |
Ejemplares similares
-
A Model to Develop Chatbots for Assisting the Teaching and Learning Process
por: Mendoza, Sonia, et al.
Publicado: (2022) -
A Terrain Elevation Map Generation Method Based on Self-Attention Mechanism and Multifeature Sketch
por: Cai, Xingquan, et al.
Publicado: (2022) -
FunBlocks. A Modular Framework for AmI System Development
por: Baquero, Rafael, et al.
Publicado: (2012) -
Context awareness based Sketch-DeepNet architecture for hand-drawn sketches classification and recognition in AIoT
por: Ali, Safdar, et al.
Publicado: (2023) -
SketchUp 2014 for architectural visualization
:
create stunning photorealistic and artistic visuals of your SketchUp models
por: Bleicher, Thomas, et al.
Publicado: (2014)